Player Matchup

Mulan
Mulan
Airvaliant
Mulan
Level 27
God Stats
2W - 1L
1,735 SR
Queue Stats
84W - 34L
1,711 Elo+
Party 2
Loki
Loki
Jefferythepig245
Loki
Level 132
God Stats
1W - 2L
1,329 SR
Queue Stats
146W - 93L
1,639 Elo+
Party 2
Jormungandr
Jormungandr
SpeshySenpai
Jormungandr
Level 108
God Stats
1W - 2L
1,961 SR
Queue Stats
153W - 94L
1,674 Elo+
Party 2
Pele
Pele
XADiemperdidi
Pele
Level 149
God Stats
15W - 3L
1,759 SR
Queue Stats
226W - 213L
1,572 Elo+
Party 1
Cabrakan
Cabrakan
xMayorAdamWestx
Cabrakan
Level 148
God Stats
1W - 1L
1,713 SR
Queue Stats
228W - 223L
1,578 Elo+
Party 1
Team Averages
Level 113
1,699 SR
1,635 Elo+

VS

Team Averages
Level 90
1,664 SR
1,518 Elo+
Mulan
Mulan
Dark BananaPeel
Mulan
Level 125
God Stats
41W - 34L
1,681 SR
Queue Stats
249W - 208L
1,581 Elo+
Party 3
Artemis
Artemis
Jclue15
Artemis
Level 111
God Stats
15W - 15L
1,652 SR
Queue Stats
199W - 177L
1,567 Elo+
Party 3
Athena
Athena
LordNeguz
Athena
Level 126
God Stats
15W - 10L
1,942 SR
Queue Stats
179W - 168L
1,579 Elo+
Party 3
Agni
Agni
TheBatlleGames
Agni
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,394 Elo+
Solo
Neith
Neith
l3aked
Neith
Level 46
God Stats
114W - 98L
1,544 SR
Queue Stats
155W - 155L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 2 / 0
5,252
525
1,593
6,090
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 1
5,867
587
3,284
5,109
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
SpeshySenpai
Jormungandr
10
1 / 2 / 2
6,187
619
3,421
7,505
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 5 / 2
4,653
465
3,680
7,251
1,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
6
0 / 5 / 0
4,282
428
2,765
7,177
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,363
636
4,019
6,589
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Jclue15
Artemis
10
3 / 1 / 2
5,634
563
3,455
5,221
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
LordNeguz
Athena
9
2 / 0 / 6
6,097
610
3,209
5,659
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 1 / 2
6,452
645
5,731
5,589
1,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
l3aked
Neith
12
3 / 0 / 2
6,954
695
5,398
4,064
1,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
15
15
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
2
0
0
W
4
1
4
6
W
Artemis
Jclue15
Artemis
3
1
2
4
L
2
1
1
2.5
W
Athena
LordNeguz
Athena
2
0
6
5
L
Jormungandr
SpeshySenpai
Jormungandr
1
2
2
1
W
3
1
2
4
L
0
5
2
0.2
W
Neith
l3aked
Neith
3
0
2
4
L
Cabrakan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
21,812
33,132
Taken
27,122
16,378
Mitigated
10,300
6,155
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
1,593
523
0
1,572
6,090
5,247
0
0
6,090
0
24,429
W
4,019
345
0
3,616
6,589
2,269
81
1,392
5,197
0
33,106
W
Artemis
Jclue15
Artemis
3,455
1,357
0
2,224
5,221
1,660
602
1,197
4,024
0
27,345
L
3,284
498
0
2,373
5,109
2,402
0
1,601
3,508
0
28,248
W
Athena
LordNeguz
Athena
3,209
1,179
291
2,032
5,659
3,331
100
1,803
3,856
14,523
0
L
Jormungandr
SpeshySenpai
Jormungandr
3,421
832
0
931
7,505
3,806
320
3,149
4,356
35,951
0
W
5,731
1,228
0
2,048
5,589
1,644
100
1,790
3,799
35,982
0
L
3,680
559
0
599
7,251
1,783
0
2,372
4,879
0
16,181
W
Neith
l3aked
Neith
5,398
2,303
0
2,268
4,064
1,396
862
4
3,916
0
42,796
L
Cabrakan
2,765
542
0
680
7,177
3,140
0
1,818
5,359
15,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
31,500
254
Minions Killed
308
0
Camps Cleared
0
997,332
Distance Traveled
1,037,640
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,252
525
65
7
0
187,743
3
W
Mulan
6,363
636
67
7
0
230,112
4
W
Artemis
5,634
563
45
5
0
186,419
6
L
Loki
5,867
587
61
6
0
244,170
3
W
Athena
6,097
610
35
4
0
216,682
1
L
Jormungandr
6,187
619
72
7
0
196,961
2
W
Agni
6,452
645
71
7
0
201,107
3
L
Pele
4,653
465
32
3
0
181,389
1
W
Neith
6,954
695
90
9
0
203,320
4
L
Cabrakan
4,282
428
24
2
0
187,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role