Player Matchup

Raijin
Raijin
 
Raijin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Cooltreehouse
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,578 Elo+
Party 3
The Morrigan
The Morrigan
Dastariel
The Morrigan
Level 29
God Stats
4W - 5L
1,298 SR
Queue Stats
75W - 76L
1,572 Elo+
Party 2
Hun Batz
Hun Batz
ShamyTheWolf
Hun Batz
Level 145
God Stats
5W - 7L
1,500 SR
Queue Stats
354W - 378L
1,501 Elo+
Party 2
Athena
Athena
Thepork2126
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 3
Team Averages
Level 60
1,460 SR
1,546 Elo+

VS

Team Averages
Level 62
1,542 SR
1,519 Elo+
Kukulkan
Kukulkan
Boberino2
Kukulkan
Level 29
God Stats
2W - 0L
1,817 SR
Queue Stats
53W - 56L
1,524 Elo+
Party 1
Susano
Susano
Cl4ym4tion
Susano
Level 78
God Stats
1W - 3L
1,176 SR
Queue Stats
157W - 154L
1,459 Elo+
Solo
Hera
Hera
GDChupacabruh
Hera
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
654W - 688L
1,548 Elo+
Solo
King Arthur
King Arthur
PalaceCris
King Arthur
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 35L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
ThrowsItBack
Sun Wukong
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 91L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 5 / 1
6,823
853
6,014
7,783
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 0
6,942
868
6,730
9,263
3,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Dastariel
The Morrigan
13
1 / 2 / 1
6,583
823
2,395
5,624
2,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ShamyTheWolf
Hun Batz
10
1 / 5 / 2
5,980
748
3,491
8,513
3,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
11
0 / 6 / 3
6,378
797
5,666
10,622
9,411
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boberino2
Kukulkan
14
7 / 1 / 14
8,610
1,076
10,244
6,444
3,154
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
Cl4ym4tion
Susano
13
5 / 2 / 13
8,207
1,026
6,189
5,419
2,302
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 15
7,374
922
4,976
3,548
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
PalaceCris
King Arthur
13
1 / 2 / 15
7,530
941
3,940
10,988
6,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ThrowsItBack
Sun Wukong
16
9 / 0 / 12
9,432
1,179
9,181
8,058
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
92
6
Kills
23
23
Deaths
6
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
1
0.3
W
Kukulkan
Boberino2
Kukulkan
7
1
14
14
W
Susano
Cl4ym4tion
Susano
5
2
13
5.75
L
3
5
0
0.6
L
The Morrigan
Dastariel
The Morrigan
1
2
1
0.75
W
1
1
15
8.5
W
King Arthur
PalaceCris
King Arthur
1
2
15
4.25
L
Hun Batz
ShamyTheWolf
Hun Batz
1
5
2
0.4
L
Athena
0
6
3
0.25
W
Sun Wukong
ThrowsItBack
Sun Wukong
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
34,530
41,805
Taken
34,457
21,964
Mitigated
20,879
7,043
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,014
335
503
1,007
7,783
3,306
0
3,567
3,932
16,272
0
W
Kukulkan
Boberino2
Kukulkan
10,244
1,269
671
830
6,444
3,154
1,092
3,448
2,996
22,737
0
W
Susano
Cl4ym4tion
Susano
6,189
1,314
1,343
584
5,419
2,302
1,121
1,893
3,526
0
13,863
L
6,730
3,063
164
2,711
9,263
3,060
0
2,235
6,719
0
13,516
L
The Morrigan
Dastariel
The Morrigan
2,395
235
734
390
5,624
2,708
0
2,350
3,097
7,835
0
W
4,976
1,085
737
715
3,548
1,633
845
2,203
1,345
16,749
0
W
King Arthur
PalaceCris
King Arthur
3,940
281
1,137
3,842
10,988
6,999
319
4,266
6,722
0
8,451
L
Hun Batz
ShamyTheWolf
Hun Batz
3,491
301
114
1,420
8,513
3,479
0
2,730
5,574
0
9,220
L
Athena
5,666
904
0
0
10,622
9,411
0
4,338
5,857
9,116
0
W
Sun Wukong
ThrowsItBack
Sun Wukong
9,181
1,013
1,104
4,791
8,058
6,791
594
2,647
5,411
0
22,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
41,153
59
Minions Killed
90
0
Camps Cleared
0
676,828
Distance Traveled
902,242
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,823
853
29
4
0
140,799
1
W
Kukulkan
8,610
1,076
36
5
0
170,320
1
W
Susano
8,207
1,026
11
1
0
173,913
1
L
Anhur
6,942
868
9
1
0
135,668
0
L
The Morrigan
6,583
823
3
0
0
115,001
0
W
Hera
7,374
922
14
2
0
166,718
0
W
King Arthur
7,530
941
7
1
0
191,178
1
L
Hun Batz
5,980
748
7
1
0
134,695
2
L
Athena
6,378
797
11
1
0
150,665
2
W
Sun Wukong
9,432
1,179
22
3
0
200,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role