Player Matchup

Chaac
Chaac
PrinceNick1211
Chaac
Level 115
God Stats
26W - 27L
1,155 SR
Queue Stats
358W - 384L
1,371 Elo+
Solo
Apollo
Apollo
YRRSEBAS
Apollo
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,220 Elo+
Solo
Discordia
Discordia
macm587
Discordia
Level 63
God Stats
6W - 6L
1,516 SR
Queue Stats
171W - 200L
1,384 Elo+
Solo
Fenrir
Fenrir
seasoned_gamer99
Fenrir
Level 3
God Stats
2W - 15L
1,500 SR
Queue Stats
15W - 42L
1,186 Elo+
Party 2
Bacchus
Bacchus
slickrick122
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 68L
1,295 Elo+
Party 2
Team Averages
Level 53
1,434 SR
1,291 Elo+

VS

Team Averages
Level 43
1,372 SR
1,262 Elo+
Cerberus
Cerberus
ItsCaliche_CR
Cerberus
Level 12
God Stats
2W - 5L
1,210 SR
Queue Stats
151W - 201L
1,072 Elo+
Party 1
Arachne
Arachne
ItsFatBunny_CR
Arachne
Level 48
God Stats
20W - 13L
1,500 SR
Queue Stats
260W - 333L
1,341 Elo+
Party 1
Artemis
Artemis
ItsLuisJH__CR
Artemis
Level 17
God Stats
3W - 3L
1,471 SR
Queue Stats
360W - 460L
1,206 Elo+
Party 1
Nu Wa
Nu Wa
KaliLaFlame
Nu Wa
Level 65
God Stats
3W - 5L
1,136 SR
Queue Stats
375W - 483L
1,368 Elo+
Party 1
Chaac
Chaac
natsinatra
Chaac
Level 75
God Stats
3W - 1L
1,542 SR
Queue Stats
152W - 180L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,657
510
5,106
9,317
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
YRRSEBAS
Apollo
9
1 / 4 / 0
5,996
400
8,179
9,529
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
macm587
Discordia
13
2 / 4 / 1
7,667
511
7,142
6,798
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 5 / 0
5,665
378
433
6,875
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
slickrick122
Bacchus
8
0 / 5 / 2
6,258
417
2,961
11,691
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsCaliche_CR
Cerberus
10
1 / 0 / 6
6,806
454
2,379
11,612
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
9 / 0 / 3
8,397
560
5,653
8,446
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
10
1 / 2 / 6
6,811
454
6,104
4,661
1,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 3 / 7
8,829
589
9,447
5,858
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
14
0 / 0 / 0
8,290
553
5,727
10,799
7,985
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
18
18
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ItsCaliche_CR
Cerberus
1
0
6
4
W
9
0
3
10.5
W
Artemis
1
2
6
2
W
7
3
7
3.5
L
0
0
0
0
L
Apollo
YRRSEBAS
Apollo
1
4
0
0.25
L
Discordia
macm587
Discordia
2
4
1
0.63
W
Chaac
0
0
0
0
L
1
5
0
0.2
L
Bacchus
slickrick122
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,821
Damage
29,310
44,210
Taken
41,376
25,984
Mitigated
21,466
10,694
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ItsCaliche_CR
Cerberus
2,379
259
81
1,708
11,612
7,612
425
2,219
9,343
18,139
0
W
5,653
4,358
0
2,075
8,446
2,717
121
1,207
7,011
0
41,129
W
Artemis
6,104
2,296
0
994
4,661
1,397
1,665
1,665
2,954
0
26,060
W
9,447
2,239
0
410
5,858
1,755
1,005
2,315
3,155
60,270
0
L
5,106
989
0
5,520
9,317
9,807
0
673
8,644
0
47,782
L
Apollo
YRRSEBAS
Apollo
8,179
6,155
0
3,034
9,529
3,086
888
3,425
6,104
0
42,440
L
Discordia
macm587
Discordia
7,142
137
0
668
6,798
2,153
0
3,108
3,690
52,585
0
W
Chaac
5,727
1,751
0
3,913
10,799
7,985
0
1,925
8,081
0
46,918
L
433
164
0
894
6,875
2,112
148
1,637
5,238
0
6,950
L
Bacchus
slickrick122
Bacchus
2,961
179
0
578
11,691
8,826
104
2,983
8,708
12,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
39,133
313
Minions Killed
375
0
Camps Cleared
0
1,339,373
Distance Traveled
1,431,759
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,806
454
35
2
0
301,459
0
W
Arachne
8,397
560
70
5
0
332,545
2
W
Artemis
6,811
454
45
3
0
233,595
0
W
Nu Wa
8,829
589
109
7
0
285,478
0
L
Chaac
7,657
510
121
8
0
272,838
2
L
Apollo
5,996
400
60
4
0
233,789
0
L
Discordia
7,667
511
97
6
0
265,059
3
W
Chaac
8,290
553
116
8
0
278,682
3
L
Fenrir
5,665
378
17
1
0
310,410
0
L
Bacchus
6,258
417
18
1
0
257,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role