Player Matchup

Cliodhna
Cliodhna
IronMizfit
Cliodhna
Level 149
God Stats
9W - 6L
1,565 SR
Queue Stats
351W - 355L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Turbo Pannic
Baron Samedi
Level 125
God Stats
3W - 8L
1,504 SR
Queue Stats
159W - 195L
1,446 Elo+
Solo
Cthulhu
Cthulhu
iandon13
Cthulhu
Level 118
God Stats
26W - 12L
1,600 SR
Queue Stats
372W - 394L
1,453 Elo+
Party 1
Mulan
Mulan
kurtdaddy999
Mulan
Level 108
God Stats
19W - 16L
1,587 SR
Queue Stats
205W - 221L
1,461 Elo+
Party 1
Medusa
Medusa
xXScribXx
Medusa
Level 126
God Stats
28W - 15L
1,545 SR
Queue Stats
142W - 127L
1,490 Elo+
Solo
Team Averages
Level 125
1,560 SR
1,464 Elo+

VS

Team Averages
Level 107
1,583 SR
1,542 Elo+
King Arthur
King Arthur
Grimlock knight
King Arthur
Level 102
God Stats
8W - 8L
1,500 SR
Queue Stats
87W - 77L
1,867 Elo+
Solo
Hades
Hades
Rhed Queen
Hades
Level 160
God Stats
53W - 37L
1,562 SR
Queue Stats
108W - 111L
1,490 Elo+
Solo
Izanami
Izanami
Tritenicks
Izanami
Level 104
God Stats
2W - 5L
1,723 SR
Queue Stats
411W - 458L
1,453 Elo+
Party 2
Atlas
Atlas
oblivix
Atlas
Level 99
God Stats
32W - 36L
1,611 SR
Queue Stats
215W - 211L
1,474 Elo+
Solo
Bastet
Bastet
ty1Bestplayer
Bastet
Level 68
God Stats
3W - 3L
1,521 SR
Queue Stats
286W - 315L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IronMizfit
Cliodhna
20
7 / 6 / 11
12,847
535
14,717
23,451
11,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Baron Samedi
Turbo Pannic
Baron Samedi
20
6 / 8 / 10
13,234
551
19,653
22,487
10,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
iandon13
Cthulhu
19
5 / 5 / 17
12,836
535
17,461
21,858
28,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 5 / 9
13,326
555
16,647
25,324
26,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
xXScribXx
Medusa
19
8 / 3 / 8
12,678
528
19,957
16,860
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grimlock knight
King Arthur
19
7 / 6 / 4
12,526
522
20,205
29,451
28,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
17
6 / 6 / 5
11,470
478
16,722
23,236
14,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tritenicks
Izanami
19
4 / 5 / 5
11,758
490
11,287
18,001
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
oblivix
Atlas
17
5 / 9 / 6
10,986
458
15,516
28,472
31,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 6 / 6
10,754
448
6,982
18,199
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
32
Kills
27
27
Deaths
32
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Grimlock knight
King Arthur
7
6
4
1.5
W
Cliodhna
IronMizfit
Cliodhna
7
6
11
2.08
L
Hades
6
6
5
1.42
L
Izanami
Tritenicks
Izanami
4
5
5
1.3
W
Baron Samedi
Turbo Pannic
Baron Samedi
6
8
10
1.38
W
Cthulhu
iandon13
Cthulhu
5
5
17
2.7
W
6
5
9
2.1
L
Atlas
oblivix
Atlas
5
9
6
0.89
L
5
6
6
1.33
W
Medusa
xXScribXx
Medusa
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,435
Damage
70,712
109,980
Taken
117,359
83,840
Mitigated
88,745
43,383
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Grimlock knight
King Arthur
20,205
1,281
0
1,409
29,451
28,867
110
6,483
22,968
0
86,193
W
Cliodhna
IronMizfit
Cliodhna
14,717
1,591
0
10,669
23,451
11,827
1,088
4,731
18,720
0
102,763
L
Hades
16,722
683
693
8,141
23,236
14,330
437
6,481
16,755
90,417
0
L
Izanami
Tritenicks
Izanami
11,287
7,171
0
3,439
18,001
7,594
0
6,941
11,060
0
94,504
W
Baron Samedi
Turbo Pannic
Baron Samedi
19,653
842
1,852
6,846
22,487
10,418
663
9,815
12,672
95,678
0
W
Cthulhu
iandon13
Cthulhu
17,461
1,899
2,990
4,788
21,858
28,223
655
6,542
15,316
53,231
0
W
16,647
3,520
0
9,063
25,324
26,449
1,325
2,753
21,843
1,131
74,625
L
Atlas
oblivix
Atlas
15,516
5,967
381
1,827
28,472
31,366
118
9,220
19,252
44,695
0
L
6,982
1,527
0
3,029
18,199
6,588
6
8,476
9,723
0
37,752
W
Medusa
xXScribXx
Medusa
19,957
11,450
0
7,175
16,860
6,923
5,613
8,397
8,463
0
98,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,921
Gold Earned
57,494
632
Minions Killed
537
0
Camps Cleared
0
2,206,193
Distance Traveled
2,124,964
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,526
522
154
6
0
427,635
2
W
Cliodhna
12,847
535
128
5
0
491,718
4
L
Hades
11,470
478
139
6
0
392,423
9
L
Izanami
11,758
490
150
6
0
413,286
2
W
Baron Samedi
13,234
551
129
5
0
393,351
3
W
Cthulhu
12,836
535
77
3
0
471,674
3
W
Mulan
13,326
555
163
7
0
408,966
4
L
Atlas
10,986
458
37
2
0
406,385
6
L
Bastet
10,754
448
57
2
0
485,235
2
W
Medusa
12,678
528
135
6
0
440,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role