Player Matchup

Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
MrBritanKitten
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 82L
1,622 Elo+
Party 3
Skadi
Skadi
Myrexx
Skadi
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
280W - 85L
1,718 Elo+
Party 2
Discordia
Discordia
Tire
Discordia
Level 14
God Stats
1W - 1L
1,809 SR
Queue Stats
10W - 6L
1,681 Elo+
Party 3
Bacchus
Bacchus
massive-iguana83
Bacchus
Level 24
God Stats
2W - 0L
1,982 SR
Queue Stats
13W - 4L
1,814 Elo+
Party 2
Team Averages
Level 54
1,658 SR
1,667 Elo+

VS

Team Averages
Level 65
1,687 SR
1,819 Elo+
Set
Set
CharlieMurphaay
Set
Level 18
God Stats
2W - 3L
1,691 SR
Queue Stats
57W - 15L
1,881 Elo+
Party 1
Agni
Agni
Juib20
Agni
Level 33
God Stats
0W - 1L
1,851 SR
Queue Stats
7W - 10L
1,741 Elo+
Solo
Sobek
Sobek
MegaMascot
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,769 Elo+
Party 1
Ullr
Ullr
PtJack
Ullr
Level 68
God Stats
1W - 1L
1,894 SR
Queue Stats
8W - 2L
1,843 Elo+
Party 1
Chronos
Chronos
Tаcamahac
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
17 / 1 / 5
12,227
679
24,647
12,344
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 2 / 5
10,195
566
5,633
15,014
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Myrexx
Skadi
19
8 / 1 / 6
11,483
638
20,753
8,815
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Tire
Discordia
16
1 / 3 / 6
9,940
552
7,167
9,734
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 17
9,072
504
8,414
13,422
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,879
549
11,681
16,568
7,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Juib20
Agni
11
0 / 10 / 1
6,774
376
4,323
13,412
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sobek
11
3 / 5 / 2
7,690
427
4,233
15,472
14,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
PtJack
Ullr
14
2 / 6 / 2
8,478
471
9,002
16,467
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Tаcamahac
Chronos
14
2 / 10 / 3
8,803
489
8,857
19,692
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
34
Kills
10
10
Deaths
34
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
17
1
5
19.5
L
3
3
1
1.17
L
Agni
Juib20
Agni
0
10
1
0.05
L
Sobek
3
5
2
0.8
W
7
2
5
4.75
W
Skadi
Myrexx
Skadi
8
1
6
11
L
Ullr
PtJack
Ullr
2
6
2
0.5
W
Discordia
Tire
Discordia
1
3
6
1.33
L
Chronos
Tаcamahac
Chronos
2
10
3
0.35
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,614
Damage
38,096
59,329
Taken
81,611
31,039
Mitigated
35,053
14,975
Healing
16,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
24,647
9,595
0
1,477
12,344
5,588
67
3,382
8,962
0
99,786
L
11,681
3,557
0
6,041
16,568
7,160
825
4,513
11,779
0
68,238
L
Agni
Juib20
Agni
4,323
292
163
1,798
13,412
4,036
0
1,280
12,092
27,559
0
L
Sobek
4,233
409
0
2,840
15,472
14,687
0
2,788
12,584
13,022
0
W
5,633
762
495
4,741
15,014
7,700
0
1,778
13,236
0
52,387
W
Skadi
Myrexx
Skadi
20,753
9,727
0
2,892
8,815
2,909
783
4,046
4,769
0
117,936
L
Ullr
PtJack
Ullr
9,002
2,789
0
3,236
16,467
5,055
0
2,852
13,491
0
63,812
W
Discordia
Tire
Discordia
7,167
780
0
2,635
9,734
3,059
2,043
627
9,107
67,780
0
L
Chronos
Tаcamahac
Chronos
8,857
3,512
0
2,502
19,692
4,115
1,340
3,582
16,084
45,415
0
W
8,414
817
0
2,735
13,422
11,783
65
7,580
5,842
15,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,917
Gold Earned
41,624
579
Minions Killed
376
0
Camps Cleared
0
1,853,380
Distance Traveled
1,639,680
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,227
679
157
9
0
389,557
3
L
Set
9,879
549
130
7
0
359,376
1
L
Agni
6,774
376
47
3
0
290,805
3
L
Sobek
7,690
427
14
1
0
370,648
3
W
Guan Yu
10,195
566
78
4
0
410,614
3
W
Skadi
11,483
638
181
10
0
353,389
0
L
Ullr
8,478
471
108
6
0
353,096
1
W
Discordia
9,940
552
148
8
0
312,605
3
L
Chronos
8,803
489
77
4
0
265,755
1
W
Bacchus
9,072
504
15
1
0
387,215
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role