Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Drewdini 13
Guan Yu
Level 127
God Stats
1W - 0L
1,322 SR
Queue Stats
68W - 51L
1,576 Elo+
Party 1
Discordia
Discordia
LegalAmerican
Discordia
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,595 Elo+
Party 1
Ganesha
Ganesha
RoboyArrow666
Ganesha
Level 103
God Stats
8W - 3L
1,703 SR
Queue Stats
208W - 189L
1,483 Elo+
Party 3
Tiamat
Tiamat
emplock
Tiamat
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 64L
1,538 Elo+
Party 1
Team Averages
Level 98
1,505 SR
1,538 Elo+

VS

Team Averages
Level 138
1,431 SR
1,484 Elo+
Freya
Freya
Bigstink85
Freya
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 182L
1,494 Elo+
Party 2
Ra
Ra
L0VEUL0NGTIME
Ra
Level 147
God Stats
4W - 8L
1,413 SR
Queue Stats
351W - 364L
1,478 Elo+
Solo
King Arthur
King Arthur
SixBard86737735
King Arthur
Level 149
God Stats
5W - 8L
1,537 SR
Queue Stats
301W - 304L
1,466 Elo+
Solo
Scylla
Scylla
kenoz403
Scylla
Level 124
God Stats
1W - 3L
1,206 SR
Queue Stats
106W - 142L
1,423 Elo+
Party 2
Thanatos
Thanatos
äsylum
Thanatos
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 45L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
10 / 2 / 4
11,610
774
20,815
13,231
4,785
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Drewdini 13
Guan Yu
17
4 / 5 / 19
11,182
745
7,577
22,118
20,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
LegalAmerican
Discordia
19
5 / 1 / 14
11,379
759
10,958
10,203
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
19
0 / 1 / 23
11,815
788
7,113
21,004
13,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
emplock
Tiamat
19
9 / 4 / 14
11,940
796
23,186
14,713
8,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
4 / 5 / 7
9,784
652
10,789
15,453
4,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 7
10,778
719
10,760
12,860
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
SixBard86737735
King Arthur
15
1 / 9 / 5
9,206
614
9,143
19,917
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
kenoz403
Scylla
17
2 / 4 / 7
9,588
639
15,165
10,768
2,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
äsylum
Thanatos
14
3 / 7 / 5
9,193
613
12,780
14,558
8,693
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
28
Kills
13
13
Deaths
28
74
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
2
4
6
L
Freya
4
5
7
1.5
W
Guan Yu
Drewdini 13
Guan Yu
4
5
19
2.7
L
3
3
7
2.17
W
Discordia
LegalAmerican
Discordia
5
1
14
12
W
Ganesha
0
1
23
11.5
L
King Arthur
SixBard86737735
King Arthur
1
9
5
0.39
W
Tiamat
emplock
Tiamat
9
4
14
4
L
Scylla
kenoz403
Scylla
2
4
7
1.38
L
Thanatos
äsylum
Thanatos
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,649
Damage
58,637
81,269
Taken
73,556
51,430
Mitigated
32,756
43,709
Healing
34,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,815
409
696
5,090
13,231
4,785
790
7,726
5,505
36,808
0
L
Freya
10,789
3,687
1,337
4,182
15,453
4,849
0
12,286
3,167
25,524
0
W
Guan Yu
Drewdini 13
Guan Yu
7,577
994
9,697
7,463
22,118
20,524
327
8,555
13,563
0
13,979
L
10,760
0
7,587
6,238
12,860
4,277
0
11,938
922
37,692
0
W
Discordia
LegalAmerican
Discordia
10,958
589
2,449
1,451
10,203
3,496
1,108
4,090
6,113
23,696
0
W
Ganesha
7,113
206
998
9,270
21,004
13,727
1,022
10,090
10,914
33,900
0
L
King Arthur
SixBard86737735
King Arthur
9,143
852
415
3,342
19,917
11,972
0
16,921
2,996
0
21,244
W
Tiamat
emplock
Tiamat
23,186
0
2,693
3,902
14,713
8,898
510
6,253
8,460
42,317
0
L
Scylla
kenoz403
Scylla
15,165
839
484
2,032
10,768
2,965
0
9,794
974
21,997
0
L
Thanatos
äsylum
Thanatos
12,780
2,660
1,490
7,371
14,558
8,693
0
11,133
3,425
0
14,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,926
Gold Earned
48,549
166
Minions Killed
147
0
Camps Cleared
0
1,439,388
Distance Traveled
1,247,469
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,610
774
43
3
0
295,563
0
L
Freya
9,784
652
50
3
0
243,728
0
W
Guan Yu
11,182
745
24
2
0
281,103
0
L
Ra
10,778
719
54
4
0
273,500
0
W
Discordia
11,379
759
35
2
0
273,112
0
W
Ganesha
11,815
788
0
0
0
306,423
1
L
King Arthur
9,206
614
15
1
0
210,804
1
W
Tiamat
11,940
796
64
4
0
283,187
1
L
Scylla
9,588
639
24
2
0
272,237
1
L
Thanatos
9,193
613
4
0
0
247,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role