Player Matchup

Chernobog
Chernobog
Aloi1
Chernobog
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,474 Elo+
Solo
Zeus
Zeus
CountDrewku
Zeus
Level 68
God Stats
58W - 52L
1,554 SR
Queue Stats
153W - 155L
1,471 Elo+
Party 1
Ra
Ra
ItsHartzell
Ra
Level 5
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 1
Medusa
Medusa
One Nut15
Medusa
Level 14
God Stats
0W - 2L
1,177 SR
Queue Stats
46W - 62L
1,320 Elo+
Party 1
Ao Kuang
Ao Kuang
studmftoll
Ao Kuang
Level 28
God Stats
5W - 12L
1,376 SR
Queue Stats
47W - 54L
1,417 Elo+
Party 1
Team Averages
Level 48
1,467 SR
1,476 Elo+

VS

Team Averages
Level 103
1,807 SR
1,854 Elo+
Sol
Sol
Funkyn
Sol
Level 49
God Stats
36W - 14L
2,130 SR
Queue Stats
148W - 76L
1,974 Elo+
Party 2
Shiva
Shiva
Ihba
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Fafnir
Fafnir
Johnny2Peppers
Fafnir
Level 110
God Stats
15W - 7L
1,748 SR
Queue Stats
202W - 102L
1,931 Elo+
Party 2
Baron Samedi
Baron Samedi
alphagroup12
Baron Samedi
Level 122
God Stats
11W - 4L
1,724 SR
Queue Stats
162W - 77L
1,955 Elo+
Party 2
Izanami
Izanami
iDMM
Izanami
Level 108
God Stats
29W - 11L
1,932 SR
Queue Stats
211W - 116L
1,911 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aloi1
Chernobog
16
3 / 11 / 6
11,197
1,120
13,051
20,736
7,116
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 5 / 3
12,343
1,234
21,704
11,611
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 10 / 6
10,190
1,019
8,829
14,189
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
One Nut15
Medusa
17
0 / 12 / 9
10,125
1,013
4,972
19,119
5,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
studmftoll
Ao Kuang
16
2 / 8 / 4
9,946
995
8,649
16,987
4,277
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

30

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Funkyn
Sol
18
8 / 2 / 25
12,177
1,218
19,038
11,565
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Ihba
Shiva
18
6 / 2 / 25
11,007
1,101
13,289
11,128
14,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 0 / 32
12,764
1,276
8,080
10,491
16,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
alphagroup12
Baron Samedi
18
20 / 5 / 10
13,549
1,355
20,845
16,173
8,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
iDMM
Izanami
18
9 / 3 / 17
11,636
1,164
17,913
12,912
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
155
12
Kills
46
46
Deaths
12
28
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aloi1
Chernobog
3
11
6
0.55
L
7
5
3
1.7
W
Sol
Funkyn
Sol
8
2
25
10.25
W
Shiva
Ihba
Shiva
6
2
25
9.25
L
0
10
6
0.3
W
3
0
32
19
L
Medusa
One Nut15
Medusa
0
12
9
0.38
W
Baron Samedi
alphagroup12
Baron Samedi
20
5
10
5
W
Izanami
iDMM
Izanami
9
3
17
5.83
L
Ao Kuang
studmftoll
Ao Kuang
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,205
Damage
79,165
82,642
Taken
62,269
24,312
Mitigated
50,567
4,974
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aloi1
Chernobog
13,051
8,986
0
1,959
20,736
7,116
0
9,634
11,102
0
49,200
L
21,704
2,734
0
259
11,611
2,565
0
7,463
4,148
38,546
0
W
Sol
Funkyn
Sol
19,038
7,048
0
4,143
11,565
5,001
0
7,202
4,135
34,252
0
W
Shiva
Ihba
Shiva
13,289
3,354
316
764
11,128
14,988
0
5,599
5,285
190
19,695
L
8,829
1,456
457
498
14,189
4,778
0
9,362
4,827
27,396
0
W
8,080
1,289
0
2,974
10,491
16,437
0
6,033
4,247
12,517
0
L
Medusa
One Nut15
Medusa
4,972
1,367
0
289
19,119
5,576
0
11,331
7,788
0
19,708
W
Baron Samedi
alphagroup12
Baron Samedi
20,845
2,929
1,309
3,083
16,173
8,741
0
12,522
3,297
29,294
0
W
Izanami
iDMM
Izanami
17,913
12,947
0
3,064
12,912
5,400
0
6,506
6,123
0
56,217
L
Ao Kuang
studmftoll
Ao Kuang
8,649
2,458
0
1,512
16,987
4,277
0
10,363
6,624
12,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,801
Gold Earned
61,133
175
Minions Killed
182
8
Camps Cleared
7
830,952
Distance Traveled
927,666
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,197
1,120
68
7
6
166,022
0
L
Zeus
12,343
1,234
28
3
0
168,635
0
W
Sol
12,177
1,218
30
3
3
194,711
0
W
Shiva
11,007
1,101
12
1
1
196,327
0
L
Ra
10,190
1,019
40
4
1
163,096
0
W
Fafnir
12,764
1,276
8
1
0
197,154
3
L
Medusa
10,125
1,013
36
4
0
162,722
0
W
Baron Samedi
13,549
1,355
21
2
1
163,436
0
W
Izanami
11,636
1,164
111
11
2
176,038
1
L
Ao Kuang
9,946
995
3
0
1
170,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role