Player Matchup

Vulcan
Vulcan
Alba_Draconis
Vulcan
Level 90
God Stats
17W - 12L
1,632 SR
Queue Stats
102W - 97L
1,407 Elo+
Party 1
Odin
Odin
Dame_Fuego_Mami
Odin
Level 88
God Stats
34W - 25L
1,496 SR
Queue Stats
126W - 135L
1,382 Elo+
Party 1
Artio
Artio
onlyafkguy
Artio
Level 65
God Stats
3W - 1L
1,692 SR
Queue Stats
383W - 394L
1,408 Elo+
Solo
Fenrir
Fenrir
ttvmomow
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,390 Elo+
Party 1
Thor
Thor
x_enviar_x
Thor
Level 156
God Stats
33W - 48L
1,373 SR
Queue Stats
400W - 432L
1,394 Elo+
Solo
Team Averages
Level 84
1,539 SR
1,396 Elo+

VS

Team Averages
Level 43
1,340 SR
1,301 Elo+
Zeus
Zeus
RRegan132
Zeus
Level 24
God Stats
4W - 5L
1,358 SR
Queue Stats
5W - 11L
1,252 Elo+
Party 2
Cabrakan
Cabrakan
Sloth Bikini
Cabrakan
Level 59
God Stats
10W - 12L
1,500 SR
Queue Stats
70W - 88L
1,344 Elo+
Party 2
Bellona
Bellona
Sloth Cilantro
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 235L
1,278 Elo+
Party 2
Medusa
Medusa
Sloth Kayak
Medusa
Level 26
God Stats
0W - 4L
1,078 SR
Queue Stats
84W - 115L
1,302 Elo+
Party 2
Loki
Loki
SolTheGod
Loki
Level 43
God Stats
7W - 18L
1,264 SR
Queue Stats
92W - 107L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 1
8,850
681
9,988
4,328
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 0 / 0
8,300
638
7,921
8,666
4,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
11
0 / 3 / 3
6,966
536
2,609
14,221
6,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ttvmomow
Fenrir
11
1 / 2 / 3
6,446
496
4,692
8,342
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 4
6,395
492
1,886
6,543
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 4 / 0
5,523
425
3,039
5,774
1,214
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Sloth Bikini
Cabrakan
8
1 / 2 / 4
6,147
473
4,284
7,544
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 2 / 0
5,864
451
3,740
9,702
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
11
5 / 2 / 1
7,012
539
7,159
6,412
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
9
0 / 5 / 1
5,902
454
1,817
8,948
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
6
6
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
W
5
0
0
5
L
Zeus
0
4
0
0
L
Cabrakan
Sloth Bikini
Cabrakan
1
2
4
1.5
L
0
2
0
0
L
Medusa
5
2
1
2.75
L
Loki
0
5
1
0.1
W
Artio
0
3
3
0.5
W
Fenrir
ttvmomow
Fenrir
1
2
3
1.25
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,096
Damage
20,039
42,100
Taken
38,380
17,416
Mitigated
18,449
10,945
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,988
1,483
151
1,014
4,328
1,511
372
1,536
2,792
57,845
0
W
7,921
1,414
0
578
8,666
4,847
1,439
859
7,807
6,412
42,450
L
Zeus
3,039
160
0
200
5,774
1,214
0
4,127
1,441
24,666
0
L
Cabrakan
Sloth Bikini
Cabrakan
4,284
714
0
1,608
7,544
6,276
0
2,411
5,052
12,988
0
L
3,740
1,496
0
2,677
9,702
7,187
0
1,529
8,143
0
27,170
L
Medusa
7,159
4,091
0
1,831
6,412
1,544
1,268
3,002
3,336
0
34,215
L
Loki
1,817
428
0
2,659
8,948
2,228
0
1,995
6,829
0
34,203
W
Artio
2,609
236
1,325
4,080
14,221
6,759
112
3,514
10,707
22,594
6,557
W
Fenrir
ttvmomow
Fenrir
4,692
1,428
57
1,401
8,342
2,513
624
1,085
7,257
0
31,831
W
1,886
558
169
2,170
6,543
1,786
629
329
6,214
0
28,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
30,448
377
Minions Killed
251
0
Camps Cleared
0
1,286,744
Distance Traveled
1,262,939
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,850
681
105
8
0
292,600
2
W
Odin
8,300
638
99
8
0
237,771
1
L
Zeus
5,523
425
53
4
0
252,861
1
L
Cabrakan
6,147
473
19
1
0
217,739
5
L
Bellona
5,864
451
47
4
0
260,614
3
L
Medusa
7,012
539
61
5
0
278,492
3
L
Loki
5,902
454
71
5
0
253,233
0
W
Artio
6,966
536
51
4
0
232,909
0
W
Fenrir
6,446
496
62
5
0
262,701
0
W
Thor
6,395
492
60
5
0
260,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role