Player Matchup

Ares
Ares
AustinE115
Ares
Level 26
God Stats
45W - 15L
1,786 SR
Queue Stats
69W - 26L
1,749 Elo+
Party 1
Loki
Loki
Bear4546
Loki
Level 40
God Stats
19W - 20L
1,604 SR
Queue Stats
94W - 99L
1,585 Elo+
Party 1
Raijin
Raijin
ItsAzrael
Raijin
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 125L
1,658 Elo+
Party 1
Shiva
Shiva
ItsReallyIcy
Shiva
Level 102
God Stats
76W - 42L
1,782 SR
Queue Stats
142W - 111L
1,642 Elo+
Party 1
Heimdallr
Heimdallr
Mki8423
Heimdallr
Level 87
God Stats
5W - 5L
1,280 SR
Queue Stats
89W - 78L
1,628 Elo+
Party 1
Team Averages
Level 76
1,591 SR
1,653 Elo+

VS

Team Averages
Level 77
1,478 SR
1,559 Elo+
Cupid
Cupid
DDylaxn
Cupid
Level 145
God Stats
7W - 6L
1,596 SR
Queue Stats
208W - 182L
1,649 Elo+
Party 2
Jormungandr
Jormungandr
IllnathanlII
Jormungandr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 129L
1,412 Elo+
Party 2
Sol
Sol
SkaDlcc
Sol
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
81W - 72L
1,681 Elo+
Party 2
Fenrir
Fenrir
Whipmaster4178
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
ktownsfinest865
Chiron
Level 34
God Stats
18W - 29L
1,500 SR
Queue Stats
733W - 796L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,398
442
4,074
8,697
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
17
3 / 2 / 2
9,814
517
5,635
13,506
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
ItsAzrael
Raijin
17
9 / 5 / 3
10,869
572
18,107
12,302
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 0 / 0
10,618
559
7,963
14,323
12,263
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Mki8423
Heimdallr
18
4 / 2 / 0
10,273
541
9,899
9,382
3,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DDylaxn
Cupid
13
3 / 2 / 2
9,095
479
5,363
12,059
2,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jormungandr
IllnathanlII
Jormungandr
16
0 / 1 / 0
9,229
486
6,061
10,811
10,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
16
7 / 5 / 1
10,100
532
12,562
15,585
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 7 / 4
7,735
407
2,729
13,643
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 1
8,044
423
2,935
11,051
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
17
Kills
10
11
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Loki
3
2
2
2
L
Cupid
DDylaxn
Cupid
3
2
2
2
L
Jormungandr
IllnathanlII
Jormungandr
0
1
0
0
W
Raijin
ItsAzrael
Raijin
9
5
3
2.1
W
1
0
0
1
W
Heimdallr
Mki8423
Heimdallr
4
2
0
2
L
Sol
7
5
1
1.5
L
0
7
4
0.29
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,678
Damage
29,650
58,210
Taken
63,149
31,247
Mitigated
24,466
17,723
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,074
83
233
2,017
8,697
6,931
0
1,426
7,191
14,744
2,887
W
Loki
5,635
692
0
5,182
13,506
4,020
0
4,410
8,927
0
70,816
L
Cupid
DDylaxn
Cupid
5,363
2,911
1,512
2,749
12,059
2,751
282
7,005
5,054
0
40,951
L
Jormungandr
IllnathanlII
Jormungandr
6,061
1,948
0
875
10,811
10,772
0
1,612
9,199
64,662
0
W
Raijin
ItsAzrael
Raijin
18,107
2,340
0
2,386
12,302
4,262
0
5,409
6,748
86,630
0
W
7,963
1,385
195
4,003
14,323
12,263
320
5,945
8,358
0
81,669
W
Heimdallr
Mki8423
Heimdallr
9,899
3,976
0
3,707
9,382
3,771
1,242
961
8,363
0
86,601
L
Sol
12,562
3,812
0
4,806
15,585
4,034
0
7,059
8,526
65,913
0
L
2,729
658
0
4,258
13,643
4,231
0
4,734
8,909
0
44,468
L
2,935
1,111
147
4,867
11,051
2,678
140
1,729
9,322
0
49,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,972
Gold Earned
44,203
629
Minions Killed
497
0
Camps Cleared
0
1,835,511
Distance Traveled
1,734,576
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,398
442
33
2
0
343,343
2
W
Loki
9,814
517
123
6
0
454,429
2
L
Cupid
9,095
479
65
3
0
333,138
5
L
Jormungandr
9,229
486
136
7
0
322,518
3
W
Raijin
10,869
572
146
8
0
320,405
5
W
Shiva
10,618
559
186
10
0
359,315
6
W
Heimdallr
10,273
541
141
7
0
358,019
3
L
Sol
10,100
532
129
7
0
343,877
0
L
Fenrir
7,735
407
74
4
0
351,277
0
L
Chiron
8,044
423
93
5
0
383,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role