Player Matchup

Susano
Susano
DidWeWinTho
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
gibcash
Jormungandr
Level 29
God Stats
1W - 4L
1,380 SR
Queue Stats
5W - 21L
1,152 Elo+
Party 2
Kukulkan
Kukulkan
killerX9989
Kukulkan
Level 74
God Stats
0W - 2L
1,045 SR
Queue Stats
1W - 9L
1,011 Elo+
Party 2
Team Averages
Level 43
1,308 SR
1,221 Elo+

VS

Team Averages
Level 69
1,579 SR
1,440 Elo+
Cthulhu
Cthulhu
B0rder Band1t
Cthulhu
Level 80
God Stats
5W - 8L
1,410 SR
Queue Stats
81W - 102L
1,405 Elo+
Party 1
Zeus
Zeus
SkinnyBoy123
Zeus
Level 19
God Stats
11W - 10L
1,505 SR
Queue Stats
36W - 40L
1,428 Elo+
Party 1
Odin
Odin
vince22468
Odin
Level 107
God Stats
66W - 41L
1,821 SR
Queue Stats
497W - 491L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
0 / 7 / 5
7,305
664
4,784
10,446
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Jormungandr
gibcash
Jormungandr
9
2 / 4 / 1
7,543
686
6,922
7,647
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
killerX9989
Kukulkan
13
3 / 5 / 2
8,539
776
6,867
7,922
2,663
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 2 / 11
8,966
815
7,893
13,167
13,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
5 / 2 / 10
9,016
820
8,618
5,420
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 9
9,685
880
7,208
6,514
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
16
16
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
2
11
4.75
L
Susano
0
7
5
0.36
W
5
2
10
5
L
Jormungandr
gibcash
Jormungandr
2
4
1
0.63
L
Kukulkan
killerX9989
Kukulkan
3
5
2
0.8
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,573
Damage
23,719
26,015
Taken
25,101
11,628
Mitigated
19,384
908
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,893
159
832
2,293
13,167
13,221
56
7,992
4,872
18,170
0
L
Susano
4,784
647
0
233
10,446
4,730
0
6,478
3,473
0
13,773
W
8,618
1,112
475
791
5,420
1,616
741
2,752
2,668
36,554
0
L
Jormungandr
gibcash
Jormungandr
6,922
2,341
40
635
7,647
4,235
0
3,713
3,538
15,131
0
L
Kukulkan
killerX9989
Kukulkan
6,867
317
0
0
7,922
2,663
0
5,974
1,694
29,535
0
W
7,208
1,941
0
1,229
6,514
4,547
660
3,495
2,993
0
24,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,387
Gold Earned
27,667
103
Minions Killed
120
2
Camps Cleared
8
517,309
Distance Traveled
660,695
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,966
815
32
3
0
225,738
2
L
Susano
7,305
664
19
2
2
188,320
4
W
Zeus
9,016
820
51
5
3
215,767
2
L
Jormungandr
7,543
686
19
2
0
150,174
1
L
Kukulkan
8,539
776
65
6
0
178,815
3
W
Odin
9,685
880
37
3
5
219,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role