Player Matchup

Chronos
Chronos
David_JLD
Chronos
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
213W - 186L
1,647 Elo+
Party 1
Ganesha
Ganesha
JORAVI
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Jbs1120
Ravana
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,549 Elo+

VS

Team Averages
Level 62
1,594 SR
1,423 Elo+
Medusa
Medusa
HrOmYaK9
Medusa
Level 65
God Stats
55W - 51L
1,547 SR
Queue Stats
329W - 386L
1,419 Elo+
Party 2
Shiva
Shiva
Islandboy253358
Shiva
Level 25
God Stats
16W - 15L
1,624 SR
Queue Stats
167W - 158L
1,404 Elo+
Party 2
Agni
Agni
iSkippaDaFlippa
Agni
Level 96
God Stats
41W - 39L
1,613 SR
Queue Stats
364W - 399L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
David_JLD
Chronos
14
7 / 1 / 3
8,765
877
10,418
7,385
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
JORAVI
Ganesha
13
0 / 0 / 10
8,433
843
3,315
10,073
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Jbs1120
Ravana
12
4 / 0 / 6
8,117
812
6,014
6,563
3,234
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HrOmYaK9
Medusa
10
0 / 6 / 0
6,245
625
2,902
9,072
2,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 1
6,517
652
4,415
8,537
6,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 0
7,076
708
6,333
5,924
1,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
David_JLD
Chronos
7
1
3
8.5
L
Medusa
HrOmYaK9
Medusa
0
6
0
0
L
0
3
1
0.17
W
Ganesha
JORAVI
Ganesha
0
0
10
5
W
Ravana
Jbs1120
Ravana
4
0
6
7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
13,650
24,021
Taken
23,533
17,924
Mitigated
9,797
8,907
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
David_JLD
Chronos
10,418
3,698
0
1,823
7,385
3,747
1,271
2,403
4,982
41,578
3,478
L
Medusa
HrOmYaK9
Medusa
2,902
1,140
0
770
9,072
2,299
0
5,280
3,792
0
24,516
L
4,415
428
262
2,042
8,537
6,023
0
5,065
3,472
0
12,426
W
Ganesha
JORAVI
Ganesha
3,315
207
384
4,979
10,073
10,943
70
3,277
6,796
15,503
0
W
Ravana
Jbs1120
Ravana
6,014
1,141
0
1,721
6,563
3,234
620
861
5,702
0
21,649
L
6,333
239
24
661
5,924
1,475
0
2,952
2,972
21,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,315
Gold Earned
19,838
125
Minions Killed
95
6
Camps Cleared
4
617,799
Distance Traveled
532,270
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,765
877
94
9
6
202,704
3
L
Medusa
6,245
625
38
4
1
175,051
0
L
Shiva
6,517
652
21
2
2
180,506
0
W
Ganesha
8,433
843
0
0
0
197,955
4
W
Ravana
8,117
812
31
3
0
217,140
1
L
Agni
7,076
708
36
4
1
176,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role