Player Matchup

Aphrodite
Aphrodite
Kilerdar
Aphrodite
Level 143
God Stats
1W - 1L
1,331 SR
Queue Stats
26W - 26L
1,439 Elo+
Solo
Agni
Agni
NateBoi69
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
Smirq
Thanatos
Level 112
God Stats
4W - 9L
1,648 SR
Queue Stats
232W - 240L
1,581 Elo+
Party 4
Chaac
Chaac
ThinidanXO
Chaac
Level 143
God Stats
7W - 6L
1,662 SR
Queue Stats
113W - 113L
1,580 Elo+
Party 4
Neith
Neith
zebmoney58
Neith
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 129
1,528 SR
1,520 Elo+

VS

Team Averages
Level 128
1,573 SR
1,504 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cagey Chaos
Medusa
Level 65
God Stats
18W - 18L
1,572 SR
Queue Stats
38W - 52L
1,461 Elo+
Party 2
Atlas
Atlas
ChilIling
Atlas
Level 144
God Stats
8W - 4L
1,828 SR
Queue Stats
166W - 165L
1,582 Elo+
Party 1
Achilles
Achilles
iiFlyinHawaiian
Achilles
Level 149
God Stats
1W - 2L
1,727 SR
Queue Stats
191W - 200L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
vHolyVesselv
Ne Zha
Level 121
God Stats
2W - 6L
1,241 SR
Queue Stats
123W - 146L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kilerdar
Aphrodite
13
1 / 3 / 10
7,037
704
2,869
8,192
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
14
3 / 2 / 7
7,629
763
7,780
4,349
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Smirq
Thanatos
15
6 / 2 / 7
8,110
811
8,716
8,023
3,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
15
4 / 1 / 9
8,416
842
9,718
14,237
7,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
14
4 / 1 / 9
7,826
783
9,773
7,754
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 2 / 3
7,316
732
9,441
3,741
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
1 / 2 / 2
7,302
730
5,771
6,492
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
ChilIling
Atlas
13
2 / 4 / 3
7,201
720
7,335
11,262
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
13
3 / 4 / 1
7,239
724
7,987
12,342
14,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
12
2 / 6 / 3
6,737
674
3,901
10,142
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
18
Kills
9
9
Deaths
18
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
3
1.25
L
Medusa
1
2
2
1
L
Atlas
ChilIling
Atlas
2
4
3
0.88
W
Aphrodite
Kilerdar
Aphrodite
1
3
10
2
W
Agni
3
2
7
3.25
W
Thanatos
Smirq
Thanatos
6
2
7
4.75
W
Chaac
4
1
9
8.5
L
Achilles
3
4
1
0.88
L
Ne Zha
2
6
3
0.58
W
Neith
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,856
Damage
34,435
42,555
Taken
43,979
18,964
Mitigated
31,080
23,581
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,441
3,023
0
588
3,741
986
0
123
3,618
30,654
0
L
Medusa
5,771
2,446
472
1,562
6,492
2,064
918
1,347
5,145
0
29,565
L
Atlas
ChilIling
Atlas
7,335
1,720
262
1,421
11,262
9,903
0
3,063
8,199
18,315
0
W
Aphrodite
Kilerdar
Aphrodite
2,869
377
3,614
3,886
8,192
3,323
133
3,765
4,360
13,267
0
W
Agni
7,780
719
0
350
4,349
1,322
384
1,569
2,723
20,197
0
W
Thanatos
Smirq
Thanatos
8,716
1,374
0
7,111
8,023
3,911
0
2,544
5,279
0
25,410
W
Chaac
9,718
1,597
0
6,265
14,237
7,596
426
5,030
9,006
0
43,243
L
Achilles
7,987
1,677
47
1,987
12,342
14,838
0
4,226
8,116
0
19,577
L
Ne Zha
3,901
533
0
919
10,142
3,289
0
1,890
8,252
0
7,318
W
Neith
9,773
4,052
0
2,355
7,754
2,812
216
3,868
3,796
0
29,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
35,795
217
Minions Killed
150
0
Camps Cleared
0
1,031,806
Distance Traveled
922,889
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,316
732
43
4
0
157,392
0
L
Medusa
7,302
730
45
5
0
197,988
2
L
Atlas
7,201
720
22
2
0
190,372
1
W
Aphrodite
7,037
704
29
3
0
192,554
0
W
Agni
7,629
763
38
4
0
205,240
2
W
Thanatos
8,110
811
40
4
0
209,585
4
W
Chaac
8,416
842
73
7
0
242,372
1
L
Achilles
7,239
724
29
3
0
201,682
1
L
Ne Zha
6,737
674
11
1
0
175,455
0
W
Neith
7,826
783
37
4
0
182,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role