Player Matchup

Nu Wa
Nu Wa
AllMightySuspec
Nu Wa
Level 77
God Stats
5W - 16L
1,285 SR
Queue Stats
111W - 146L
1,369 Elo+
Solo
Xing Tian
Xing Tian
Hidra70
Xing Tian
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 101L
1,403 Elo+
Solo
Eset
Eset
ScienceKid2008A
Eset
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 27L
1,358 Elo+
Solo
Ravana
Ravana
bigbobaguy
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,399 Elo+
Solo
Aphrodite
Aphrodite
jevon8
Aphrodite
Level 14
God Stats
14W - 22L
1,255 SR
Queue Stats
72W - 93L
1,241 Elo+
Solo
Team Averages
Level 37
1,408 SR
1,354 Elo+

VS

Team Averages
Level 86
1,454 SR
1,409 Elo+
Ratatoskr
Ratatoskr
AHLALALALALONG
Ratatoskr
Level 160
God Stats
16W - 22L
1,439 SR
Queue Stats
427W - 501L
1,341 Elo+
Party 1
Hel
Hel
BubbleFox9137
Hel
Level 15
God Stats
6W - 5L
1,751 SR
Queue Stats
64W - 70L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
ImTheKhalessi
Baron Samedi
Level 140
God Stats
15W - 18L
1,422 SR
Queue Stats
311W - 382L
1,386 Elo+
Party 1
Vamana
Vamana
Jessica fufu
Vamana
Level 29
God Stats
2W - 6L
1,055 SR
Queue Stats
21W - 33L
1,366 Elo+
Solo
Chiron
Chiron
dakillapanda
Chiron
Level 87
God Stats
2W - 1L
1,604 SR
Queue Stats
39W - 32L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 2
10,600
707
12,453
10,028
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Hidra70
Xing Tian
14
0 / 5 / 1
8,997
600
843
12,628
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 5 / 1
10,433
696
19,821
11,144
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
bigbobaguy
Ravana
17
1 / 1 / 0
10,147
676
5,646
10,176
6,918
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
jevon8
Aphrodite
14
0 / 3 / 1
8,785
586
1,279
6,933
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AHLALALALALONG
Ratatoskr
16
0 / 1 / 5
10,020
668
4,006
12,645
9,194
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
6 / 4 / 3
11,787
786
6,574
15,493
7,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
ImTheKhalessi
Baron Samedi
17
4 / 0 / 3
11,234
749
8,122
6,097
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
18
1 / 1 / 4
10,928
729
5,685
16,860
14,127
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
19
6 / 0 / 7
11,920
795
14,792
11,415
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
17
17
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AHLALALALALONG
Ratatoskr
0
1
5
2.5
L
3
3
2
1.33
W
6
4
3
1.88
L
Xing Tian
Hidra70
Xing Tian
0
5
1
0.1
W
Baron Samedi
ImTheKhalessi
Baron Samedi
4
0
3
5.5
W
Vamana
1
1
4
3
L
2
5
1
0.5
L
Ravana
bigbobaguy
Ravana
1
1
0
1
W
Chiron
6
0
7
9.5
L
Aphrodite
jevon8
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,042
Damage
39,179
50,909
Taken
62,510
32,729
Mitigated
37,852
5,729
Healing
29,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AHLALALALALONG
Ratatoskr
4,006
993
0
2,375
12,645
9,194
1,722
6,797
5,448
0
26,955
L
12,453
3,492
0
671
10,028
3,933
976
2,880
7,148
30,307
0
W
6,574
970
3,327
4,122
15,493
7,939
2,077
7,240
6,589
37,324
0
L
Xing Tian
Hidra70
Xing Tian
843
84
0
242
12,628
13,237
0
2,997
9,631
7,800
0
W
Baron Samedi
ImTheKhalessi
Baron Samedi
8,122
560
2,602
2,526
6,097
2,904
183
4,253
1,479
41,391
0
W
Vamana
5,685
2,572
968
5,162
16,860
14,127
2,706
7,929
8,291
0
42,673
L
19,821
1,681
295
1,249
11,144
4,648
490
3,590
7,554
52,903
0
L
Ravana
bigbobaguy
Ravana
5,646
1,219
0
1,230
10,176
6,918
794
3,423
6,753
0
39,027
W
Chiron
14,792
5,422
2,045
6,726
11,415
3,688
3,534
5,830
3,907
0
55,142
L
Aphrodite
jevon8
Aphrodite
1,279
312
312
1,730
6,933
3,993
54
1,806
5,127
13,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,962
Gold Earned
55,889
228
Minions Killed
313
0
Camps Cleared
0
1,200,820
Distance Traveled
1,545,857
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,020
668
34
2
0
328,200
2
L
Nu Wa
10,600
707
43
3
0
258,494
0
W
Hel
11,787
786
78
5
0
279,672
0
L
Xing Tian
8,997
600
9
1
0
191,132
0
W
Baron Samedi
11,234
749
77
5
0
292,786
2
W
Vamana
10,928
729
62
4
0
340,456
0
L
Eset
10,433
696
70
5
0
282,580
7
L
Ravana
10,147
676
68
5
0
333,371
2
W
Chiron
11,920
795
62
4
0
304,743
2
L
Aphrodite
8,785
586
38
3
0
135,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role