Player Matchup

Cthulhu
Cthulhu
GGHIGHRez
Cthulhu
Level 76
God Stats
2W - 3L
1,621 SR
Queue Stats
227W - 226L
1,523 Elo+
Solo
Sol
Sol
MovingStairs
Sol
Level 146
God Stats
7W - 14L
1,258 SR
Queue Stats
502W - 510L
1,566 Elo+
Solo
Poseidon
Poseidon
TGGBABY
Poseidon
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,576 Elo+
Party 1
Rama
Rama
TOTALIMMRTAL
Rama
Level 143
God Stats
3W - 2L
1,755 SR
Queue Stats
139W - 144L
1,364 Elo+
Party 1
Vamana
Vamana
WetStickyKitty
Vamana
Level 158
God Stats
2W - 7L
1,684 SR
Queue Stats
221W - 212L
1,616 Elo+
Party 1
Team Averages
Level 137
1,564 SR
1,529 Elo+

VS

Team Averages
Level 138
1,529 SR
1,651 Elo+
Scylla
Scylla
Ecruz213
Scylla
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 85L
1,692 Elo+
Party 3
Jormungandr
Jormungandr
Rug Mode
Jormungandr
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 52L
1,608 Elo+
Party 2
Eset
Eset
UnikTsalmavet
Eset
Level 155
God Stats
3W - 0L
1,733 SR
Queue Stats
303W - 284L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
imOM3N
Danzaburou
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 30L
1,819 Elo+
Party 2
Sobek
Sobek
sit2win
Sobek
Level 103
God Stats
7W - 9L
1,413 SR
Queue Stats
188W - 174L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GGHIGHRez
Cthulhu
16
2 / 5 / 18
10,255
733
12,427
18,778
21,031
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 7 / 15
10,064
719
12,522
15,347
6,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
TGGBABY
Poseidon
19
10 / 7 / 14
12,392
885
19,711
14,400
5,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
9 / 5 / 15
11,587
828
16,687
14,167
6,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 20
11,891
849
13,217
22,973
31,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ecruz213
Scylla
17
5 / 5 / 12
11,119
794
19,095
10,644
4,238
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Rug Mode
Jormungandr
19
4 / 7 / 11
11,399
814
14,243
21,097
25,834
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 7 / 9
11,543
825
9,251
12,765
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
imOM3N
Danzaburou
20
15 / 4 / 7
13,559
969
20,657
17,449
8,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
sit2win
Sobek
18
0 / 7 / 13
10,919
780
4,974
25,258
32,312
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
80
29
Kills
28
28
Deaths
30
82
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ecruz213
Scylla
5
5
12
2.2
L
Cthulhu
GGHIGHRez
Cthulhu
2
5
18
2.2
L
2
7
15
1.36
W
Jormungandr
Rug Mode
Jormungandr
4
7
11
1.36
L
Poseidon
TGGBABY
Poseidon
10
7
14
2.43
L
9
5
15
3.3
W
4
7
9
1.21
L
6
4
20
4
W
Danzaburou
imOM3N
Danzaburou
15
4
7
4.63
W
Sobek
sit2win
Sobek
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,564
Damage
68,220
85,665
Taken
87,213
70,743
Mitigated
77,164
29,516
Healing
21,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ecruz213
Scylla
19,095
980
546
992
10,644
4,238
785
6,387
4,257
40,141
0
L
Cthulhu
GGHIGHRez
Cthulhu
12,427
395
2,416
4,792
18,778
21,031
152
10,111
8,426
26,149
0
L
12,522
3,402
0
3,462
15,347
6,157
3,216
8,527
6,736
21,275
0
W
Jormungandr
Rug Mode
Jormungandr
14,243
1,471
827
3,663
21,097
25,834
336
12,424
8,673
27,041
0
L
Poseidon
TGGBABY
Poseidon
19,711
3,461
1,440
2,102
14,400
5,699
986
10,365
3,895
34,861
0
L
16,687
15,107
0
2,196
14,167
6,576
3,298
8,213
5,876
0
32,892
W
9,251
386
2,880
1,922
12,765
6,471
1,129
6,488
6,277
24,371
0
L
13,217
4,080
3,404
9,704
22,973
31,280
33
9,369
13,169
0
24,529
W
Danzaburou
imOM3N
Danzaburou
20,657
12,605
160
5,741
17,449
8,309
2,794
9,081
8,368
0
37,115
W
Sobek
sit2win
Sobek
4,974
260
858
3,544
25,258
32,312
446
10,280
14,978
17,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,189
Gold Earned
58,539
154
Minions Killed
156
0
Camps Cleared
0
1,281,247
Distance Traveled
1,267,239
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,119
794
42
3
0
287,594
1
L
Cthulhu
10,255
733
31
2
0
289,843
0
L
Sol
10,064
719
25
2
0
228,017
1
W
Jormungandr
11,399
814
23
2
0
247,769
1
L
Poseidon
12,392
885
29
2
0
241,466
4
L
Rama
11,587
828
50
4
0
245,934
0
W
Eset
11,543
825
38
3
0
248,375
0
L
Vamana
11,891
849
19
1
0
275,987
1
W
Danzaburou
13,559
969
28
2
0
244,931
4
W
Sobek
10,919
780
25
2
0
238,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role