Player Matchup

Charybdis
Charybdis
ChuckSnow88
Charybdis
Level 54
God Stats
1W - 3L
1,789 SR
Queue Stats
88W - 112L
1,418 Elo+
Party 3
Nu Wa
Nu Wa
Mattjade13
Nu Wa
Level 24
God Stats
8W - 6L
1,634 SR
Queue Stats
17W - 20L
1,381 Elo+
Party 1
Skadi
Skadi
RadiantFox98
Skadi
Level 45
God Stats
15W - 10L
1,222 SR
Queue Stats
77W - 91L
1,418 Elo+
Party 3
King Arthur
King Arthur
Senpoleon
King Arthur
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 35L
1,506 Elo+
Party 1
Ymir
Ymir
TheBilkoEffect
Ymir
Level 101
God Stats
1W - 2L
1,717 SR
Queue Stats
342W - 350L
1,500 Elo+
Party 3
Team Averages
Level 66
1,572 SR
1,445 Elo+

VS

Team Averages
Level 62
1,476 SR
1,360 Elo+
Medusa
Medusa
Afwerhg2
Medusa
Level 105
God Stats
4W - 6L
1,539 SR
Queue Stats
157W - 162L
1,497 Elo+
Party 2
Ymir
Ymir
NerdsAvenger
Ymir
Level 40
God Stats
1W - 1L
1,343 SR
Queue Stats
6W - 8L
1,347 Elo+
Solo
Ra
Ra
NovaTakeba
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,235 Elo+
Party 2
Thor
Thor
VinyMort
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,235 Elo+
Party 2
Baron Samedi
Baron Samedi
dontdelay13
Baron Samedi
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
338W - 260L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChuckSnow88
Charybdis
11
0 / 1 / 0
6,354
908
0
802
187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
14
1 / 9 / 10
8,229
1,176
8,647
10,120
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
6,354
908
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Senpoleon
King Arthur
15
9 / 7 / 3
9,918
1,417
16,682
14,451
15,206
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 8
8,998
1,285
7,298
12,376
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

223

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Afwerhg2
Medusa
14
6 / 3 / 11
8,798
1,257
7,683
7,100
3,054
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
2 / 1 / 15
9,371
1,339
5,187
10,560
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 5 / 13
7,492
1,070
3,472
6,783
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
14
1 / 3 / 12
7,758
1,108
2,214
6,365
2,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
dontdelay13
Baron Samedi
15
11 / 0 / 8
10,671
1,524
10,686
6,411
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
12
Kills
20
21
Deaths
12
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Medusa
Afwerhg2
Medusa
6
3
11
3.83
L
Charybdis
ChuckSnow88
Charybdis
0
1
0
0
L
Nu Wa
1
9
10
0.67
W
2
1
15
9.5
W
0
5
13
1.3
L
0
0
0
0
L
King Arthur
Senpoleon
King Arthur
9
7
3
1.5
L
2
4
8
1.5
W
Thor
1
3
12
2.33
W
Baron Samedi
dontdelay13
Baron Samedi
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
29,242
37,749
Taken
37,219
33,385
Mitigated
22,202
460
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Afwerhg2
Medusa
7,683
3,903
0
1,068
7,100
3,054
0
2,490
4,610
34
17,265
L
Charybdis
ChuckSnow88
Charybdis
0
0
0
35
802
187
0
0
802
0
365
L
Nu Wa
8,647
2,241
0
0
10,120
3,899
0
6,008
4,112
19,437
0
W
5,187
1,259
0
2,962
10,560
10,703
0
5,459
5,101
19,926
0
W
3,472
1,321
352
530
6,783
2,829
0
2,629
4,154
11,331
0
L
0
0
0
0
0
0
0
0
0
0
457
L
King Arthur
Senpoleon
King Arthur
16,682
3,305
0
0
14,451
15,206
0
6,857
7,594
293
35,561
L
7,298
534
0
425
12,376
14,093
0
6,514
5,862
22,667
0
W
Thor
2,214
962
0
250
6,365
2,711
0
1,787
4,578
0
9,873
W
Baron Samedi
dontdelay13
Baron Samedi
10,686
1,797
2,147
2,635
6,411
2,905
0
3,797
2,614
33,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
44,090
102
Minions Killed
132
3
Camps Cleared
6
355,460
Distance Traveled
560,536
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,798
1,257
14
2
1
128,079
4
L
Charybdis
6,354
908
1
0
1
12,474
1
L
Nu Wa
8,229
1,176
21
3
0
95,558
0
W
Ymir
9,371
1,339
32
5
1
111,141
1
W
Ra
7,492
1,070
14
2
0
83,924
0
L
Skadi
6,354
908
0
0
0
8,417
0
L
King Arthur
9,918
1,417
30
4
1
133,100
0
L
Ymir
8,998
1,285
50
7
1
105,911
0
W
Thor
7,758
1,108
24
3
0
122,340
1
W
Baron Samedi
10,671
1,524
48
7
4
115,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role