Player Matchup

Ra
Ra
PsychoSteve0
Ra
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 204L
1,465 Elo+
Solo
Loki
Loki
Yelokk
Loki
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,729 Elo+
Party 2
Ymir
Ymir
sakordark
Ymir
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 21L
1,729 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,641 Elo+

VS

Team Averages
Level 104
1,482 SR
1,553 Elo+
Ullr
Ullr
LlStyalerZed
Ullr
Level 102
God Stats
15W - 16L
1,512 SR
Queue Stats
118W - 126L
1,637 Elo+
Party 1
Sobek
Sobek
MisTeRBeeR02
Sobek
Level 100
God Stats
5W - 9L
1,472 SR
Queue Stats
141W - 151L
1,595 Elo+
Party 1
Nox
Nox
SultryAbbath
Nox
Level 109
God Stats
11W - 12L
1,463 SR
Queue Stats
378W - 468L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 4
5,594
699
2,867
3,337
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Yelokk
Loki
9
3 / 4 / 1
6,096
762
5,577
7,014
2,275
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
10
1 / 1 / 4
6,248
781
2,264
8,341
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,179
897
8,620
5,367
1,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 3 / 6
6,162
770
3,109
7,340
5,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 1 / 6
6,095
762
4,557
2,797
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
7
7
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
1
3
6
1.33
L
1
2
4
1.5
W
1
1
6
4
L
Loki
Yelokk
Loki
3
4
1
0.88
L
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,708
Damage
16,286
18,692
Taken
15,504
11,339
Mitigated
8,407
3,278
Healing
2,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,620
4,886
0
654
5,367
1,767
751
1,893
3,474
0
30,879
W
3,109
262
0
1,262
7,340
5,619
326
2,235
5,105
5,800
0
L
2,867
158
448
526
3,337
1,110
0
1,967
1,370
10,841
0
W
4,557
547
0
576
2,797
1,021
203
1,198
1,599
8,921
0
L
Loki
Yelokk
Loki
5,577
1,070
129
743
7,014
2,275
0
2,470
4,544
0
18,733
L
Ymir
2,264
587
0
1,432
8,341
7,954
0
3,563
4,778
4,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,938
Gold Earned
19,436
53
Minions Killed
76
3
Camps Cleared
4
404,289
Distance Traveled
493,782
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,179
897
60
8
3
165,808
2
W
Sobek
6,162
770
4
1
0
158,177
5
L
Ra
5,594
699
18
2
1
110,002
2
W
Nox
6,095
762
12
2
1
169,797
3
L
Loki
6,096
762
32
4
2
141,520
0
L
Ymir
6,248
781
3
0
0
152,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role