Player Matchup

Nox
Nox
BallsInYahMouf
Nox
Level 59
God Stats
5W - 2L
1,611 SR
Queue Stats
145W - 51L
1,844 Elo+
Party 1
Baron Samedi
Baron Samedi
Caderaider343
Baron Samedi
Level 121
God Stats
29W - 7L
1,968 SR
Queue Stats
123W - 42L
1,839 Elo+
Party 1
Skadi
Skadi
MixerMan
Skadi
Level 59
God Stats
21W - 4L
1,949 SR
Queue Stats
142W - 49L
1,848 Elo+
Party 1
Anubis
Anubis
QuinnMoment
Anubis
Level 48
God Stats
12W - 2L
1,906 SR
Queue Stats
107W - 29L
1,896 Elo+
Party 1
Hera
Hera
SnakeyBusiness
Hera
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 18L
1,919 Elo+
Party 1
Team Averages
Level 81
1,787 SR
1,869 Elo+

VS

Team Averages
Level 61
1,525 SR
1,605 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
FrancisFilth
Jormungandr
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 54L
1,510 Elo+
Party 3
Nemesis
Nemesis
Scrobopin
Nemesis
Level 37
God Stats
1W - 1L
1,780 SR
Queue Stats
12W - 11L
1,591 Elo+
Solo
Osiris
Osiris
Shorty1
Osiris
Level 83
God Stats
0W - 1L
1,343 SR
Queue Stats
116W - 67L
1,695 Elo+
Party 2
Janus
Janus
iamMorf
Janus
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 42L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 13
9,025
531
5,143
11,273
7,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Caderaider343
Baron Samedi
15
2 / 1 / 3
8,936
526
6,638
7,787
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
MixerMan
Skadi
19
13 / 1 / 2
12,119
713
14,339
9,580
2,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
15
7 / 4 / 6
9,398
553
13,755
12,308
5,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 2
9,239
543
9,343
8,844
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 9 / 1
8,294
488
8,122
13,237
2,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
FrancisFilth
Jormungandr
10
1 / 7 / 6
7,167
422
5,740
15,436
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Scrobopin
Nemesis
15
3 / 5 / 3
8,778
516
8,265
14,460
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Shorty1
Osiris
15
3 / 3 / 1
8,810
518
5,227
12,559
10,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
iamMorf
Janus
17
4 / 4 / 2
9,909
583
8,385
7,912
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
28
Kills
13
13
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
9
1
0.28
W
3
3
13
3.17
W
Baron Samedi
Caderaider343
Baron Samedi
2
1
3
3.5
L
Jormungandr
FrancisFilth
Jormungandr
1
7
6
0.57
W
Skadi
MixerMan
Skadi
13
1
2
14
W
Anubis
7
4
6
2.5
L
Nemesis
Scrobopin
Nemesis
3
5
3
0.9
L
Osiris
Shorty1
Osiris
3
3
1
1.17
W
3
4
2
1
L
Janus
iamMorf
Janus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,218
Damage
35,739
49,792
Taken
63,604
25,635
Mitigated
27,604
18,415
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,122
3,647
0
2,441
13,237
2,928
0
4,001
9,201
0
57,989
W
5,143
1,655
1,594
2,175
11,273
7,756
11
3,722
6,969
17,449
1,889
W
Baron Samedi
Caderaider343
Baron Samedi
6,638
883
975
3,093
7,787
7,048
64
2,129
5,614
46,085
0
L
Jormungandr
FrancisFilth
Jormungandr
5,740
1,709
176
1,886
15,436
7,871
0
9,797
5,595
19,819
0
W
Skadi
MixerMan
Skadi
14,339
6,249
0
2,887
9,580
2,967
2,602
1,788
7,762
0
107,929
W
Anubis
13,755
605
0
5,660
12,308
5,119
116
3,293
8,907
57,947
0
L
Nemesis
Scrobopin
Nemesis
8,265
3,061
0
5,457
14,460
4,181
0
9,027
5,389
0
61,310
L
Osiris
Shorty1
Osiris
5,227
1,420
0
3,848
12,559
10,629
0
5,296
6,726
0
47,461
W
9,343
2,391
0
2,031
8,844
2,745
52
2,613
6,005
67,310
0
L
Janus
iamMorf
Janus
8,385
612
0
1,109
7,912
1,995
0
5,553
2,285
73,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,717
Gold Earned
42,958
518
Minions Killed
486
0
Camps Cleared
0
1,581,420
Distance Traveled
1,680,759
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,294
488
105
6
0
255,964
3
W
Nox
9,025
531
29
2
0
314,596
4
W
Baron Samedi
8,936
526
94
6
0
283,461
1
L
Jormungandr
7,167
422
26
2
0
316,938
3
W
Skadi
12,119
713
175
10
0
326,656
6
W
Anubis
9,398
553
81
5
0
327,548
2
L
Nemesis
8,778
516
100
6
0
400,895
2
L
Osiris
8,810
518
94
6
0
337,374
4
W
Hera
9,239
543
139
8
0
329,159
3
L
Janus
9,909
583
161
9
0
369,588
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role