Player Matchup

Nox
Nox
MagicianPants
Nox
Level 35
God Stats
6W - 6L
1,718 SR
Queue Stats
158W - 195L
1,403 Elo+
Party 2
Chaac
Chaac
PhreshWes
Chaac
Level 76
God Stats
7W - 10L
1,284 SR
Queue Stats
210W - 248L
1,456 Elo+
Party 2
Thanatos
Thanatos
Regulus29
Thanatos
Level 67
God Stats
16W - 7L
1,636 SR
Queue Stats
94W - 123L
1,406 Elo+
Party 2
Medusa
Medusa
brbthatsme
Medusa
Level 69
God Stats
18W - 25L
1,397 SR
Queue Stats
166W - 185L
1,445 Elo+
Party 2
Ares
Ares
jdizzle4rizzle
Ares
Level 12
God Stats
10W - 15L
1,365 SR
Queue Stats
22W - 27L
1,373 Elo+
Party 2
Team Averages
Level 52
1,480 SR
1,417 Elo+

VS

Team Averages
Level 43
1,462 SR
1,474 Elo+
Persephone
Persephone
 
Persephone
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
BigDaddyDylan123
Freya
Level 29
God Stats
2W - 4L
1,308 SR
Queue Stats
80W - 73L
1,524 Elo+
Party 3
Neith
Neith
GanjaGage
Neith
Level 16
God Stats
2W - 5L
1,459 SR
Queue Stats
23W - 30L
1,441 Elo+
Party 3
Sobek
Sobek
killthing123
Sobek
Level 103
God Stats
7W - 7L
1,430 SR
Queue Stats
108W - 102L
1,549 Elo+
Party 3
Ymir
Ymir
zekira6645
Ymir
Level 29
God Stats
4W - 8L
1,615 SR
Queue Stats
37W - 65L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,326
633
2,323
2,267
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
PhreshWes
Chaac
12
9 / 0 / 4
7,114
711
6,024
4,702
2,317
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Regulus29
Thanatos
10
5 / 1 / 5
6,607
661
5,172
7,221
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
brbthatsme
Medusa
10
3 / 1 / 1
5,778
578
6,531
4,548
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
5,279
528
2,207
7,573
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
4
0 / 9 / 0
4,063
406
698
6,440
1,065
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
5,227
523
1,786
5,107
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
GanjaGage
Neith
8
0 / 2 / 2
4,816
482
2,747
4,084
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 0
5,816
582
3,368
8,751
4,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 1
4,822
482
2,410
6,213
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
4
4
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
9
0
0
L
1
4
0
0.25
L
Neith
GanjaGage
Neith
0
2
2
0.5
W
2
1
6
5
W
Chaac
PhreshWes
Chaac
9
0
4
11
W
Thanatos
Regulus29
Thanatos
5
1
5
7.5
W
Medusa
brbthatsme
Medusa
3
1
1
3.5
W
0
1
2
1
L
3
1
0
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
11,009
26,311
Taken
30,595
11,845
Mitigated
10,190
14,437
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
698
187
0
466
6,440
1,065
0
1,162
5,270
7,070
0
L
1,786
503
0
966
5,107
1,253
0
500
4,607
21,365
0
L
Neith
GanjaGage
Neith
2,747
1,078
0
337
4,084
1,146
0
55
4,029
0
20,885
W
2,323
384
0
859
2,267
828
468
1,157
1,110
23,472
0
W
Chaac
PhreshWes
Chaac
6,024
1,121
0
2,196
4,702
2,317
506
716
3,986
0
32,355
W
Thanatos
Regulus29
Thanatos
5,172
1,583
0
7,509
7,221
2,382
437
2,606
4,615
0
28,440
W
Medusa
brbthatsme
Medusa
6,531
1,788
0
1,871
4,548
1,524
503
1,503
3,045
0
33,907
W
2,207
69
0
2,002
7,573
4,794
0
2,280
5,293
13,855
2,673
L
3,368
251
966
2,829
8,751
4,801
0
1,797
6,954
9,531
0
L
2,410
768
0
1,214
6,213
1,925
0
660
5,553
22,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
24,744
269
Minions Killed
176
0
Camps Cleared
0
1,019,138
Distance Traveled
876,507
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,063
406
16
2
0
157,451
1
L
Freya
5,227
523
54
5
0
175,019
2
L
Neith
4,816
482
55
6
0
178,254
0
W
Nox
6,326
633
57
6
0
179,685
2
W
Chaac
7,114
711
71
7
0
224,519
2
W
Thanatos
6,607
661
56
6
0
217,518
2
W
Medusa
5,778
578
69
7
0
209,310
4
W
Ares
5,279
528
16
2
0
188,106
1
L
Sobek
5,816
582
9
1
0
191,178
1
L
Ymir
4,822
482
42
4
0
174,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role