Player Matchup

Hercules
Hercules
Danielsanuwu
Hercules
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,455 Elo+
Party 2
Chronos
Chronos
Juansoft
Chronos
Level 117
God Stats
3W - 5L
1,625 SR
Queue Stats
168W - 119L
1,587 Elo+
Party 2
Yemoja
Yemoja
RamGal77
Yemoja
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
502W - 444L
1,499 Elo+
Party 2
Serqet
Serqet
ZiBoss21
Serqet
Level 111
God Stats
2W - 2L
1,778 SR
Queue Stats
103W - 67L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
elcristo
Morgan Le Fay
Level 47
God Stats
3W - 1L
1,677 SR
Queue Stats
181W - 136L
1,565 Elo+
Party 2
Team Averages
Level 74
1,616 SR
1,539 Elo+

VS

Team Averages
Level 98
1,371 SR
1,466 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Xx_Juagustin-SEP
Bastet
Level 103
God Stats
3W - 4L
1,189 SR
Queue Stats
188W - 197L
1,458 Elo+
Party 1
Hel
Hel
yCALANDRON-SEP
Hel
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 195L
1,474 Elo+
Party 1
Ymir
Ymir
yHU3S05ROCKY-SEP
Ymir
Level 88
God Stats
8W - 8L
1,492 SR
Queue Stats
100W - 106L
1,467 Elo+
Party 1
Nike
Nike
yKERMILION-SEP
Nike
Level 48
God Stats
1W - 8L
1,172 SR
Queue Stats
336W - 382L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Danielsanuwu
Hercules
7
0 / 5 / 0
4,758
397
3,577
11,135
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Juansoft
Chronos
9
1 / 3 / 0
5,593
466
8,844
9,236
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
RamGal77
Yemoja
8
0 / 3 / 1
5,365
447
1,883
9,424
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
ZiBoss21
Serqet
10
3 / 2 / 2
6,155
513
7,664
8,099
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
elcristo
Morgan Le Fay
10
3 / 3 / 2
6,015
501
4,117
5,733
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 2
6,594
550
9,949
9,753
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 3
6,693
558
4,015
8,712
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
5 / 1 / 3
7,548
629
6,469
7,541
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 6
6,625
552
2,071
7,844
3,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 4
7,546
629
8,447
8,039
5,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
16
16
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
2
4
L
Hercules
Danielsanuwu
Hercules
0
5
0
0
L
Chronos
Juansoft
Chronos
1
3
0
0.33
L
Yemoja
RamGal77
Yemoja
0
3
1
0.17
W
1
4
3
0.63
L
Serqet
ZiBoss21
Serqet
3
2
2
2
L
Morgan Le Fay
elcristo
Morgan Le Fay
3
3
2
1.33
W
5
1
3
6.5
W
2
0
6
5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
30,951
43,627
Taken
41,889
16,701
Mitigated
16,043
11,900
Healing
21,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,949
3,752
0
5,335
9,753
2,601
188
6,553
3,200
42,959
3,024
L
Hercules
Danielsanuwu
Hercules
3,577
1,707
0
2,614
11,135
4,763
0
1,450
9,637
0
16,014
L
Chronos
Juansoft
Chronos
8,844
3,143
0
3,065
9,236
2,605
0
7,022
2,214
36,808
0
L
Yemoja
RamGal77
Yemoja
1,883
890
709
1,871
9,424
5,170
0
5,813
3,479
13,727
0
W
4,015
1,031
0
2,612
8,712
2,437
0
2,100
6,222
0
33,754
L
Serqet
ZiBoss21
Serqet
7,664
1,558
0
2,396
8,099
2,567
0
1,456
6,541
0
29,737
L
Morgan Le Fay
elcristo
Morgan Le Fay
4,117
602
0
1,245
5,733
1,596
546
2,016
3,573
28,086
0
W
6,469
1,000
2,229
4,382
7,541
2,345
498
2,327
5,027
40,896
0
W
2,071
34
1,831
2,861
7,844
3,483
0
3,834
3,266
13,000
0
W
8,447
1,947
0
1,780
8,039
5,177
0
30
7,435
0
46,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
35,006
220
Minions Killed
347
0
Camps Cleared
0
1,142,354
Distance Traveled
1,219,374
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,594
550
83
7
0
217,524
4
L
Hercules
4,758
397
25
2
0
211,878
2
L
Chronos
5,593
466
68
6
0
227,196
5
L
Yemoja
5,365
447
22
2
0
205,381
0
W
Bastet
6,693
558
67
6
0
255,340
0
L
Serqet
6,155
513
61
5
0
280,008
4
L
Morgan Le Fay
6,015
501
44
4
0
217,891
4
W
Hel
7,548
629
94
8
0
244,671
1
W
Ymir
6,625
552
16
1
0
257,250
0
W
Nike
7,546
629
87
7
0
244,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role