Player Matchup

Tsukuyomi
Tsukuyomi
Fabreeeeze-_
Tsukuyomi
Level 33
God Stats
5W - 4L
1,802 SR
Queue Stats
21W - 26L
1,311 Elo+
Party 2
Yemoja
Yemoja
JoltRanger
Yemoja
Level 30
God Stats
0W - 3L
1,595 SR
Queue Stats
42W - 51L
1,189 Elo+
Party 3
Hera
Hera
MikeyThumbz
Hera
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 57L
1,245 Elo+
Solo
Medusa
Medusa
Moisesthebest1
Medusa
Level 32
God Stats
3W - 6L
1,267 SR
Queue Stats
123W - 137L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
Notahat4now
Cthulhu
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 3
Team Averages
Level 32
1,533 SR
1,255 Elo+

VS

Team Averages
Level 41
1,616 SR
1,406 Elo+
Apollo
Apollo
BigStoops
Apollo
Level 22
God Stats
2W - 2L
1,772 SR
Queue Stats
61W - 70L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DahtruthXD
Cu Chulainn
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 107L
1,353 Elo+
Party 1
Da Ji
Da Ji
LunchBurglar
Da Ji
Level 77
God Stats
4W - 0L
1,670 SR
Queue Stats
106W - 101L
1,433 Elo+
Party 4
Yemoja
Yemoja
icannt
Yemoja
Level 44
God Stats
8W - 4L
1,597 SR
Queue Stats
70W - 98L
1,391 Elo+
Solo
Kukulkan
Kukulkan
ladylace
Kukulkan
Level 25
God Stats
39W - 27L
1,543 SR
Queue Stats
63W - 54L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fabreeeeze-_
Tsukuyomi
12
1 / 6 / 1
8,231
484
4,345
12,121
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
JoltRanger
Yemoja
14
2 / 3 / 0
8,465
498
7,298
10,862
7,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 6 / 1
8,481
499
6,839
10,895
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 2 / 1
9,463
557
10,652
9,237
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Notahat4now
Cthulhu
12
0 / 6 / 7
7,279
428
5,950
13,122
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigStoops
Apollo
14
1 / 3 / 6
7,907
465
4,355
10,577
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
DahtruthXD
Cu Chulainn
15
6 / 3 / 3
9,043
532
12,218
14,335
10,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 2 / 5
9,535
561
9,284
12,755
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
icannt
Yemoja
12
0 / 3 / 6
7,791
458
3,254
11,836
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
ladylace
Kukulkan
16
9 / 1 / 3
10,026
590
11,125
5,015
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
12
Kills
22
23
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
BigStoops
Apollo
1
3
6
1.33
W
Cu Chulainn
DahtruthXD
Cu Chulainn
6
3
3
2.5
L
Tsukuyomi
Fabreeeeze-_
Tsukuyomi
1
6
1
0.25
L
Yemoja
JoltRanger
Yemoja
2
3
0
0.67
W
6
2
5
4.25
L
3
6
1
0.58
L
6
2
1
3.25
L
Cthulhu
Notahat4now
Cthulhu
0
6
7
0.58
W
Yemoja
icannt
Yemoja
0
3
6
1
W
Kukulkan
ladylace
Kukulkan
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
40,236
56,237
Taken
54,518
24,885
Mitigated
28,459
14,552
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BigStoops
Apollo
4,355
2,084
0
2,284
10,577
3,007
1,117
1,707
8,870
0
54,377
W
Cu Chulainn
DahtruthXD
Cu Chulainn
12,218
1,605
0
1,009
14,335
10,873
670
8,318
6,017
11,010
41,156
L
Tsukuyomi
Fabreeeeze-_
Tsukuyomi
4,345
607
0
3,723
12,121
4,137
0
2,401
9,544
0
38,932
L
Yemoja
JoltRanger
Yemoja
7,298
1,949
291
1,654
10,862
7,568
580
876
9,986
49,946
0
W
9,284
2,714
0
4,886
12,755
5,039
0
3,941
8,814
0
57,814
L
6,839
1,377
0
2,032
10,895
3,460
47
4,122
6,641
42,116
0
L
10,652
6,171
0
4,282
9,237
3,190
946
1,908
7,287
0
74,696
L
Cthulhu
Notahat4now
Cthulhu
5,950
1,181
572
1,998
13,122
6,530
627
6,288
6,708
22,312
0
W
Yemoja
icannt
Yemoja
3,254
184
811
2,207
11,836
7,721
161
3,332
8,504
25,012
5,172
W
Kukulkan
ladylace
Kukulkan
11,125
424
0
871
5,015
1,819
0
2,789
2,226
54,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,919
Gold Earned
44,302
424
Minions Killed
445
0
Camps Cleared
0
1,504,925
Distance Traveled
1,680,746
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,907
465
100
6
0
333,039
2
W
Cu Chulainn
9,043
532
76
4
0
328,632
0
L
Tsukuyomi
8,231
484
79
5
0
278,224
0
L
Yemoja
8,465
498
86
5
0
294,863
6
W
Da Ji
9,535
561
103
6
0
331,651
2
L
Hera
8,481
499
94
6
0
292,604
4
L
Medusa
9,463
557
124
7
0
337,232
3
L
Cthulhu
7,279
428
41
2
0
302,002
2
W
Yemoja
7,791
458
50
3
0
336,248
5
W
Kukulkan
10,026
590
116
7
0
351,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role