Player Matchup

Skadi
Skadi
Archnmey
Skadi
Level 109
God Stats
1W - 2L
1,843 SR
Queue Stats
38W - 27L
1,165 Elo+
Party 2
Ares
Ares
InSaNeSnIpEr19
Ares
Level 13
God Stats
3W - 7L
1,363 SR
Queue Stats
6W - 17L
1,315 Elo+
Party 2
Hercules
Hercules
J_smoove_925
Hercules
Level 6
God Stats
2W - 13L
1,224 SR
Queue Stats
2W - 16L
1,190 Elo+
Party 2
Gilgamesh
Gilgamesh
OwNin_yOu44
Gilgamesh
Level 116
God Stats
1W - 2L
1,478 SR
Queue Stats
14W - 20L
1,294 Elo+
Party 2
Anubis
Anubis
TrippyJester64
Anubis
Level 27
God Stats
1W - 3L
1,388 SR
Queue Stats
30W - 61L
1,311 Elo+
Party 2
Team Averages
Level 54
1,459 SR
1,255 Elo+

VS

Team Averages
Level 58
1,598 SR
1,472 Elo+
Cerberus
Cerberus
FENDIFacts
Cerberus
Level 28
God Stats
38W - 23L
1,630 SR
Queue Stats
66W - 53L
1,500 Elo+
Party 1
Mercury
Mercury
STAKZ 0N DECK
Mercury
Level 87
God Stats
23W - 18L
1,554 SR
Queue Stats
87W - 87L
1,453 Elo+
Party 3
Neith
Neith
THEWATERB0Y H2O
Neith
Level 40
God Stats
36W - 26L
1,556 SR
Queue Stats
61W - 60L
1,488 Elo+
Party 3
Scylla
Scylla
keylograhm
Scylla
Level 15
God Stats
9W - 5L
1,748 SR
Queue Stats
55W - 55L
1,445 Elo+
Party 1
Tyr
Tyr
o Miami Based o
Tyr
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 112L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Archnmey
Skadi
20
10 / 6 / 9
17,337
1,084
32,805
16,504
5,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 13 / 13
14,622
914
14,807
33,300
44,392
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
J_smoove_925
Hercules
20
0 / 9 / 13
14,546
909
11,564
29,389
30,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
OwNin_yOu44
Gilgamesh
20
13 / 4 / 5
19,011
1,188
31,039
28,778
35,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 16 / 11
13,973
873
13,839
30,939
15,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FENDIFacts
Cerberus
20
7 / 1 / 34
17,550
1,097
27,842
33,738
57,732
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
20
15 / 3 / 22
18,041
1,128
31,038
12,510
5,321
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
13 / 8 / 11
16,431
1,027
21,918
20,707
7,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
keylograhm
Scylla
20
3 / 10 / 25
15,703
981
21,024
21,012
7,968
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 2 / 24
16,353
1,022
27,505
20,924
21,856
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
164
24
Kills
48
48
Deaths
24
51
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Skadi
Archnmey
Skadi
10
6
9
2.42
W
Cerberus
FENDIFacts
Cerberus
7
1
34
24
L
1
13
13
0.58
L
Hercules
J_smoove_925
Hercules
0
9
13
0.72
L
Gilgamesh
OwNin_yOu44
Gilgamesh
13
4
5
3.88
W
Mercury
15
3
22
8.67
W
13
8
11
2.31
L
0
16
11
0.34
W
Scylla
keylograhm
Scylla
3
10
25
1.55
W
10
2
24
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,054
Damage
129,327
138,910
Taken
108,891
130,589
Mitigated
100,631
12,835
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Archnmey
Skadi
32,805
12,296
124
1,008
16,504
5,240
0
5,202
10,954
0
69,659
W
Cerberus
FENDIFacts
Cerberus
27,842
2,094
0
7,445
33,738
57,732
0
12,349
20,834
47,859
0
L
14,807
1,468
0
427
33,300
44,392
0
11,947
19,738
36,374
0
L
Hercules
J_smoove_925
Hercules
11,564
6,244
0
5,062
29,389
30,435
0
11,455
16,702
0
28,006
L
Gilgamesh
OwNin_yOu44
Gilgamesh
31,039
11,348
0
1,381
28,778
35,213
0
8,831
19,003
0
54,083
W
Mercury
31,038
18,371
0
1,501
12,510
5,321
0
1,875
10,635
0
75,542
W
21,918
15,317
0
2,773
20,707
7,754
0
3,665
16,896
0
36,881
L
13,839
569
0
4,833
30,939
15,309
0
7,826
22,604
29,155
0
W
Scylla
keylograhm
Scylla
21,024
3,382
123
1,343
21,012
7,968
0
3,082
17,854
47,371
0
W
27,505
4,251
0
3,130
20,924
21,856
0
7,675
12,895
0
37,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,489
Gold Earned
84,078
229
Minions Killed
264
5
Camps Cleared
17
1,476,412
Distance Traveled
1,567,357
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
17,337
1,084
78
5
2
305,473
1
W
Cerberus
17,550
1,097
53
3
1
344,607
0
L
Ares
14,622
914
44
3
0
279,775
0
L
Hercules
14,546
909
28
2
0
307,875
3
L
Gilgamesh
19,011
1,188
47
3
3
323,707
0
W
Mercury
18,041
1,128
85
5
12
398,259
1
W
Neith
16,431
1,027
24
2
2
237,895
1
L
Anubis
13,973
873
32
2
0
259,582
0
W
Scylla
15,703
981
79
5
1
238,893
1
W
Tyr
16,353
1,022
23
1
1
347,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role