Player Matchup

Cupid
Cupid
Beloved by Rukh
Cupid
Level 106
God Stats
2W - 1L
1,491 SR
Queue Stats
95W - 82L
1,564 Elo+
Solo
Tiamat
Tiamat
GODvs999
Tiamat
Level 148
God Stats
6W - 3L
1,651 SR
Queue Stats
325W - 314L
1,546 Elo+
Solo
Bellona
Bellona
Linnkz__
Bellona
Level 144
God Stats
13W - 12L
1,941 SR
Queue Stats
491W - 519L
1,569 Elo+
Solo
Sol
Sol
MexiicanRaider
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 120L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Umbrella 9111
Ah Puch
Level 143
God Stats
8W - 2L
1,758 SR
Queue Stats
584W - 582L
1,460 Elo+
Solo
Team Averages
Level 137
1,668 SR
1,525 Elo+

VS

Team Averages
Level 126
1,570 SR
1,546 Elo+
Zhong Kui
Zhong Kui
BUTTERZ117
Zhong Kui
Level 158
God Stats
4W - 4L
1,474 SR
Queue Stats
465W - 420L
1,553 Elo+
Party 1
Nox
Nox
Dirkfit
Nox
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,607 Elo+
Solo
Raijin
Raijin
Nolingale Ross
Raijin
Level 139
God Stats
7W - 10L
1,295 SR
Queue Stats
356W - 372L
1,506 Elo+
Party 1
Thanatos
Thanatos
OllantaHumala
Thanatos
Level 129
God Stats
2W - 3L
1,867 SR
Queue Stats
337W - 343L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Townnneyyy
Baron Samedi
Level 124
God Stats
3W - 4L
1,714 SR
Queue Stats
272W - 250L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 17
13,117
820
15,950
16,817
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
GODvs999
Tiamat
19
4 / 3 / 16
12,013
751
11,757
12,055
8,338
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Linnkz__
Bellona
20
11 / 6 / 17
13,408
838
10,680
22,718
24,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 2 / 20
11,515
720
15,583
13,474
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
18
7 / 4 / 17
11,927
745
21,087
14,059
5,291
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BUTTERZ117
Zhong Kui
18
3 / 7 / 7
10,415
651
16,652
25,181
35,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
17
2 / 9 / 8
9,908
619
8,164
13,557
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 9 / 6
9,608
601
6,154
14,091
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
OllantaHumala
Thanatos
18
10 / 5 / 3
11,722
733
15,339
15,944
8,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Townnneyyy
Baron Samedi
19
4 / 8 / 6
11,329
708
11,857
17,028
17,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
49
37
Kills
19
19
Deaths
38
87
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BUTTERZ117
Zhong Kui
3
7
7
0.93
W
11
4
17
4.88
L
Nox
2
9
8
0.67
W
Tiamat
GODvs999
Tiamat
4
3
16
4
W
Bellona
Linnkz__
Bellona
11
6
17
3.25
W
4
2
20
7
L
0
9
6
0.33
L
Thanatos
OllantaHumala
Thanatos
10
5
3
2.3
L
Baron Samedi
Townnneyyy
Baron Samedi
4
8
6
0.88
W
Ah Puch
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,057
Damage
58,166
79,123
Taken
85,801
50,119
Mitigated
71,596
34,746
Healing
32,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BUTTERZ117
Zhong Kui
16,652
33
1,214
6,149
25,181
35,413
0
12,429
12,752
30,803
0
W
15,950
6,641
3,978
4,957
16,817
6,718
1,230
10,417
6,400
0
34,056
L
Nox
8,164
111
0
464
13,557
5,456
0
9,416
4,141
24,448
0
W
Tiamat
GODvs999
Tiamat
11,757
708
1,532
3,350
12,055
8,338
1,542
6,749
5,306
34,395
0
W
Bellona
Linnkz__
Bellona
10,680
1,778
4,279
4,350
22,718
24,882
570
8,384
14,334
36
16,334
W
15,583
2,063
2,088
5,336
13,474
4,890
3,001
8,032
5,442
32,918
0
L
6,154
186
1,204
949
14,091
5,184
110
8,783
5,308
25,835
0
L
Thanatos
OllantaHumala
Thanatos
15,339
1,172
2,700
12,153
15,944
8,383
0
5,204
10,740
0
23,279
L
Baron Samedi
Townnneyyy
Baron Samedi
11,857
226
3,297
4,026
17,028
17,160
0
12,631
4,397
26,690
0
W
Ah Puch
21,087
1,439
1,972
2,904
14,059
5,291
63
9,245
4,814
42,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,980
Gold Earned
52,982
163
Minions Killed
158
0
Camps Cleared
0
1,456,525
Distance Traveled
1,319,761
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,415
651
21
1
0
264,233
1
W
Cupid
13,117
820
27
2
0
289,111
1
L
Nox
9,908
619
25
2
0
227,945
0
W
Tiamat
12,013
751
52
3
0
311,501
2
W
Bellona
13,408
838
15
1
0
286,588
0
W
Sol
11,515
720
32
2
0
307,997
1
L
Raijin
9,608
601
54
3
0
226,342
1
L
Thanatos
11,722
733
26
2
0
324,177
0
L
Baron Samedi
11,329
708
32
2
0
277,064
0
W
Ah Puch
11,927
745
37
2
0
261,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role