Player Matchup

Eset
Eset
 
Eset
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Camp Raccoon
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,401 Elo+
Party 3
Agni
Agni
Tealos1277
Agni
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 179L
1,493 Elo+
Party 1
Sol
Sol
WavyLavy
Sol
Level 108
God Stats
15W - 15L
1,596 SR
Queue Stats
332W - 341L
1,445 Elo+
Party 3
Heimdallr
Heimdallr
brinkj81
Heimdallr
Level 156
God Stats
2W - 3L
1,441 SR
Queue Stats
105W - 110L
1,502 Elo+
Party 1
Team Averages
Level 121
1,507 SR
1,468 Elo+

VS

Team Averages
Level 76
1,436 SR
1,392 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Aokiij
Heimdallr
Level 86
God Stats
1W - 0L
1,258 SR
Queue Stats
42W - 56L
1,400 Elo+
Party 2
Sun Wukong
Sun Wukong
Nerrfed
Sun Wukong
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 26L
1,112 Elo+
Solo
Fenrir
Fenrir
Stormreaver1977
Fenrir
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 40L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Vini_Ribeiiro_
Cthulhu
Level 90
God Stats
3W - 1L
1,422 SR
Queue Stats
81W - 51L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 8 / 5
8,500
850
8,290
11,892
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
3 / 7 / 9
8,787
879
2,928
13,155
12,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 9 / 5
8,335
834
6,150
10,576
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 6 / 5
9,592
959
13,836
12,227
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
brinkj81
Heimdallr
15
3 / 9 / 7
8,902
890
7,331
13,376
4,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 4 / 19
9,303
930
13,845
6,700
2,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Aokiij
Heimdallr
18
7 / 3 / 21
10,574
1,057
10,042
9,491
4,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Nerrfed
Sun Wukong
16
11 / 3 / 15
9,955
996
10,192
13,366
11,932
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
7 / 5 / 11
8,912
891
7,723
11,499
7,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 3 / 21
10,443
1,044
15,562
11,566
7,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
125
18
Kills
38
39
Deaths
18
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
8
5
0.56
W
Nu Wa
 
Nu Wa
6
4
19
3.88
W
Heimdallr
Aokiij
Heimdallr
7
3
21
5.83
L
Osiris
3
7
9
1.07
W
Sun Wukong
Nerrfed
Sun Wukong
11
3
15
6.17
W
7
5
11
2.5
L
3
9
5
0.61
W
7
3
21
5.83
L
7
6
5
1.58
L
Heimdallr
brinkj81
Heimdallr
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
57,364
61,226
Taken
52,622
27,020
Mitigated
34,368
10,997
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,290
405
732
2,270
11,892
3,339
0
6,079
5,813
22,246
0
W
Nu Wa
 
Nu Wa
13,845
1,770
1,489
291
6,700
2,828
512
4,133
2,567
20,932
0
W
Heimdallr
Aokiij
Heimdallr
10,042
3,028
931
3,612
9,491
4,356
2,226
5,753
3,738
0
26,023
L
Osiris
2,928
1,030
303
907
13,155
12,140
0
7,106
6,049
0
6,034
W
Sun Wukong
Nerrfed
Sun Wukong
10,192
1,745
990
3,191
13,366
11,932
143
5,321
8,045
0
13,434
W
7,723
1,652
1,147
1,824
11,499
7,685
796
4,688
6,811
0
11,916
L
6,150
0
227
457
10,576
3,121
0
4,201
6,375
18,978
0
W
15,562
508
2,018
3,357
11,566
7,567
132
7,083
4,483
30,936
0
L
13,836
5,180
806
3,922
12,227
4,041
0
6,873
5,354
24,112
1,911
L
Heimdallr
brinkj81
Heimdallr
7,331
1,949
481
892
13,376
4,379
52
5,148
8,228
0
17,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
49,187
108
Minions Killed
117
0
Camps Cleared
0
911,965
Distance Traveled
1,064,643
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,500
850
25
3
0
188,496
0
W
Nu Wa
9,303
930
16
2
0
185,422
4
W
Heimdallr
10,574
1,057
54
5
0
214,955
5
L
Osiris
8,787
879
7
1
0
217,113
0
W
Sun Wukong
9,955
996
6
1
0
278,954
0
W
Fenrir
8,912
891
11
1
0
175,366
0
L
Agni
8,335
834
23
2
0
182,014
0
W
Cthulhu
10,443
1,044
30
3
0
209,946
0
L
Sol
9,592
959
39
4
0
160,115
0
L
Heimdallr
8,902
890
14
1
0
164,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role