Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
BYMB00
Ah Muzen Cab
Gold III
Level 48
God Stats
3W - 6L
1,896 SR
Queue Stats
377W - 381L
1,467 MMR
Solo
Thoth
Thoth
Gold V
Drfeelsogood
Thoth
Gold V
Level 159
God Stats
2W - 0L
1,828 SR
Queue Stats
23W - 25L
1,498 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
Joe21k
Sun Wukong
Bronze V
Level 128
God Stats
1W - 1L
1,226 SR
Queue Stats
16W - 27L
1,210 MMR
Solo
Arachne
Arachne
Bronze V
Travis2572
Arachne
Bronze V
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 22L
981 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,590 SR
1,331 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,484 SR
1,253 MMR
Achilles
Achilles
Silver IV
ElFulgonAsere
Achilles
Silver IV
Level 85
God Stats
37W - 33L
1,540 SR
Queue Stats
141W - 172L
811 MMR
Party 1
Ullr
Ullr
Gold IV
HombreDificil
Ullr
Gold IV
Level 156
God Stats
3W - 3L
1,275 SR
Queue Stats
71W - 79L
1,505 MMR
Solo
Bellona
Bellona
Silver II
Kustumized
Bellona
Silver II
Level 48
God Stats
6W - 10L
1,505 SR
Queue Stats
80W - 103L
1,184 MMR
Party 1
Zeus
Zeus
Silver I
LonelySadFatMan
Zeus
Silver I
Level 143
God Stats
0W - 2L
1,676 SR
Queue Stats
104W - 119L
1,473 MMR
Solo
Yemoja
Yemoja
Silver II
thebubbian
Yemoja
Silver II
Level 103
God Stats
2W - 5L
1,426 SR
Queue Stats
13W - 17L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
2 / 2 / 12
15,306
494
13,509
28,425
45,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
BYMB00
Ah Muzen Cab
20
8 / 4 / 5
18,379
593
32,204
28,089
11,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 8
18,328
591
22,774
13,625
6,266
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Joe21k
Sun Wukong
20
2 / 7 / 8
15,326
494
16,997
39,579
34,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Travis2572
Arachne
20
10 / 3 / 8
17,566
567
31,909
30,977
22,926
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
GebShivaCliodhnaPersephone

VS

Bans
AgniLokiAtlasScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElFulgonAsere
Achilles
20
6 / 6 / 2
14,286
461
16,958
34,021
26,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 8 / 3
15,808
510
16,038
24,589
9,966
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Kustumized
Bellona
20
5 / 7 / 1
15,300
494
25,030
43,857
49,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 6 / 3
15,713
507
23,275
18,464
7,305
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
thebubbian
Yemoja
19
2 / 3 / 6
13,242
427
10,067
28,141
47,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
30
Kills
17
17
Deaths
30
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
12
4
W
Ah Muzen Cab
BYMB00
Ah Muzen Cab
8
4
5
2.63
W
8
1
8
12
L
Achilles
ElFulgonAsere
Achilles
6
6
2
1.17
L
3
8
3
0.56
W
Sun Wukong
Joe21k
Sun Wukong
2
7
8
0.86
L
Bellona
Kustumized
Bellona
5
7
1
0.79
L
1
6
3
0.42
W
Arachne
Travis2572
Arachne
10
3
8
4.67
L
Yemoja
thebubbian
Yemoja
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,393
Damage
91,368
140,695
Taken
149,072
120,396
Mitigated
140,963
48,413
Healing
28,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,509
260
0
6,405
28,425
45,470
1,004
8,207
20,218
39,149
0
W
Ah Muzen Cab
BYMB00
Ah Muzen Cab
32,204
17,018
0
16,985
28,089
11,431
10,486
4,600
23,489
0
191,698
W
22,774
590
0
6,035
13,625
6,266
2,294
3,636
9,989
148,646
0
L
Achilles
ElFulgonAsere
Achilles
16,958
4,698
0
6,705
34,021
26,997
0
9,616
24,405
0
109,758
L
16,038
10,109
0
4,875
24,589
9,966
4,713
3,852
20,737
0
166,951
W
Sun Wukong
Joe21k
Sun Wukong
16,997
3,542
0
10,116
39,579
34,303
206
7,198
32,381
0
84,032
L
Bellona
Kustumized
Bellona
25,030
10,441
1
8,709
43,857
49,576
53
8,593
35,264
0
124,792
L
23,275
788
0
2,610
18,464
7,305
0
6,365
12,099
166,032
0
W
Arachne
Travis2572
Arachne
31,909
18,339
0
8,872
30,977
22,926
946
11,616
19,361
0
168,747
L
Yemoja
thebubbian
Yemoja
10,067
1,600
1,481
4,164
28,141
47,119
78
7,857
20,284
35,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,905
Gold Earned
74,349
797
Minions Killed
965
0
Camps Cleared
0
3,031,189
Distance Traveled
2,732,398
33
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,306
494
45
1
0
596,380
6
W
Ah Muzen Cab
18,379
593
242
8
0
635,979
1
W
Thoth
18,328
591
208
7
0
602,504
7
L
Achilles
14,286
461
167
5
0
573,525
5
L
Ullr
15,808
510
236
8
0
492,385
7
W
Sun Wukong
15,326
494
142
5
0
504,005
10
L
Bellona
15,300
494
218
7
0
520,796
2
L
Zeus
15,713
507
273
9
0
560,799
8
W
Arachne
17,566
567
160
5
0
692,321
9
L
Yemoja
13,242
427
71
2
0
584,893
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role