Player Matchup

Rama
Rama
DarthBlunt42
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
FROST 562x
Gilgamesh
Level 127
God Stats
4W - 6L
1,527 SR
Queue Stats
483W - 487L
1,488 Elo+
Party 2
Fenrir
Fenrir
LIONFREAK562
Fenrir
Level 106
God Stats
2W - 3L
1,166 SR
Queue Stats
68W - 81L
1,449 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LUiS 562
Cu Chulainn
Level 38
God Stats
9W - 17L
1,547 SR
Queue Stats
218W - 222L
1,487 Elo+
Party 2
Geb
Geb
XenoviaBT562
Geb
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 131L
1,515 Elo+
Party 2
Team Averages
Level 80
1,448 SR
1,495 Elo+

VS

Team Averages
Level 91
1,399 SR
1,473 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Shwazz23
He Bo
Level 99
God Stats
0W - 4L
1,102 SR
Queue Stats
63W - 81L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
XFuriousTigerX
Gilgamesh
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 56L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
nvrl84420
Kuzenbo
Level 106
God Stats
2W - 3L
1,434 SR
Queue Stats
94W - 114L
1,474 Elo+
Party 1
Ullr
Ullr
xIxIProdigyIxIx
Ullr
Level 104
God Stats
1W - 3L
1,460 SR
Queue Stats
81W - 107L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 21
11,253
804
10,544
13,016
4,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FROST 562x
Gilgamesh
19
10 / 6 / 24
12,573
898
21,247
20,573
20,544
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
20
10 / 4 / 16
12,786
913
16,680
17,662
14,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
LUiS 562
Cu Chulainn
18
10 / 8 / 18
12,367
883
17,588
16,250
14,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 4 / 24
11,241
803
14,869
17,368
17,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 9 / 11
9,862
704
9,616
12,586
4,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Shwazz23
He Bo
16
5 / 10 / 12
11,076
791
15,283
16,224
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
XFuriousTigerX
Gilgamesh
16
2 / 8 / 16
10,191
728
9,939
17,997
9,213
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
nvrl84420
Kuzenbo
19
7 / 5 / 18
11,283
806
14,330
25,202
29,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
12 / 6 / 9
12,074
862
14,765
15,024
6,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
94
38
Kills
28
30
Deaths
38
103
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
9
11
0.83
W
4
8
21
1.81
W
Gilgamesh
FROST 562x
Gilgamesh
10
6
24
3.67
W
Fenrir
10
4
16
4.5
W
Cu Chulainn
LUiS 562
Cu Chulainn
10
8
18
2.38
L
He Bo
Shwazz23
He Bo
5
10
12
1.1
L
Gilgamesh
XFuriousTigerX
Gilgamesh
2
8
16
1.25
W
4
4
24
4
L
Kuzenbo
nvrl84420
Kuzenbo
7
5
18
3.2
L
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,928
Damage
63,933
84,869
Taken
87,033
71,694
Mitigated
54,310
23,019
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,616
3,684
548
381
12,586
4,353
738
3,078
9,331
0
16,501
W
10,544
6,690
382
1,948
13,016
4,970
2,568
4,715
8,301
0
29,017
W
Gilgamesh
FROST 562x
Gilgamesh
21,247
4,704
1,555
2,183
20,573
20,544
244
6,940
13,633
0
33,594
W
Fenrir
16,680
3,239
952
7,236
17,662
14,596
1,243
7,767
9,895
0
32,182
W
Cu Chulainn
LUiS 562
Cu Chulainn
17,588
2,669
1,678
1,643
16,250
14,279
370
5,440
10,810
546
33,138
L
He Bo
Shwazz23
He Bo
15,283
514
873
2,681
16,224
4,747
0
2,010
13,976
24,747
0
L
Gilgamesh
XFuriousTigerX
Gilgamesh
9,939
1,536
298
2,528
17,997
9,213
0
1,908
15,937
0
19,453
W
14,869
1,817
2,183
3,259
17,368
17,305
99
4,751
12,617
27,497
0
L
Kuzenbo
nvrl84420
Kuzenbo
14,330
3,527
503
7,432
25,202
29,086
91
5,919
18,896
26,337
0
L
14,765
7,037
1,825
3,219
15,024
6,911
1,147
2,397
12,463
0
30,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,220
Gold Earned
54,486
157
Minions Killed
117
0
Camps Cleared
0
1,279,722
Distance Traveled
1,166,602
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,862
704
14
1
0
216,163
0
W
Rama
11,253
804
42
3
0
234,852
0
W
Gilgamesh
12,573
898
34
2
0
236,187
0
W
Fenrir
12,786
913
40
3
0
308,134
3
W
Cu Chulainn
12,367
883
23
2
0
229,062
0
L
He Bo
11,076
791
23
2
0
216,010
1
L
Gilgamesh
10,191
728
20
1
0
242,746
0
W
Geb
11,241
803
18
1
0
271,487
0
L
Kuzenbo
11,283
806
19
1
0
269,054
3
L
Ullr
12,074
862
41
3
0
222,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role