Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Colong
Ah Muzen Cab
Level 118
God Stats
1W - 0L
1,750 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
CursedCaterpie
Hercules
Level 87
God Stats
1W - 1L
1,444 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Saraqael
Anubis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
Slumpmasterflex
Ares
Level 105
God Stats
1W - 2L
1,435 SR
Queue Stats
29W - 40L
1,403 Elo+
Solo
Thor
Thor
fooop96
Thor
Level 115
God Stats
1W - 3L
1,326 SR
Queue Stats
194W - 214L
1,485 Elo+
Solo
Team Averages
Level 100
1,491 SR
1,478 Elo+

VS

Team Averages
Level 105
1,584 SR
1,483 Elo+
Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Blade_2001326
Medusa
Level 120
God Stats
12W - 4L
1,920 SR
Queue Stats
227W - 227L
1,523 Elo+
Solo
Hel
Hel
HelloImR4G3
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,580 Elo+
Party 2
King Arthur
King Arthur
IlNephilimll
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 167L
1,402 Elo+
Solo
Hades
Hades
ScArDmanof5
Hades
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Colong
Ah Muzen Cab
19
9 / 3 / 14
12,096
864
19,792
13,348
5,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
20
11 / 4 / 24
12,818
916
18,897
21,452
32,393
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Saraqael
Anubis
20
13 / 5 / 17
12,586
899
18,101
14,428
7,815
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 4 / 25
12,292
878
9,384
16,971
23,482
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
fooop96
Thor
18
4 / 8 / 20
11,964
855
12,862
15,995
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
1 / 10 / 7
9,742
696
5,387
17,911
13,042
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
13 / 10 / 4
12,026
859
24,430
21,959
9,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 6 / 8
11,289
806
10,558
17,615
7,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
IlNephilimll
King Arthur
16
0 / 9 / 10
9,610
686
6,793
20,151
15,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 7 / 12
10,524
752
11,602
19,015
10,957
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
65
42
Kills
24
24
Deaths
42
100
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
10
7
0.45
L
13
10
4
1.5
W
Ah Muzen Cab
Colong
Ah Muzen Cab
9
3
14
5.33
W
Hercules
11
4
24
5.75
L
8
6
8
2
L
King Arthur
IlNephilimll
King Arthur
0
9
10
0.56
W
Anubis
Saraqael
Anubis
13
5
17
4.3
L
2
7
12
1.14
W
5
4
25
4.38
W
Thor
fooop96
Thor
4
8
20
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,036
Damage
58,770
82,194
Taken
96,651
77,599
Mitigated
57,549
26,814
Healing
24,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,387
483
0
280
17,911
13,042
0
5,011
12,417
0
17,447
L
24,430
11,659
0
3,688
21,959
9,712
301
4,810
16,694
0
63,783
W
Ah Muzen Cab
Colong
Ah Muzen Cab
19,792
9,159
379
5,985
13,348
5,608
6,126
4,184
8,666
0
57,929
W
Hercules
18,897
6,726
0
10,638
21,452
32,393
1,658
5,816
15,332
5,545
25,063
L
10,558
567
8,771
7,308
17,615
7,875
32
5,015
12,242
29,368
0
L
King Arthur
IlNephilimll
King Arthur
6,793
1,184
392
890
20,151
15,963
0
8,446
11,237
0
17,931
W
Anubis
Saraqael
Anubis
18,101
1,099
0
6,308
14,428
7,815
1,762
3,113
10,975
49,497
0
L
11,602
542
108
3,097
19,015
10,957
431
5,474
13,268
40,467
0
W
9,384
425
0
1,668
16,971
23,482
649
3,861
12,733
15,041
0
W
Thor
fooop96
Thor
12,862
3,508
0
1,836
15,995
8,301
1,725
4,454
11,487
0
41,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,756
Gold Earned
53,191
201
Minions Killed
232
0
Camps Cleared
0
1,321,846
Distance Traveled
1,245,139
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,742
696
28
2
0
259,394
0
L
Medusa
12,026
859
68
5
0
228,772
1
W
Ah Muzen Cab
12,096
864
74
5
0
268,136
0
W
Hercules
12,818
916
20
1
0
295,274
1
L
Hel
11,289
806
54
4
0
261,927
1
L
King Arthur
9,610
686
28
2
0
244,601
3
W
Anubis
12,586
899
46
3
0
236,912
0
L
Hades
10,524
752
54
4
0
250,445
0
W
Ares
12,292
878
11
1
0
267,986
0
W
Thor
11,964
855
50
4
0
253,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role