Player Matchup

Kukulkan
Kukulkan
Kabsul
Kukulkan
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
179W - 217L
1,429 Elo+
Party 1
Awilix
Awilix
hazeyyyyy
Awilix
Level 68
God Stats
4W - 5L
1,218 SR
Queue Stats
142W - 184L
1,451 Elo+
Party 1
Horus
Horus
zackfreedle
Horus
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 194L
1,476 Elo+
Party 1
Team Averages
Level 79
1,406 SR
1,452 Elo+

VS

Team Averages
Level 65
1,435 SR
1,478 Elo+
Neith
Neith
GatoxdYT
Neith
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SaulFelagund21
Zhong Kui
Level 76
God Stats
0W - 1L
1,306 SR
Queue Stats
87W - 114L
1,433 Elo+
Solo
Fafnir
Fafnir
dardendo
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kabsul
Kukulkan
16
1 / 4 / 14
11,585
681
9,988
11,987
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
hazeyyyyy
Awilix
19
14 / 3 / 6
14,042
826
22,372
17,476
11,031
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 14
14,005
824
13,375
24,534
29,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GatoxdYT
Neith
16
2 / 10 / 6
12,019
707
14,709
16,749
8,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SaulFelagund21
Zhong Kui
17
4 / 4 / 4
11,913
701
19,049
16,354
13,052
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fafnir
dardendo
Fafnir
15
3 / 8 / 4
12,257
721
6,137
20,000
20,591
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
22
Kills
9
10
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
GatoxdYT
Neith
2
10
6
0.5
W
Kukulkan
Kabsul
Kukulkan
1
4
14
2
L
Zhong Kui
SaulFelagund21
Zhong Kui
4
4
4
1.5
L
Fafnir
dardendo
Fafnir
3
8
4
0.63
W
Awilix
hazeyyyyy
Awilix
14
3
6
5.67
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
39,895
53,997
Taken
53,103
44,637
Mitigated
42,361
14,116
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GatoxdYT
Neith
14,709
7,037
0
1,654
16,749
8,718
639
1,957
14,792
0
57,904
W
Kukulkan
Kabsul
Kukulkan
9,988
1,008
175
1,225
11,987
3,972
1,071
7,661
4,326
51,447
0
L
Zhong Kui
SaulFelagund21
Zhong Kui
19,049
2,335
0
3,227
16,354
13,052
660
2,979
13,375
53,555
0
L
Fafnir
dardendo
Fafnir
6,137
1,464
612
3,763
20,000
20,591
74
5,308
14,692
12,744
0
W
Awilix
hazeyyyyy
Awilix
22,372
10,035
0
3,035
17,476
11,031
856
7,569
9,907
0
54,662
W
13,375
4,711
2,849
6,832
24,534
29,634
498
10,414
14,120
0
28,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,632
Gold Earned
36,189
184
Minions Killed
187
9
Camps Cleared
6
881,411
Distance Traveled
789,765
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,019
707
90
5
2
259,536
3
W
Kukulkan
11,585
681
103
6
5
278,433
0
L
Zhong Kui
11,913
701
81
5
4
260,599
2
L
Fafnir
12,257
721
16
1
0
269,630
4
W
Awilix
14,042
826
53
3
2
300,441
0
W
Horus
14,005
824
28
2
2
302,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role