Player Matchup

Janus
Janus
 
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
FreezerBurn0o0
Persephone
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 26L
1,351 Elo+
Solo
Hercules
Hercules
KillaNinjaSheep
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,446 Elo+
Solo
Yemoja
Yemoja
Phil-McKraken132
Yemoja
Level 23
God Stats
8W - 7L
1,226 SR
Queue Stats
466W - 519L
1,411 Elo+
Solo
Loki
Loki
Spray Station
Loki
Level 59
God Stats
12W - 12L
1,494 SR
Queue Stats
618W - 641L
1,387 Elo+
Solo
Team Averages
Level 58
1,487 SR
1,419 Elo+

VS

Team Averages
Level 88
1,498 SR
1,507 Elo+
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DraicoStorm99
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,664 Elo+
Solo
Kukulkan
Kukulkan
SilverTree6699
Kukulkan
Level 120
God Stats
8W - 6L
1,547 SR
Queue Stats
466W - 501L
1,431 Elo+
Solo
Tiamat
Tiamat
WhiteCat1331
Tiamat
Level 84
God Stats
1W - 1L
1,251 SR
Queue Stats
14W - 16L
1,527 Elo+
Party 1
Freya
Freya
jimbob155ì
Freya
Level 125
God Stats
2W - 2L
1,691 SR
Queue Stats
236W - 257L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 3 / 7
9,548
734
17,999
13,475
5,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
FreezerBurn0o0
Persephone
17
5 / 5 / 3
9,829
756
11,677
13,775
5,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
1
0 / 0 / 0
3,468
267
0
0
0
16
1 / 3 / 11
8,642
665
4,330
12,034
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 3 / 8
10,219
786
13,430
12,540
5,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 6 / 9
9,712
747
13,390
10,683
3,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
DraicoStorm99
Aphrodite
15
0 / 3 / 9
8,768
674
4,003
11,462
10,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
18
5 / 1 / 6
11,001
846
14,493
8,409
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
17
4 / 2 / 5
10,254
789
4,973
10,580
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 10
9,232
710
8,260
14,052
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
17
Kills
13
14
Deaths
17
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
3
7
2.83
W
Hera
 
Hera
3
6
9
1.25
W
Aphrodite
DraicoStorm99
Aphrodite
0
3
9
1.5
L
Persephone
FreezerBurn0o0
Persephone
5
5
3
1.3
L
Hercules
0
0
0
0
L
1
3
11
2.17
W
Kukulkan
5
1
6
8
L
6
3
8
3.33
W
Tiamat
4
2
5
3.25
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,436
Damage
45,119
51,824
Taken
55,186
22,735
Mitigated
27,610
25,585
Healing
24,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,999
200
1,552
2,444
13,475
5,645
649
12,583
685
31,054
0
W
Hera
 
Hera
13,390
3,064
885
920
10,683
3,297
732
6,614
4,069
26,576
0
W
Aphrodite
DraicoStorm99
Aphrodite
4,003
535
4,269
4,638
11,462
10,544
1,161
8,066
3,396
7,220
0
L
Persephone
FreezerBurn0o0
Persephone
11,677
748
1,434
1,863
13,775
5,164
392
12,446
988
24,852
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
4,330
64
11,664
4,051
12,034
6,637
623
9,936
2,027
9,218
0
W
Kukulkan
14,493
694
1,782
1,939
8,409
3,023
1,386
5,194
3,215
36,769
0
L
13,430
1,375
1,382
1,195
12,540
5,289
0
9,280
3,005
0
38,382
W
Tiamat
4,973
93
2,310
2,778
10,580
6,032
723
6,351
4,229
23,457
0
W
8,260
2,356
1,767
3,602
14,052
4,714
709
7,781
6,271
15,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
48,967
101
Minions Killed
141
0
Camps Cleared
0
970,846
Distance Traveled
1,163,277
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,548
734
22
2
0
229,959
0
W
Hera
9,712
747
25
2
0
223,284
1
W
Aphrodite
8,768
674
3
0
0
225,519
1
L
Persephone
9,829
756
26
2
0
259,811
0
L
Hercules
3,468
267
0
0
0
0
0
L
Yemoja
8,642
665
15
1
0
200,212
0
W
Kukulkan
11,001
846
59
5
0
234,842
0
L
Loki
10,219
786
38
3
0
280,864
2
W
Tiamat
10,254
789
42
3
0
268,342
1
W
Freya
9,232
710
12
1
0
211,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role