Player Matchup

Neith
Neith
AkiOniChan
Neith
Level 18
God Stats
2W - 3L
1,497 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 1
Khepri
Khepri
Erubuss
Khepri
Level 31
God Stats
10W - 5L
1,540 SR
Queue Stats
164W - 127L
1,492 Elo+
Party 1
Bastet
Bastet
ScotCarnage
Bastet
Level 148
God Stats
2W - 1L
1,075 SR
Queue Stats
56W - 47L
1,527 Elo+
Party 1
Charybdis
Charybdis
SirSnugglebuns
Charybdis
Level 33
God Stats
2W - 0L
1,689 SR
Queue Stats
29W - 39L
1,423 Elo+
Solo
Sylvanus
Sylvanus
cjc2slayer
Sylvanus
Level 140
God Stats
3W - 0L
1,572 SR
Queue Stats
114W - 101L
1,628 Elo+
Party 1
Team Averages
Level 74
1,475 SR
1,492 Elo+

VS

Team Averages
Level 50
1,496 SR
1,431 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Aw Whoopsie
Cupid
Level 18
God Stats
1W - 4L
1,306 SR
Queue Stats
3W - 13L
1,279 Elo+
Party 3
Vamana
Vamana
Distahja
Vamana
Level 107
God Stats
6W - 3L
1,604 SR
Queue Stats
70W - 84L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
Grymsthal
Gilgamesh
Level 39
God Stats
1W - 2L
1,648 SR
Queue Stats
21W - 31L
1,422 Elo+
Solo
Poseidon
Poseidon
darklinkr28
Poseidon
Level 18
God Stats
4W - 5L
1,422 SR
Queue Stats
19W - 13L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 1 / 10
14,595
973
13,456
7,038
4,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Erubuss
Khepri
20
2 / 1 / 23
16,326
1,088
8,883
15,394
26,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
20
17 / 5 / 8
17,881
1,192
45,731
23,228
13,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
SirSnugglebuns
Charybdis
20
8 / 5 / 16
16,188
1,079
38,535
25,821
14,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
cjc2slayer
Sylvanus
20
7 / 3 / 25
18,003
1,200
19,457
31,123
51,705
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 6 / 7
15,373
1,025
23,663
20,935
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 5 / 8
13,333
889
7,409
16,165
4,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Distahja
Vamana
20
6 / 5 / 5
16,405
1,094
17,607
36,628
20,130
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Grymsthal
Gilgamesh
20
1 / 10 / 9
14,291
953
19,810
33,192
45,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
darklinkr28
Poseidon
20
4 / 11 / 9
15,127
1,008
27,711
24,849
4,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
53
37
Kills
15
15
Deaths
37
82
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
6
7
1.25
W
Neith
3
1
10
8
L
0
5
8
0.8
L
Vamana
Distahja
Vamana
6
5
5
1.7
W
Khepri
Erubuss
Khepri
2
1
23
13.5
L
Gilgamesh
Grymsthal
Gilgamesh
1
10
9
0.55
W
Bastet
17
5
8
4.2
W
Charybdis
SirSnugglebuns
Charybdis
8
5
16
3.2
W
Sylvanus
cjc2slayer
Sylvanus
7
3
25
6.5
L
Poseidon
darklinkr28
Poseidon
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,062
Damage
96,200
102,604
Taken
131,769
110,952
Mitigated
79,341
29,475
Healing
18,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
23,663
680
721
2,451
20,935
4,994
0
6,071
14,864
75,655
0
W
Neith
13,456
5,317
0
837
7,038
4,082
0
3,491
3,547
0
47,717
L
7,409
3,418
1,067
1,507
16,165
4,204
0
2,676
13,489
0
25,180
L
Vamana
Distahja
Vamana
17,607
7,478
2,533
7,788
36,628
20,130
0
5,980
30,648
0
44,018
W
Khepri
Erubuss
Khepri
8,883
152
0
958
15,394
26,471
0
7,745
7,649
20,521
0
L
Gilgamesh
Grymsthal
Gilgamesh
19,810
6,801
0
957
33,192
45,196
0
7,618
25,574
0
37,651
W
Bastet
45,731
15,645
0
3,265
23,228
13,982
0
11,255
11,973
0
66,285
W
Charybdis
SirSnugglebuns
Charybdis
38,535
25,038
0
6,231
25,821
14,712
0
9,884
15,937
0
81,362
W
Sylvanus
cjc2slayer
Sylvanus
19,457
4,438
9,023
9,161
31,123
51,705
0
18,999
12,124
35,622
0
L
Poseidon
darklinkr28
Poseidon
27,711
4,667
0
1,892
24,849
4,817
0
5,995
18,854
47,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,993
Gold Earned
74,529
305
Minions Killed
312
11
Camps Cleared
9
1,433,484
Distance Traveled
1,497,558
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,373
1,025
108
7
5
302,405
0
W
Neith
14,595
973
101
7
1
278,793
0
L
Cupid
13,333
889
48
3
0
279,294
0
L
Vamana
16,405
1,094
67
4
3
352,179
3
W
Khepri
16,326
1,088
18
1
0
293,009
0
L
Gilgamesh
14,291
953
39
3
1
296,798
0
W
Bastet
17,881
1,192
43
3
8
325,553
0
W
Charybdis
16,188
1,079
105
7
2
272,854
0
W
Sylvanus
18,003
1,200
38
3
0
263,275
0
L
Poseidon
15,127
1,008
50
3
0
266,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role