Player Matchup

Agni
Agni
OldStickFingers
Agni
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
ShadowSlayerTID
Sobek
Level 76
God Stats
2W - 1L
1,279 SR
Queue Stats
14W - 17L
1,290 Elo+
Party 2
Danzaburou
Danzaburou
Techno Grandpa
Danzaburou
Level 54
God Stats
6W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Team Averages
Level 46
1,426 SR
1,430 Elo+

VS

Team Averages
Level 110
1,500 SR
1,466 Elo+
Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Killer_-5506
Thoth
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 157L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
5,681
947
3,495
2,743
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 7
5,105
851
1,881
5,558
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Danzaburou
Techno Grandpa
Danzaburou
9
3 / 0 / 5
5,522
920
4,058
2,554
804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 2 / 3
4,935
823
2,344
4,649
4,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Charybdis
 
Charybdis
6
0 / 2 / 1
4,268
711
2,052
2,329
822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 0
5,030
838
2,038
4,061
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
1
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
3
0.75
L
Charybdis
 
Charybdis
0
2
1
0.25
L
1
4
0
0.25
W
5
1
3
6.5
W
0
2
7
1.75
W
Danzaburou
Techno Grandpa
Danzaburou
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,434
Damage
6,434
10,855
Taken
11,039
5,284
Mitigated
6,448
3,337
Healing
684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,344
895
0
101
4,649
4,448
0
2,020
2,629
0
5,641
L
Charybdis
 
Charybdis
2,052
942
0
333
2,329
822
0
1,371
958
0
7,858
L
2,038
138
0
250
4,061
1,178
0
2,118
1,943
18,090
0
W
3,495
257
0
543
2,743
857
30
364
2,379
12,188
0
W
1,881
503
169
1,377
5,558
3,623
0
1,366
4,192
5,123
0
W
Danzaburou
Techno Grandpa
Danzaburou
4,058
1,719
0
1,248
2,554
804
585
787
1,767
0
16,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,308
Gold Earned
14,233
54
Minions Killed
60
2
Camps Cleared
4
334,466
Distance Traveled
312,111
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,935
823
11
2
0
123,128
1
L
Charybdis
4,268
711
18
3
2
66,480
0
L
Thoth
5,030
838
31
5
2
122,503
0
W
Agni
5,681
947
27
5
2
112,231
0
W
Sobek
5,105
851
9
2
0
106,692
1
W
Danzaburou
5,522
920
18
3
0
115,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role