Player Matchup

Medusa
Medusa
Fall out boy661
Medusa
Level 117
God Stats
2W - 1L
1,817 SR
Queue Stats
113W - 120L
1,444 Elo+
Party 1
Shiva
Shiva
ShadowHunter9998
Shiva
Level 148
God Stats
16W - 9L
1,614 SR
Queue Stats
268W - 236L
1,532 Elo+
Party 1
Atlas
Atlas
Tao-the-Tiger
Atlas
Level 81
God Stats
24W - 16L
1,500 SR
Queue Stats
127W - 122L
1,393 Elo+
Solo
Nike
Nike
newbeginings777
Nike
Level 124
God Stats
5W - 2L
1,848 SR
Queue Stats
305W - 318L
1,505 Elo+
Solo
Thoth
Thoth
sskalation88946
Thoth
Level 101
God Stats
3W - 1L
1,299 SR
Queue Stats
53W - 49L
1,466 Elo+
Party 1
Team Averages
Level 114
1,616 SR
1,468 Elo+

VS

Team Averages
Level 116
1,517 SR
1,519 Elo+
Mulan
Mulan
Stay-G99
Mulan
Level 125
God Stats
11W - 15L
1,500 SR
Queue Stats
201W - 189L
1,494 Elo+
Solo
Thanatos
Thanatos
X6 Adrian
Thanatos
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,359 Elo+
Party 2
Sobek
Sobek
elcolorado99
Sobek
Level 92
God Stats
4W - 9L
1,500 SR
Queue Stats
85W - 96L
1,439 Elo+
Party 2
Neith
Neith
gab_t123
Neith
Level 121
God Stats
2W - 5L
1,718 SR
Queue Stats
305W - 280L
1,627 Elo+
Party 3
Nu Wa
Nu Wa
mister_db
Nu Wa
Level 160
God Stats
0W - 2L
1,365 SR
Queue Stats
420W - 374L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,164
516
1,868
4,821
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

12
10 / 1 / 2
7,186
719
6,798
5,801
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 2
5,259
526
2,453
5,275
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
6,232
623
3,803
5,674
4,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 2
5,793
579
2,883
3,137
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Stay-G99
Mulan
8
0 / 4 / 1
5,091
509
2,753
6,994
5,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
X6 Adrian
Thanatos
8
1 / 4 / 0
4,960
496
1,852
7,297
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 1 / 0
5,024
502
1,771
6,303
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
gab_t123
Neith
9
0 / 1 / 0
5,167
517
2,351
2,559
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
mister_db
Nu Wa
9
1 / 3 / 0
5,075
508
3,782
4,396
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
3
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
10
1
2
11
L
Mulan
Stay-G99
Mulan
0
4
1
0.13
W
0
0
2
1
L
Thanatos
X6 Adrian
Thanatos
1
4
0
0.25
L
0
1
0
0
L
Neith
gab_t123
Neith
0
1
0
0
L
Nu Wa
mister_db
Nu Wa
1
3
0
0.33
W
1
1
3
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
12,509
24,708
Taken
27,549
11,470
Mitigated
13,066
11,477
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,868
578
0
2,769
4,821
1,231
768
809
4,012
0
28,193
W
6,798
2,078
172
3,838
5,801
2,057
0
985
4,816
0
41,418
L
Mulan
Stay-G99
Mulan
2,753
383
78
2,252
6,994
5,809
0
0
6,994
0
20,829
W
2,453
1,081
0
1,645
5,275
2,726
0
1,889
3,386
11,845
0
L
Thanatos
X6 Adrian
Thanatos
1,852
632
0
4,472
7,297
1,758
0
590
6,707
0
18,570
L
1,771
58
0
2,254
6,303
3,596
0
2,680
3,623
10,443
0
L
Neith
gab_t123
Neith
2,351
585
0
778
2,559
876
0
453
2,106
0
31,790
L
Nu Wa
mister_db
Nu Wa
3,782
923
0
569
4,396
1,027
499
1,613
2,783
36,158
0
W
3,803
865
0
2,337
5,674
4,732
0
210
5,464
0
34,334
W
2,883
140
0
716
3,137
724
58
1,660
1,477
39,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
25,317
329
Minions Killed
220
0
Camps Cleared
0
958,325
Distance Traveled
948,572
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,164
516
58
6
0
173,295
1
W
Shiva
7,186
719
90
9
0
234,080
0
L
Mulan
5,091
509
41
4
0
186,541
2
W
Atlas
5,259
526
22
2
0
200,901
5
L
Thanatos
4,960
496
35
4
0
195,201
1
L
Sobek
5,024
502
23
2
0
206,253
6
L
Neith
5,167
517
64
6
0
177,652
3
L
Nu Wa
5,075
508
57
6
0
182,925
1
W
Nike
6,232
623
85
9
0
167,338
2
W
Thoth
5,793
579
74
7
0
182,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role