Player Matchup

Cupid
Cupid
Masters
BigDudeBill
Cupid
Masters
Level 157
God Stats
0W - 1L
1,796 SR
Queue Stats
687W - 675L
2,454 MMR
Party 1
Yemoja
Yemoja
Diamond IV
GojoSempai
Yemoja
Diamond IV
Level 119
God Stats
22W - 34L
1,592 SR
Queue Stats
424W - 403L
2,146 MMR
Solo
Baron Samedi
Baron Samedi
Masters
KINGMuFasa23
Baron Samedi
Masters
Level 157
God Stats
4W - 4L
1,693 SR
Queue Stats
635W - 587L
2,322 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
NeverSpeed
Erlang Shen
Platinum V
Level 62
God Stats
1W - 2L
1,579 SR
Queue Stats
47W - 41L
1,947 MMR
Solo
Camazotz
Camazotz
Masters
Usxrper
Camazotz
Masters
Level 149
God Stats
35W - 27L
1,644 SR
Queue Stats
585W - 501L
2,561 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,661 SR
2,286 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,782 SR
2,300 MMR
Horus
Horus
Platinum III
CoIossaI
Horus
Platinum III
Level 147
God Stats
2W - 1L
1,755 SR
Queue Stats
154W - 142L
1,821 MMR
Solo
Vulcan
Vulcan
Platinum III
Hysterectomyy
Vulcan
Platinum III
Level 59
God Stats
1W - 4L
1,749 SR
Queue Stats
310W - 319L
1,808 MMR
Solo
Agni
Agni
Masters
Rukinder
Agni
Masters
Level 144
God Stats
19W - 15L
1,878 SR
Queue Stats
933W - 780L
2,695 MMR
Party 2
Bakasura
Bakasura
Masters
Tímebomb
Bakasura
Masters
Level 118
God Stats
7W - 1L
1,884 SR
Queue Stats
413W - 362L
2,733 MMR
Party 2
Sol
Sol
Masters
Wecci
Sol
Masters
Level 160
God Stats
17W - 18L
1,645 SR
Queue Stats
946W - 864L
2,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,861
519
7,910
17,551
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
GojoSempai
Yemoja
11
0 / 6 / 6
7,869
414
3,289
14,662
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
KINGMuFasa23
Baron Samedi
15
2 / 6 / 3
9,179
483
11,603
16,554
5,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
NeverSpeed
Erlang Shen
16
3 / 7 / 3
10,578
557
8,850
24,163
24,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Usxrper
Camazotz
18
7 / 5 / 3
11,304
595
12,169
21,520
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CliodhnaAtlasBastet

VS

Bans
ThothShivaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CoIossaI
Horus
17
5 / 3 / 12
11,780
620
6,094
18,031
21,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 2 / 4
12,691
668
15,366
7,704
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
20
8 / 3 / 6
13,246
697
19,102
9,745
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
Tímebomb
Bakasura
18
6 / 3 / 11
12,245
644
15,620
20,455
16,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Wecci
Sol
20
7 / 2 / 6
13,477
709
15,066
13,499
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
13
Kills
29
29
Deaths
13
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Horus
CoIossaI
Horus
5
3
12
3.67
L
Yemoja
GojoSempai
Yemoja
0
6
6
0.5
W
3
2
4
2.5
L
Baron Samedi
KINGMuFasa23
Baron Samedi
2
6
3
0.58
L
Erlang Shen
NeverSpeed
Erlang Shen
3
7
3
0.64
W
Agni
8
3
6
3.67
W
Bakasura
Tímebomb
Bakasura
6
3
11
3.83
L
Camazotz
Usxrper
Camazotz
7
5
3
1.7
W
Sol
Wecci
Sol
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,821
Damage
71,248
94,450
Taken
69,434
53,597
Mitigated
51,280
34,306
Healing
30,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,910
4,651
192
6,172
17,551
5,280
3,630
7,814
9,004
0
83,398
W
Horus
CoIossaI
Horus
6,094
2,886
5,625
7,068
18,031
21,044
1,112
6,220
11,811
0
16,141
L
Yemoja
GojoSempai
Yemoja
3,289
954
1,930
1,851
14,662
11,759
29
6,542
7,632
16,634
0
W
15,366
6,569
0
1,622
7,704
6,023
1,635
811
6,893
86,312
0
L
Baron Samedi
KINGMuFasa23
Baron Samedi
11,603
1,377
1,101
4,494
16,554
5,253
66
11,015
4,832
62,855
0
L
Erlang Shen
NeverSpeed
Erlang Shen
8,850
4,174
0
7,820
24,163
24,686
194
13,136
9,419
0
62,476
W
Agni
19,102
1,724
0
1,366
9,745
3,581
2,446
3,376
6,369
81,748
0
W
Bakasura
Tímebomb
Bakasura
15,620
9,305
0
7,620
20,455
16,966
1,791
2,999
17,186
0
76,225
L
Camazotz
Usxrper
Camazotz
12,169
4,419
1
10,745
21,520
6,619
910
10,110
10,612
0
87,748
W
Sol
Wecci
Sol
15,066
6,757
0
6,774
13,499
3,666
9,828
1,486
11,473
102,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,791
Gold Earned
63,439
530
Minions Killed
619
0
Camps Cleared
0
1,741,672
Distance Traveled
2,028,548
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,861
519
131
7
0
320,251
4
W
Horus
11,780
620
12
1
0
410,924
8
L
Yemoja
7,869
414
19
1
0
363,541
8
W
Vulcan
12,691
668
148
8
0
426,901
4
L
Baron Samedi
9,179
483
110
6
0
316,750
4
L
Erlang Shen
10,578
557
128
7
0
329,291
7
W
Agni
13,246
697
149
8
0
380,685
6
W
Bakasura
12,245
644
142
7
0
451,157
2
L
Camazotz
11,304
595
142
7
0
411,839
4
W
Sol
13,477
709
168
9
0
358,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role