Player Matchup

Fenrir
Fenrir
MaJsTiiC
Fenrir
Level 60
God Stats
14W - 16L
1,469 SR
Queue Stats
199W - 225L
1,456 Elo+
Party 3
Artemis
Artemis
Rssx90728
Artemis
Level 67
God Stats
28W - 22L
1,624 SR
Queue Stats
111W - 142L
1,350 Elo+
Party 3
Shiva
Shiva
Sniper_killer859
Shiva
Level 122
God Stats
15W - 4L
1,722 SR
Queue Stats
272W - 284L
1,420 Elo+
Solo
He Bo
He Bo
X6 Adrian
He Bo
Level 83
God Stats
1W - 2L
1,178 SR
Queue Stats
13W - 12L
1,325 Elo+
Party 2
Terra
Terra
elcolorado99
Terra
Level 92
God Stats
13W - 5L
1,536 SR
Queue Stats
85W - 96L
1,422 Elo+
Party 2
Team Averages
Level 85
1,506 SR
1,395 Elo+

VS

Team Averages
Level 101
1,409 SR
1,467 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
RAGEbroTHER_T
Chronos
Level 106
God Stats
12W - 14L
1,331 SR
Queue Stats
441W - 427L
1,505 Elo+
Solo
Mulan
Mulan
Stay-G99
Mulan
Level 125
God Stats
11W - 15L
1,326 SR
Queue Stats
201W - 189L
1,482 Elo+
Solo
Anhur
Anhur
anagrt13
Anhur
Level 61
God Stats
5W - 11L
1,411 SR
Queue Stats
584W - 705L
1,454 Elo+
Party 1
Bacchus
Bacchus
guixito14
Bacchus
Level 65
God Stats
21W - 24L
1,476 SR
Queue Stats
805W - 954L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MaJsTiiC
Fenrir
15
7 / 0 / 5
9,205
658
6,770
9,874
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Rssx90728
Artemis
13
4 / 3 / 2
7,856
561
5,923
8,890
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 2 / 3
9,080
649
13,265
13,914
11,457
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
X6 Adrian
He Bo
13
3 / 3 / 4
8,063
576
10,547
5,673
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 8
7,644
546
2,774
9,903
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 5 / 2
7,496
535
3,985
11,055
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
13
2 / 2 / 0
7,976
570
8,463
10,491
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
Stay-G99
Mulan
12
1 / 5 / 0
7,155
511
5,915
16,349
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
anagrt13
Anhur
11
2 / 5 / 3
6,423
459
5,493
10,601
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
guixito14
Bacchus
10
2 / 3 / 3
6,883
492
4,804
10,874
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
20
Kills
10
10
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
W
Fenrir
MaJsTiiC
Fenrir
7
0
5
9.5
L
Chronos
2
2
0
1
W
Artemis
Rssx90728
Artemis
4
3
2
1.67
W
5
2
3
3.25
L
Mulan
Stay-G99
Mulan
1
5
0
0.2
W
He Bo
X6 Adrian
He Bo
3
3
4
1.67
L
Anhur
anagrt13
Anhur
2
5
3
0.7
W
1
2
8
2.5
L
Bacchus
guixito14
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,279
Damage
28,660
48,254
Taken
59,370
28,542
Mitigated
30,785
16,960
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,985
1,399
0
8,093
11,055
3,566
0
1,800
9,255
0
46,879
W
Fenrir
MaJsTiiC
Fenrir
6,770
1,301
258
4,409
9,874
6,760
406
3,197
6,644
0
59,048
L
Chronos
8,463
3,775
0
3,638
10,491
3,496
0
6,465
4,026
54,905
0
W
Artemis
Rssx90728
Artemis
5,923
3,064
111
3,581
8,890
1,677
871
1,766
7,124
0
47,010
W
13,265
4,611
0
4,930
13,914
11,457
0
1,697
11,605
0
61,899
L
Mulan
Stay-G99
Mulan
5,915
1,366
0
5,977
16,349
9,997
0
0
16,349
0
42,317
W
He Bo
X6 Adrian
He Bo
10,547
504
0
196
5,673
1,898
754
2,978
2,695
37,983
0
L
Anhur
anagrt13
Anhur
5,493
2,466
0
1,862
10,601
2,770
0
1,572
9,029
0
30,736
W
2,774
424
756
2,719
9,903
6,750
0
3,629
6,274
14,615
0
L
Bacchus
guixito14
Bacchus
4,804
337
202
2,112
10,874
10,956
0
3,484
7,390
19,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
35,933
402
Minions Killed
365
0
Camps Cleared
0
1,378,734
Distance Traveled
1,244,879
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,496
535
82
6
0
269,573
3
W
Fenrir
9,205
658
107
8
0
327,046
1
L
Chronos
7,976
570
113
8
0
252,566
6
W
Artemis
7,856
561
83
6
0
259,219
6
W
Shiva
9,080
649
119
9
0
258,351
2
L
Mulan
7,155
511
103
7
0
231,009
5
W
He Bo
8,063
576
71
5
0
237,261
3
L
Anhur
6,423
459
42
3
0
232,716
3
W
Terra
7,644
546
22
2
0
296,857
6
L
Bacchus
6,883
492
25
2
0
259,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role