Player Matchup

Bakasura
Bakasura
Anixyia
Bakasura
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 103L
1,859 Elo+
Party 1
Guan Yu
Guan Yu
ChumiJL
Guan Yu
Level 26
God Stats
16W - 2L
2,064 SR
Queue Stats
169W - 63L
1,624 Elo+
Party 1
Chiron
Chiron
ElOmegaBean
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 6L
1,954 Elo+
Party 1
Ganesha
Ganesha
RobertQRingo
Ganesha
Level 154
God Stats
11W - 1L
1,793 SR
Queue Stats
749W - 440L
1,669 Elo+
Party 1
Zhong Kui
Zhong Kui
ShítOnMyChest
Zhong Kui
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 40L
1,774 Elo+
Party 1
Team Averages
Level 76
1,671 SR
1,776 Elo+

VS

Team Averages
Level 75
1,461 SR
1,494 Elo+
Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
GipsyGod
Poseidon
Level 90
God Stats
32W - 20L
1,551 SR
Queue Stats
412W - 403L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Krhe
Danzaburou
Level 89
God Stats
1W - 2L
1,253 SR
Queue Stats
48W - 52L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anixyia
Bakasura
13
2 / 3 / 10
7,977
614
8,218
10,818
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ChumiJL
Guan Yu
14
5 / 4 / 3
8,205
631
6,786
10,883
11,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
15
8 / 2 / 0
8,834
680
9,108
7,164
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
RobertQRingo
Ganesha
11
0 / 2 / 11
7,158
551
4,773
10,537
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ShítOnMyChest
Zhong Kui
15
7 / 2 / 2
8,761
674
10,205
13,557
10,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 5 / 3
8,391
645
9,199
11,916
9,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
 
Medusa
12
6 / 2 / 3
7,577
583
11,413
9,992
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
 
Nox
9
0 / 2 / 4
5,908
454
2,968
8,998
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
GipsyGod
Poseidon
11
2 / 6 / 2
7,114
547
6,026
7,212
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Krhe
Danzaburou
9
0 / 7 / 4
5,824
448
5,041
11,115
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
22
Kills
13
13
Deaths
22
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
3
1.3
L
Medusa
 
Medusa
6
2
3
3.75
L
Nox
 
Nox
0
2
4
1
W
Bakasura
Anixyia
Bakasura
2
3
10
2.33
W
Guan Yu
ChumiJL
Guan Yu
5
4
3
1.63
W
Chiron
8
2
0
4
L
Poseidon
GipsyGod
Poseidon
2
6
2
0.5
L
Danzaburou
Krhe
Danzaburou
0
7
4
0.29
W
Ganesha
RobertQRingo
Ganesha
0
2
11
2.75
W
Zhong Kui
ShítOnMyChest
Zhong Kui
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,090
Damage
34,647
52,959
Taken
49,233
37,099
Mitigated
21,653
21,071
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,199
2,543
0
4,147
11,916
9,941
947
2,723
9,058
0
41,353
L
Medusa
 
Medusa
11,413
5,516
0
2,224
9,992
3,420
0
2,484
7,213
0
32,876
L
Nox
 
Nox
2,968
1,077
0
901
8,998
4,775
14
3,841
4,794
15,235
0
W
Bakasura
Anixyia
Bakasura
8,218
5,771
0
2,412
10,818
4,627
814
2,534
8,284
0
45,444
W
Guan Yu
ChumiJL
Guan Yu
6,786
1,163
1,178
2,978
10,883
11,733
260
707
10,176
0
42,877
W
Chiron
9,108
5,135
538
3,826
7,164
2,368
0
1,010
6,139
0
61,275
L
Poseidon
GipsyGod
Poseidon
6,026
1,019
0
823
7,212
1,828
0
3,327
3,646
40,664
0
L
Danzaburou
Krhe
Danzaburou
5,041
2,716
0
1,673
11,115
1,689
58
2,603
8,442
0
20,130
W
Ganesha
RobertQRingo
Ganesha
4,773
389
0
1,968
10,537
8,021
289
2,136
8,401
17,043
0
W
Zhong Kui
ShítOnMyChest
Zhong Kui
10,205
1,739
0
8,171
13,557
10,350
1,563
2,607
10,950
58,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
34,814
405
Minions Killed
278
0
Camps Cleared
0
1,348,894
Distance Traveled
1,272,809
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,391
645
87
7
0
256,196
2
L
Medusa
7,577
583
53
4
0
272,783
1
L
Nox
5,908
454
32
2
0
253,401
2
W
Bakasura
7,977
614
95
7
0
312,472
2
W
Guan Yu
8,205
631
92
7
0
288,611
5
W
Chiron
8,834
680
112
9
0
231,383
2
L
Poseidon
7,114
547
76
6
0
249,505
5
L
Danzaburou
5,824
448
30
2
0
240,924
2
W
Ganesha
7,158
551
1
0
0
265,481
4
W
Zhong Kui
8,761
674
105
8
0
250,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role