Player Matchup

Sun Wukong
Sun Wukong
Gold V
EJ8297
Sun Wukong
Gold V
Level 129
God Stats
2W - 1L
1,880 SR
Queue Stats
66W - 54L
1,590 MMR
Solo
Thor
Thor
Platinum III
ParceSeaSerio
Thor
Platinum III
Level 147
God Stats
9W - 8L
1,775 SR
Queue Stats
328W - 303L
1,630 MMR
Party 1
Scylla
Scylla
Gold II
PulfZ
Scylla
Gold II
Level 158
God Stats
1W - 1L
1,469 SR
Queue Stats
140W - 116L
1,577 MMR
Solo
Atlas
Atlas
Gold III
Zaarrj
Atlas
Gold III
Level 159
God Stats
4W - 3L
1,842 SR
Queue Stats
18W - 19L
1,456 MMR
Party 1
Medusa
Medusa
Gold II
moedadi
Medusa
Gold II
Level 159
God Stats
8W - 7L
1,487 SR
Queue Stats
251W - 248L
1,525 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,691 SR
1,556 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,462 SR
1,552 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
Captain2000s
Hou Yi
Gold II
Level 156
God Stats
27W - 22L
1,580 SR
Queue Stats
453W - 451L
1,579 MMR
Party 2
Persephone
Persephone
Gold IV
ChenteFlow
Persephone
Gold IV
Level 121
God Stats
2W - 8L
1,515 SR
Queue Stats
147W - 147L
1,561 MMR
Solo
Bellona
Bellona
Gold III
SpookyAmbuush
Bellona
Gold III
Level 160
God Stats
1W - 3L
1,213 SR
Queue Stats
96W - 104L
1,573 MMR
Solo
Khepri
Khepri
Gold IV
TKPsychosis
Khepri
Gold IV
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 137L
1,544 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EJ8297
Sun Wukong
18
2 / 3 / 6
12,093
550
7,616
18,997
15,910
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
7 / 3 / 12
12,672
576
14,308
15,362
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
PulfZ
Scylla
20
7 / 1 / 8
13,532
615
14,763
6,314
2,643
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Zaarrj
Atlas
17
7 / 1 / 12
11,829
538
9,553
17,241
20,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
moedadi
Medusa
20
10 / 1 / 8
14,286
649
20,041
21,564
8,403
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CliodhnaShiva

VS

Bans
ArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 9 / 0
9,797
445
3,760
19,838
8,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
17
1 / 7 / 1
10,944
497
13,059
19,924
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
ChenteFlow
Persephone
18
4 / 7 / 1
12,091
550
11,752
15,371
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
20
0 / 2 / 3
11,952
543
14,694
19,246
23,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
14
0 / 7 / 3
9,400
427
4,859
17,695
14,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
33
Kills
8
9
Deaths
32
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
9
0
0.33
L
Hou Yi
1
7
1
0.21
L
Persephone
ChenteFlow
Persephone
4
7
1
0.64
W
Sun Wukong
EJ8297
Sun Wukong
2
3
6
1.67
W
7
3
12
4.33
W
Scylla
PulfZ
Scylla
7
1
8
11
L
Bellona
0
2
3
0.75
L
Khepri
0
7
3
0.21
W
Atlas
Zaarrj
Atlas
7
1
12
13
W
Medusa
moedadi
Medusa
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,281
Damage
48,124
79,478
Taken
92,074
54,162
Mitigated
55,453
19,296
Healing
26,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,760
1,544
0
9,489
19,838
8,349
0
3,390
16,448
0
69,574
L
Hou Yi
13,059
5,780
0
6,385
19,924
5,291
949
5,497
14,427
0
86,363
L
Persephone
ChenteFlow
Persephone
11,752
934
228
1,927
15,371
4,673
0
5,360
10,004
84,997
0
W
Sun Wukong
EJ8297
Sun Wukong
7,616
2,129
0
3,757
18,997
15,910
720
1,996
17,001
0
70,911
W
14,308
3,767
0
164
15,362
7,039
114
4,891
9,987
0
97,378
W
Scylla
PulfZ
Scylla
14,763
3,070
0
1,852
6,314
2,643
1,144
2,798
3,516
113,954
0
L
Bellona
14,694
5,459
0
6,505
19,246
23,111
224
2,754
16,492
0
106,163
L
Khepri
4,859
508
0
1,851
17,695
14,029
0
6,455
11,240
32,277
0
W
Atlas
Zaarrj
Atlas
9,553
2,793
375
1,463
17,241
20,167
0
4,070
12,433
28,955
5,353
W
Medusa
moedadi
Medusa
20,041
11,649
0
11,685
21,564
8,403
4,214
3,551
18,013
0
122,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,412
Gold Earned
54,184
636
Minions Killed
638
0
Camps Cleared
0
2,180,725
Distance Traveled
1,916,396
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,797
445
106
5
0
361,722
1
L
Hou Yi
10,944
497
147
7
0
332,848
0
L
Persephone
12,091
550
145
7
0
395,868
6
W
Sun Wukong
12,093
550
136
6
0
414,173
3
W
Thor
12,672
576
122
6
0
453,361
5
W
Scylla
13,532
615
181
8
0
434,357
8
L
Bellona
11,952
543
192
9
0
419,757
9
L
Khepri
9,400
427
48
2
0
406,201
9
W
Atlas
11,829
538
33
2
0
468,254
11
W
Medusa
14,286
649
164
7
0
410,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role