Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ACZ 150
Ganesha
Level 69
God Stats
19W - 25L
1,451 SR
Queue Stats
20W - 32L
1,375 Elo+
Party 1
Ymir
Ymir
JDE
Ymir
Level 63
God Stats
3W - 1L
1,769 SR
Queue Stats
12W - 17L
1,383 Elo+
Party 1
Team Averages
Level 80
1,544 SR
1,452 Elo+

VS

Team Averages
Level 125
1,614 SR
1,520 Elo+
Gilgamesh
Gilgamesh
AnwiusXp
Gilgamesh
Level 123
God Stats
2W - 1L
1,798 SR
Queue Stats
47W - 53L
1,505 Elo+
Party 2
Bastet
Bastet
EgyptianDaVinci
Bastet
Level 128
God Stats
2W - 4L
1,508 SR
Queue Stats
331W - 349L
1,475 Elo+
Solo
Rama
Rama
FatPandaBaby645
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,554 Elo+
Solo
Cerberus
Cerberus
MIX3R
Cerberus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 123L
1,568 Elo+
Solo
Ra
Ra
illuminati197432
Ra
Level 122
God Stats
7W - 6L
1,763 SR
Queue Stats
163W - 160L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
11 / 2 / 1
8,299
638
10,068
5,582
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
 
Zeus
13
8 / 2 / 7
7,995
615
9,799
4,514
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
 
Guan Yu
13
6 / 1 / 3
7,782
599
6,842
8,161
7,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
ACZ 150
Ganesha
11
0 / 2 / 21
7,574
583
5,260
8,569
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
JDE
Ymir
11
1 / 3 / 11
6,765
520
6,456
8,366
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnwiusXp
Gilgamesh
11
4 / 3 / 6
7,311
562
4,926
9,999
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 0
6,695
515
4,948
9,704
2,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

9
0 / 5 / 3
5,588
430
3,048
8,222
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
MIX3R
Cerberus
8
0 / 6 / 3
5,492
422
3,231
12,465
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 7 / 2
7,503
577
4,327
8,279
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
26
Kills
10
10
Deaths
26
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
2
1
5.75
W
Zeus
 
Zeus
8
2
7
5.75
W
Guan Yu
 
Guan Yu
6
1
3
7.5
W
Ganesha
ACZ 150
Ganesha
0
2
21
5.25
L
Gilgamesh
AnwiusXp
Gilgamesh
4
3
6
2.33
L
2
5
0
0.4
L
0
5
3
0.3
W
Ymir
JDE
Ymir
1
3
11
2.17
L
Cerberus
MIX3R
Cerberus
0
6
3
0.25
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,425
Damage
20,480
35,192
Taken
48,669
20,336
Mitigated
13,780
10,615
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,068
4,678
0
1,918
5,582
1,790
522
1,049
4,533
0
39,025
W
Zeus
 
Zeus
9,799
363
0
225
4,514
1,259
380
1,449
3,065
39,737
0
W
Guan Yu
 
Guan Yu
6,842
1,272
312
3,128
8,161
7,758
395
832
7,329
0
37,194
W
Ganesha
ACZ 150
Ganesha
5,260
582
1,015
3,235
8,569
6,209
429
2,325
6,244
14,706
0
L
Gilgamesh
AnwiusXp
Gilgamesh
4,926
1,356
0
668
9,999
3,067
0
4,395
5,510
0
34,953
L
4,948
1,639
0
2,128
9,704
2,144
0
2,885
6,733
0
32,483
L
3,048
2,672
0
2,153
8,222
1,419
344
2,210
5,958
0
22,336
W
Ymir
JDE
Ymir
6,456
1,644
0
782
8,366
3,320
290
1,903
6,463
36,271
0
L
Cerberus
MIX3R
Cerberus
3,231
454
0
2,554
12,465
5,009
0
5,797
6,612
15,911
0
L
4,327
402
257
679
8,279
2,141
0
5,660
2,341
29,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
32,589
329
Minions Killed
261
0
Camps Cleared
0
1,326,863
Distance Traveled
1,216,561
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,299
638
75
6
0
256,905
1
W
Zeus
7,995
615
101
8
0
269,004
1
W
Guan Yu
7,782
599
90
7
0
248,121
1
W
Ganesha
7,574
583
0
0
0
271,093
2
L
Gilgamesh
7,311
562
53
4
0
267,317
0
L
Bastet
6,695
515
65
5
0
262,780
2
L
Rama
5,588
430
50
4
0
212,449
0
W
Ymir
6,765
520
63
5
0
281,740
0
L
Cerberus
5,492
422
43
3
0
252,864
3
L
Ra
7,503
577
50
4
0
221,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role