Player Matchup

Zhong Kui
Zhong Kui
DrSpoot
Zhong Kui
Level 149
God Stats
2W - 2L
1,486 SR
Queue Stats
340W - 346L
1,497 Elo+
Party 2
Thoth
Thoth
Kormir
Thoth
Level 106
God Stats
0W - 2L
1,245 SR
Queue Stats
1W - 2L
1,291 Elo+
Solo
Medusa
Medusa
Seiren12
Medusa
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 149L
1,538 Elo+
Party 2
Merlin
Merlin
TorukMaktoJr
Merlin
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 112L
1,524 Elo+
Solo
Cthulhu
Cthulhu
xGTSxUsukaTagome
Cthulhu
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 263L
1,554 Elo+
Solo
Team Averages
Level 122
1,446 SR
1,481 Elo+

VS

Team Averages
Level 134
1,654 SR
1,580 Elo+
Nox
Nox
Autocyclus
Nox
Level 156
God Stats
11W - 11L
1,439 SR
Queue Stats
364W - 381L
1,526 Elo+
Solo
Raijin
Raijin
GTH Viriid
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,575 Elo+
Party 1
Agni
Agni
HiTorbo
Agni
Level 138
God Stats
2W - 0L
1,687 SR
Queue Stats
48W - 39L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
Ki113RMaSSaCuR3
Nu Wa
Level 122
God Stats
7W - 2L
1,849 SR
Queue Stats
161W - 156L
1,582 Elo+
Party 1
Cliodhna
Cliodhna
Not d3fault
Cliodhna
Level 131
God Stats
1W - 0L
1,794 SR
Queue Stats
35W - 33L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrSpoot
Zhong Kui
20
6 / 6 / 15
14,282
793
8,367
28,017
39,914
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
Kormir
Thoth
20
11 / 6 / 9
13,700
761
16,805
16,868
5,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Seiren12
Medusa
19
6 / 6 / 10
12,953
720
13,892
19,479
6,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
5 / 5 / 11
12,827
713
14,716
15,161
5,199
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 7 / 18
12,333
685
13,596
24,832
27,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 11
12,971
721
11,618
12,294
4,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
GTH Viriid
Raijin
17
2 / 8 / 10
11,196
622
16,185
15,924
5,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
HiTorbo
Agni
20
6 / 6 / 10
13,149
731
17,869
12,562
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 3 / 14
13,745
764
22,103
12,707
4,745
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Not d3fault
Cliodhna
20
7 / 8 / 16
14,103
784
22,879
24,835
10,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
91
30
Kills
30
30
Deaths
31
63
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
6
11
1.75
L
Zhong Kui
DrSpoot
Zhong Kui
6
6
15
2.25
W
Raijin
GTH Viriid
Raijin
2
8
10
0.88
W
Agni
HiTorbo
Agni
6
6
10
1.83
W
10
3
14
5.67
L
Thoth
Kormir
Thoth
11
6
9
2.58
W
Cliodhna
Not d3fault
Cliodhna
7
8
16
1.88
L
Medusa
Seiren12
Medusa
6
6
10
1.83
L
Merlin
5
5
11
2.1
L
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,376
Damage
90,654
104,357
Taken
78,322
85,551
Mitigated
29,689
31,343
Healing
23,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,618
0
1,054
1,513
12,294
4,838
1,287
7,887
4,407
31,174
0
L
Zhong Kui
DrSpoot
Zhong Kui
8,367
674
1,626
7,175
28,017
39,914
799
18,554
9,463
36,299
0
W
Raijin
GTH Viriid
Raijin
16,185
953
1,460
2,653
15,924
5,202
296
12,403
3,521
28,605
0
W
Agni
HiTorbo
Agni
17,869
89
1,165
2,260
12,562
4,756
1,332
8,335
4,227
31,768
0
W
22,103
4,254
953
3,262
12,707
4,745
1,666
11,202
1,505
44,677
0
L
Thoth
Kormir
Thoth
16,805
400
861
2,712
16,868
5,614
1,990
9,457
7,411
42,769
0
W
Cliodhna
Not d3fault
Cliodhna
22,879
1,046
1,059
8,285
24,835
10,148
725
13,657
11,178
0
62,940
L
Medusa
Seiren12
Medusa
13,892
6,155
1,694
5,156
19,479
6,884
2,031
12,788
6,691
0
26,178
L
Merlin
14,716
46
1,217
3,582
15,161
5,199
1,220
10,118
5,043
39,343
0
L
13,596
120
3,285
4,035
24,832
27,940
386
16,858
7,974
31,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,095
Gold Earned
65,164
222
Minions Killed
194
0
Camps Cleared
0
1,512,331
Distance Traveled
1,442,613
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,971
721
34
2
0
283,125
0
L
Zhong Kui
14,282
793
62
3
0
280,330
2
W
Raijin
11,196
622
22
1
0
269,897
0
W
Agni
13,149
731
34
2
0
288,550
0
W
Nu Wa
13,745
764
49
3
0
309,711
0
L
Thoth
13,700
761
74
4
0
293,184
3
W
Cliodhna
14,103
784
55
3
0
291,330
1
L
Medusa
12,953
720
29
2
0
349,874
0
L
Merlin
12,827
713
38
2
0
304,548
0
L
Cthulhu
12,333
685
19
1
0
284,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role