Player Matchup

Bacchus
Bacchus
BandedBandit
Bacchus
Level 84
God Stats
3W - 3L
1,412 SR
Queue Stats
26W - 54L
1,356 Elo+
Party 1
Chernobog
Chernobog
Criminal000
Chernobog
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 68L
1,411 Elo+
Party 1
Eset
Eset
JayS133per
Eset
Level 157
God Stats
1W - 0L
1,511 SR
Queue Stats
20W - 16L
1,582 Elo+
Party 1
Team Averages
Level 128
1,474 SR
1,450 Elo+

VS

Team Averages
Level 117
1,552 SR
1,530 Elo+
Bastet
Bastet
KSI Alibi
Bastet
Level 138
God Stats
81W - 54L
1,593 SR
Queue Stats
296W - 303L
1,521 Elo+
Party 2
Thoth
Thoth
Mal zaza
Thoth
Level 117
God Stats
10W - 12L
1,565 SR
Queue Stats
275W - 268L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
uh Tazz
Gilgamesh
Level 96
God Stats
24W - 13L
1,497 SR
Queue Stats
169W - 115L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BandedBandit
Bacchus
19
5 / 3 / 7
14,202
747
8,646
16,709
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Criminal000
Chernobog
18
3 / 3 / 7
13,251
697
9,054
16,704
5,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 10 / 6
14,055
740
16,264
19,797
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KSI Alibi
Bastet
18
4 / 4 / 7
13,046
687
16,281
13,374
4,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Mal zaza
Thoth
18
10 / 6 / 3
13,631
717
12,196
13,691
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
uh Tazz
Gilgamesh
18
2 / 5 / 10
12,514
659
13,694
16,799
16,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
15
Kills
16
16
Deaths
15
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BandedBandit
Bacchus
5
3
7
2.83
W
Chernobog
Criminal000
Chernobog
3
3
7
2.17
W
7
10
6
1
L
Bastet
KSI Alibi
Bastet
4
4
7
1.88
L
Thoth
Mal zaza
Thoth
10
6
3
1.92
L
Gilgamesh
uh Tazz
Gilgamesh
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
42,171
53,210
Taken
43,864
25,819
Mitigated
25,343
12,733
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BandedBandit
Bacchus
8,646
1,021
348
3,918
16,709
15,267
745
3,190
12,972
20,294
0
W
Chernobog
Criminal000
Chernobog
9,054
4,544
0
2,094
16,704
5,466
790
4,589
11,611
0
61,059
W
16,264
1,107
569
5,804
19,797
5,086
1,162
4,406
14,765
49,345
0
L
Bastet
KSI Alibi
Bastet
16,281
2,567
0
1,713
13,374
4,309
46
6,646
6,410
0
42,357
L
Thoth
Mal zaza
Thoth
12,196
104
0
1,025
13,691
4,156
892
8,340
4,969
52,932
0
L
Gilgamesh
uh Tazz
Gilgamesh
13,694
2,192
0
808
16,799
16,878
209
9,280
7,150
463
41,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
39,191
212
Minions Killed
217
4
Camps Cleared
11
973,172
Distance Traveled
1,021,681
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,202
747
38
2
1
354,509
2
W
Chernobog
13,251
697
91
5
3
314,473
0
W
Eset
14,055
740
83
4
0
304,190
8
L
Bastet
13,046
687
48
3
3
379,323
3
L
Thoth
13,631
717
112
6
4
317,950
4
L
Gilgamesh
12,514
659
57
3
4
324,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role