Player Matchup

Yemoja
Yemoja
Brezziee
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,255 Elo+
Party 2
Nemesis
Nemesis
Lujo9
Nemesis
Level 37
God Stats
1W - 9L
1,234 SR
Queue Stats
5W - 18L
1,262 Elo+
Party 2
Neith
Neith
Rishi25
Neith
Level 8
God Stats
1W - 3L
1,246 SR
Queue Stats
1W - 4L
1,120 Elo+
Party 2
Chronos
Chronos
gcbshotta19
Chronos
Level 27
God Stats
0W - 3L
1,206 SR
Queue Stats
1W - 6L
984 Elo+
Party 2
Thor
Thor
iHoryuKen
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,258 Elo+
Party 2
Team Averages
Level 24
1,337 SR
1,176 Elo+

VS

Team Averages
Level 69
1,529 SR
1,524 Elo+
Skadi
Skadi
DrPupurrri
Skadi
Level 69
God Stats
5W - 3L
1,634 SR
Queue Stats
19W - 16L
1,459 Elo+
Party 1
Hades
Hades
X1Aquiles1X
Hades
Level 88
God Stats
2W - 2L
1,638 SR
Queue Stats
217W - 230L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
kikeluis01
Ao Kuang
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 51L
1,556 Elo+
Party 1
Bacchus
Bacchus
smurfingforafrie
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,818 Elo+
Party 1
Artemis
Artemis
temp-431107
Artemis
Level 32
God Stats
6W - 9L
1,374 SR
Queue Stats
6W - 9L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brezziee
Yemoja
8
0 / 0 / 0
5,031
457
785
2,965
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Lujo9
Nemesis
9
3 / 2 / 0
5,922
538
2,530
6,541
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Rishi25
Neith
9
0 / 1 / 3
5,539
504
1,688
4,179
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
gcbshotta19
Chronos
8
0 / 5 / 0
4,757
432
644
5,443
1,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
8
0 / 4 / 1
4,889
444
1,610
5,485
2,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
3 / 0 / 3
6,809
619
4,003
2,424
769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 1
6,810
619
2,862
4,008
1,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
kikeluis01
Ao Kuang
11
2 / 0 / 0
6,410
583
1,817
5,286
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 0 / 4
7,049
641
3,485
4,529
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
temp-431107
Artemis
10
1 / 3 / 1
5,985
544
3,256
5,213
1,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
12
12
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Brezziee
Yemoja
0
0
0
0
W
Skadi
3
0
3
4.5
L
Nemesis
Lujo9
Nemesis
3
2
0
1.5
L
Neith
Rishi25
Neith
0
1
3
1.5
W
3
0
1
3.5
L
Chronos
gcbshotta19
Chronos
0
5
0
0
L
Thor
0
4
1
0.13
W
Ao Kuang
kikeluis01
Ao Kuang
2
0
0
2
W
3
0
4
5
W
Artemis
temp-431107
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,257
Damage
15,423
24,613
Taken
21,460
9,474
Mitigated
9,045
4,039
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Brezziee
Yemoja
785
192
103
734
2,965
1,844
0
903
2,062
11,969
0
W
Skadi
4,003
1,658
0
844
2,424
769
28
706
1,718
0
32,741
L
Nemesis
Lujo9
Nemesis
2,530
773
0
577
6,541
2,065
0
1,207
5,334
0
32,357
L
Neith
Rishi25
Neith
1,688
436
0
499
4,179
1,566
0
763
3,416
0
20,114
W
2,862
152
36
2,972
4,008
1,878
279
172
3,776
37,650
0
L
Chronos
gcbshotta19
Chronos
644
137
0
893
5,443
1,738
0
2,343
3,100
15,755
2,476
L
Thor
1,610
80
0
1,233
5,485
2,261
0
2,865
2,620
0
13,472
W
Ao Kuang
kikeluis01
Ao Kuang
1,817
431
0
1,895
5,286
1,586
470
141
5,114
39,545
0
W
3,485
644
0
1,664
4,529
3,550
0
319
4,210
19,462
8,653
W
Artemis
temp-431107
Artemis
3,256
534
0
450
5,213
1,262
0
49
5,164
0
23,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
33,063
206
Minions Killed
338
0
Camps Cleared
0
1,144,937
Distance Traveled
1,156,113
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,031
457
24
2
0
226,645
5
W
Skadi
6,809
619
74
7
0
216,234
0
L
Nemesis
5,922
538
65
6
0
259,645
0
L
Neith
5,539
504
47
4
0
203,157
0
W
Hades
6,810
619
85
8
0
232,476
3
L
Chronos
4,757
432
36
3
0
221,795
3
L
Thor
4,889
444
34
3
0
233,695
4
W
Ao Kuang
6,410
583
72
7
0
267,042
1
W
Bacchus
7,049
641
52
5
0
241,030
7
W
Artemis
5,985
544
55
5
0
199,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role