Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Cramberry101
Artemis
Level 97
God Stats
1W - 1L
1,464 SR
Queue Stats
2W - 3L
1,191 Elo+
Party 1
Atlas
Atlas
Im 1cm Big
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Cthulhu
Cthulhu
Itz Xinx
Cthulhu
Level 13
God Stats
0W - 2L
1,487 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Merlin
Merlin
XanTh3Ripp3r
Merlin
Level 38
God Stats
3W - 3L
1,740 SR
Queue Stats
170W - 176L
1,371 Elo+
Solo
Team Averages
Level 47
1,538 SR
1,289 Elo+

VS

Team Averages
Level 69
1,509 SR
1,352 Elo+
Neith
Neith
DeadSnipxzz
Neith
Level 68
God Stats
30W - 14L
1,316 SR
Queue Stats
264W - 242L
1,372 Elo+
Party 2
Thanatos
Thanatos
Mkth101
Thanatos
Level 78
God Stats
7W - 11L
1,500 SR
Queue Stats
254W - 268L
1,342 Elo+
Solo
Cupid
Cupid
Xx_COOPDOG_xX
Cupid
Level 68
God Stats
34W - 24L
1,500 SR
Queue Stats
628W - 696L
1,343 Elo+
Solo
Terra
Terra
wheresthepercs
Terra
Level 48
God Stats
6W - 4L
1,730 SR
Queue Stats
109W - 137L
1,283 Elo+
Party 2
Hades
Hades
įnsomniacXLR
Hades
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 60L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 5 / 2
8,953
497
14,365
13,782
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Cramberry101
Artemis
13
5 / 6 / 4
8,776
488
13,700
13,153
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
11
0 / 4 / 5
7,570
421
3,334
15,449
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Itz Xinx
Cthulhu
6
0 / 11 / 1
5,825
324
1,620
12,188
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
6
0 / 1 / 0
5,702
317
1,128
2,512
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 2
9,789
544
13,348
8,648
3,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Mkth101
Thanatos
14
6 / 3 / 2
9,085
505
7,428
13,289
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 4
7,721
429
2,495
8,429
2,136
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 9
9,409
523
3,662
13,324
13,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 1 / 5
10,376
576
9,814
12,265
7,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
27
27
Deaths
14
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
5
2
1.4
L
Artemis
Cramberry101
Artemis
5
6
4
1.17
W
9
3
2
3.33
L
Atlas
0
4
5
0.63
L
Cthulhu
Itz Xinx
Cthulhu
0
11
1
0.05
W
Thanatos
Mkth101
Thanatos
6
3
2
2.33
L
Merlin
0
1
0
0
W
0
6
4
0.33
W
4
1
9
8.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,147
Damage
36,747
57,084
Taken
55,955
31,581
Mitigated
31,141
9,430
Healing
26,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
14,365
7,978
0
2,851
13,782
5,372
268
3,964
9,818
0
39,326
L
Artemis
Cramberry101
Artemis
13,700
7,508
36
4,049
13,153
4,138
192
4,822
8,331
0
47,789
W
13,348
7,840
0
3,018
8,648
3,318
2,496
1,725
6,199
0
60,945
L
Atlas
3,334
902
0
1,245
15,449
11,143
608
2,619
12,830
23,636
0
L
Cthulhu
Itz Xinx
Cthulhu
1,620
353
118
268
12,188
10,278
0
917
11,271
12,899
0
W
Thanatos
Mkth101
Thanatos
7,428
1,648
225
9,333
13,289
4,454
384
686
12,020
0
52,428
L
Merlin
1,128
79
0
863
2,512
650
0
1,154
1,358
13,683
0
W
2,495
1,685
237
2,021
8,429
2,136
341
560
7,759
0
35,232
W
3,662
1,167
1,738
3,020
13,324
13,918
256
1,578
10,453
24,284
0
W
9,814
1,797
121
7,006
12,265
7,315
1,678
1,366
9,740
55,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,826
Gold Earned
46,380
224
Minions Killed
411
0
Camps Cleared
0
1,353,732
Distance Traveled
1,480,765
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,953
497
75
4
0
387,734
1
L
Artemis
8,776
488
70
4
0
277,330
3
W
Neith
9,789
544
111
6
0
252,141
2
L
Atlas
7,570
421
30
2
0
344,546
3
L
Cthulhu
5,825
324
18
1
0
245,690
0
W
Thanatos
9,085
505
73
4
0
334,352
1
L
Merlin
5,702
317
31
2
0
98,432
1
W
Cupid
7,721
429
70
4
0
263,941
0
W
Terra
9,409
523
39
2
0
294,661
1
W
Hades
10,376
576
118
7
0
335,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role