Player Matchup

Cu Chulainn
Cu Chulainn
DarthArquiex
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,614 Elo+
Solo
Raijin
Raijin
F-R-A-N-K-E-E
Raijin
Level 160
God Stats
0W - 4L
1,291 SR
Queue Stats
77W - 68L
1,577 Elo+
Party 2
Zhong Kui
Zhong Kui
LCEbear16
Zhong Kui
Level 74
God Stats
2W - 5L
1,500 SR
Queue Stats
101W - 121L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Raider4244
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
TNez GT
Hun Batz
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 114L
1,500 Elo+
Party 3
Team Averages
Level 107
1,458 SR
1,542 Elo+

VS

Team Averages
Level 123
1,496 SR
1,550 Elo+
Jormungandr
Jormungandr
Gonzo79
Jormungandr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 208L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Heliostice
Amaterasu
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 45L
1,678 Elo+
Party 1
Erlang Shen
Erlang Shen
HelloImAsia
Erlang Shen
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 115L
1,672 Elo+
Party 1
Izanami
Izanami
Huglife
Izanami
Level 126
God Stats
1W - 1L
1,263 SR
Queue Stats
112W - 106L
1,420 Elo+
Solo
Ah Puch
Ah Puch
Xi Wond3r iX
Ah Puch
Level 154
God Stats
7W - 3L
1,715 SR
Queue Stats
192W - 219L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarthArquiex
Cu Chulainn
14
2 / 8 / 5
8,631
719
7,199
13,740
12,891
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 6 / 6
9,013
751
8,079
11,166
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
LCEbear16
Zhong Kui
14
3 / 7 / 6
8,628
719
6,088
11,148
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Raider4244
Heimdallr
14
3 / 7 / 8
8,600
717
13,569
11,421
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
TNez GT
Hun Batz
15
3 / 5 / 7
8,855
738
8,650
10,842
8,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gonzo79
Jormungandr
18
6 / 2 / 17
11,096
925
6,883
12,491
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Heliostice
Amaterasu
18
9 / 1 / 18
10,875
906
12,596
15,847
14,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
HelloImAsia
Erlang Shen
15
4 / 6 / 18
9,639
803
6,856
12,951
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Huglife
Izanami
17
8 / 2 / 17
10,459
872
12,680
7,240
3,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Xi Wond3r iX
Ah Puch
18
6 / 3 / 21
10,419
868
14,340
9,183
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
124
14
Kills
33
33
Deaths
14
32
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DarthArquiex
Cu Chulainn
2
8
5
0.56
L
3
6
6
1
W
Jormungandr
Gonzo79
Jormungandr
6
2
17
7.25
W
Amaterasu
Heliostice
Amaterasu
9
1
18
18
W
Erlang Shen
HelloImAsia
Erlang Shen
4
6
18
2.17
W
Izanami
Huglife
Izanami
8
2
17
8.25
L
Zhong Kui
LCEbear16
Zhong Kui
3
7
6
0.86
L
Heimdallr
Raider4244
Heimdallr
3
7
8
1
L
Hun Batz
TNez GT
Hun Batz
3
5
7
1.3
W
Ah Puch
Xi Wond3r iX
Ah Puch
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,585
Damage
53,355
58,317
Taken
57,712
36,365
Mitigated
38,455
7,496
Healing
29,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DarthArquiex
Cu Chulainn
7,199
1,999
277
419
13,740
12,891
0
4,804
8,718
0
11,833
L
8,079
956
698
1,509
11,166
4,417
0
3,018
8,089
24,537
0
W
Jormungandr
Gonzo79
Jormungandr
6,883
687
1,286
3,387
12,491
10,800
134
1,713
10,618
20,529
0
W
Amaterasu
Heliostice
Amaterasu
12,596
3,866
1,501
8,333
15,847
14,480
787
4,586
11,021
0
21,072
W
Erlang Shen
HelloImAsia
Erlang Shen
6,856
3,360
3,503
4,040
12,951
6,804
389
3,671
9,112
0
11,821
W
Izanami
Huglife
Izanami
12,680
6,684
1,514
1,980
7,240
3,146
3,311
1,389
5,763
0
33,230
L
Zhong Kui
LCEbear16
Zhong Kui
6,088
585
465
864
11,148
6,263
0
4,614
6,472
14,582
0
L
Heimdallr
Raider4244
Heimdallr
13,569
5,867
329
413
11,421
4,526
0
4,547
6,694
0
21,043
L
Hun Batz
TNez GT
Hun Batz
8,650
3,510
1,258
1,264
10,842
8,268
0
4,240
6,478
0
20,061
W
Ah Puch
Xi Wond3r iX
Ah Puch
14,340
829
1,324
2,823
9,183
3,225
944
2,004
7,031
32,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,727
Gold Earned
52,488
118
Minions Killed
141
0
Camps Cleared
0
959,805
Distance Traveled
1,332,003
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,631
719
11
1
0
199,975
4
L
Raijin
9,013
751
48
4
0
177,296
1
W
Jormungandr
11,096
925
39
3
0
273,658
2
W
Amaterasu
10,875
906
26
2
0
307,627
1
W
Erlang Shen
9,639
803
8
1
0
245,046
1
W
Izanami
10,459
872
39
3
0
263,077
1
L
Zhong Kui
8,628
719
20
2
0
187,304
0
L
Heimdallr
8,600
717
20
2
0
171,369
1
L
Hun Batz
8,855
738
19
2
0
223,861
1
W
Ah Puch
10,419
868
29
2
0
242,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role