Player Matchup

Hera
Hera
 
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
NYCRIP
Pele
Level 120
God Stats
7W - 4L
1,833 SR
Queue Stats
43W - 39L
1,440 Elo+
Solo
Vulcan
Vulcan
POTMONKEY420X
Vulcan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 139L
1,361 Elo+
Party 2
Artemis
Artemis
SirReagansMonkey
Artemis
Level 146
God Stats
4W - 0L
1,886 SR
Queue Stats
51W - 61L
1,470 Elo+
Party 2
Awilix
Awilix
Splash570
Awilix
Level 87
God Stats
2W - 0L
1,723 SR
Queue Stats
127W - 137L
1,489 Elo+
Solo
Team Averages
Level 110
1,689 SR
1,452 Elo+

VS

Team Averages
Level 114
1,543 SR
1,476 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cagey Chaos
Medusa
Level 65
God Stats
18W - 18L
1,583 SR
Queue Stats
38W - 52L
1,472 Elo+
Party 1
Merlin
Merlin
VioletSoneca
Merlin
Level 127
God Stats
10W - 7L
1,587 SR
Queue Stats
66W - 65L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
iluvou2001
Gilgamesh
Level 148
God Stats
19W - 15L
1,783 SR
Queue Stats
167W - 174L
1,533 Elo+
Solo
Ne Zha
Ne Zha
vHolyVesselv
Ne Zha
Level 121
God Stats
2W - 6L
1,261 SR
Queue Stats
123W - 146L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 1 / 6
9,437
858
9,514
7,496
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
NYCRIP
Pele
15
3 / 1 / 8
8,251
750
6,902
11,401
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 0 / 8
8,681
789
11,699
3,696
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 9
8,238
749
8,328
6,758
2,112
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Awilix
Splash570
Awilix
16
7 / 3 / 3
9,215
838
10,455
9,398
3,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 5 / 1
7,630
694
5,284
13,968
10,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Medusa
15
1 / 1 / 2
7,998
727
3,949
8,661
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
0 / 3 / 4
8,049
732
7,174
7,499
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iluvou2001
Gilgamesh
14
1 / 5 / 1
7,932
721
4,235
11,679
10,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
14
3 / 6 / 1
7,854
714
6,937
12,641
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
6
6
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
6
8
L
Sylvanus
 
Sylvanus
1
5
1
0.3
L
Medusa
1
1
2
2
W
Pele
NYCRIP
Pele
3
1
8
7
W
4
0
8
8
W
1
1
9
5.5
W
Awilix
Splash570
Awilix
7
3
3
2.83
L
Merlin
0
3
4
0.67
L
Gilgamesh
iluvou2001
Gilgamesh
1
5
1
0.3
L
Ne Zha
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,898
Damage
27,579
38,749
Taken
54,448
15,615
Mitigated
31,337
5,425
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,514
2,392
0
1,163
7,496
2,385
142
2,685
4,811
36,818
0
L
Sylvanus
 
Sylvanus
5,284
977
830
1,827
13,968
10,673
66
6,495
7,473
14,828
2,748
L
Medusa
3,949
1,805
0
1,706
8,661
2,869
0
3,150
5,511
0
34,198
W
Pele
NYCRIP
Pele
6,902
1,793
192
2,440
11,401
6,380
373
4,121
7,280
0
19,260
W
11,699
4,330
0
0
3,696
1,300
946
1,373
2,323
30,167
0
W
8,328
3,434
0
716
6,758
2,112
1,771
2,027
4,731
0
30,794
W
Awilix
Splash570
Awilix
10,455
3,156
0
914
9,398
3,438
1,156
1,914
7,484
0
24,369
L
Merlin
7,174
104
0
862
7,499
2,302
0
3,385
4,114
38,061
0
L
Gilgamesh
iluvou2001
Gilgamesh
4,235
848
0
1,927
11,679
10,742
22
3,716
7,963
0
25,267
L
Ne Zha
6,937
1,109
0
2,065
12,641
4,751
0
4,467
8,174
0
19,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,822
Gold Earned
39,463
244
Minions Killed
224
0
Camps Cleared
0
1,242,461
Distance Traveled
1,069,688
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,437
858
71
6
0
264,165
4
L
Sylvanus
7,630
694
27
2
0
189,896
0
L
Medusa
7,998
727
60
5
0
226,531
2
W
Pele
8,251
750
38
3
0
261,259
2
W
Vulcan
8,681
789
58
5
0
258,693
2
W
Artemis
8,238
749
52
5
0
194,374
0
W
Awilix
9,215
838
25
2
0
263,970
1
L
Merlin
8,049
732
73
7
0
221,683
2
L
Gilgamesh
7,932
721
43
4
0
219,951
1
L
Ne Zha
7,854
714
21
2
0
211,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role