Player Matchup

Anhur
Anhur
Camp Raccoon
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,390 Elo+
Party 1
Discordia
Discordia
QCVersace
Discordia
Level 65
God Stats
10W - 6L
1,552 SR
Queue Stats
352W - 361L
1,457 Elo+
Solo
Tyr
Tyr
WavyLavy
Tyr
Level 108
God Stats
14W - 10L
1,442 SR
Queue Stats
332W - 341L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hawkdracano
Ah Muzen Cab
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 23L
1,339 Elo+
Solo
Tiamat
Tiamat
truehoneybadger
Tiamat
Level 129
God Stats
3W - 1L
1,540 SR
Queue Stats
176W - 164L
1,459 Elo+
Solo
Team Averages
Level 83
1,507 SR
1,416 Elo+

VS

Team Averages
Level 101
1,580 SR
1,464 Elo+
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BLUE_10_01
Nu Wa
Level 87
God Stats
1W - 1L
1,700 SR
Queue Stats
86W - 79L
1,440 Elo+
Solo
Rama
Rama
EXODUS315
Rama
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 37L
1,428 Elo+
Solo
Hera
Hera
JESD0724
Hera
Level 98
God Stats
1W - 3L
1,703 SR
Queue Stats
58W - 59L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 11
9,341
667
4,091
12,635
4,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
QCVersace
Discordia
18
4 / 4 / 13
10,731
767
12,003
10,131
3,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 3 / 19
10,736
767
9,949
16,046
20,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
hawkdracano
Ah Muzen Cab
19
6 / 4 / 16
11,630
831
21,892
15,735
5,990
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 2 / 8
12,116
865
14,578
13,871
11,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 3 / 5
11,135
795
6,251
9,891
3,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
 
Cerberus
16
3 / 5 / 12
9,716
694
9,867
19,854
15,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
18
2 / 5 / 10
10,082
720
13,773
12,105
4,708
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
17
6 / 7 / 6
10,516
751
11,973
14,030
4,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
18
3 / 5 / 12
10,533
752
10,110
10,578
3,801
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
25
Kills
19
20
Deaths
25
67
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
3
5
2.5
L
Cerberus
 
Cerberus
3
5
12
1.8
L
Nu Wa
2
5
10
1.4
W
1
7
11
0.93
L
Rama
6
7
6
1.29
L
Hera
3
5
12
1.8
W
Discordia
QCVersace
Discordia
4
4
13
2.63
W
2
3
19
3.83
W
Ah Muzen Cab
hawkdracano
Ah Muzen Cab
6
4
16
3.5
W
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,513
Damage
51,974
68,418
Taken
66,458
45,577
Mitigated
32,242
27,291
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,251
2,363
1,268
2,228
9,891
3,418
643
3,806
6,085
146
19,842
L
Cerberus
 
Cerberus
9,867
527
1,118
4,669
19,854
15,450
430
8,358
11,496
16,588
0
L
Nu Wa
13,773
4,607
431
1,729
12,105
4,708
763
4,168
7,937
30,008
0
W
4,091
1,058
1,398
2,363
12,635
4,002
2,201
6,147
6,488
0
20,260
L
Rama
11,973
9,283
1,110
1,960
14,030
4,865
1,080
5,977
8,053
0
19,620
L
Hera
10,110
2,907
774
880
10,578
3,801
795
4,272
6,306
30,776
0
W
Discordia
QCVersace
Discordia
12,003
689
1,918
2,055
10,131
3,755
160
5,193
4,938
27,162
0
W
9,949
751
1,658
3,454
16,046
20,569
106
8,027
8,019
0
21,297
W
Ah Muzen Cab
hawkdracano
Ah Muzen Cab
21,892
9,865
650
5,891
15,735
5,990
2,696
7,987
7,748
0
58,646
W
14,578
1,960
2,039
5,865
13,871
11,261
101
6,494
7,377
39,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,554
Gold Earned
51,982
186
Minions Killed
182
0
Camps Cleared
0
1,326,848
Distance Traveled
1,160,705
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,135
795
28
2
0
241,838
1
L
Cerberus
9,716
694
29
2
0
249,787
0
L
Nu Wa
10,082
720
38
3
0
201,877
0
W
Anhur
9,341
667
34
2
0
217,296
0
L
Rama
10,516
751
35
3
0
218,423
1
L
Hera
10,533
752
52
4
0
248,780
3
W
Discordia
10,731
767
23
2
0
253,874
0
W
Tyr
10,736
767
17
1
0
299,922
1
W
Ah Muzen Cab
11,630
831
68
5
0
274,199
1
W
Tiamat
12,116
865
44
3
0
281,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role