Player Matchup

Ra
Ra
Cterry97
Ra
Level 11
God Stats
0W - 1L
1,297 SR
Queue Stats
6W - 14L
1,303 Elo+
Party 2
Hel
Hel
Mattjade13
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,393 Elo+
Party 1
Bellona
Bellona
RustyPickle94
Bellona
Level 44
God Stats
4W - 9L
1,323 SR
Queue Stats
6W - 17L
1,294 Elo+
Party 2
Yemoja
Yemoja
Senpoleon
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
augustus44bc
Danzaburou
Level 11
God Stats
3W - 6L
1,380 SR
Queue Stats
5W - 11L
1,347 Elo+
Party 2
Team Averages
Level 39
1,400 SR
1,373 Elo+

VS

Team Averages
Level 66
1,440 SR
1,497 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
FlashPanduh
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 155L
1,430 Elo+
Party 3
Loki
Loki
Latedash
Loki
Level 57
God Stats
14W - 8L
1,649 SR
Queue Stats
78W - 76L
1,494 Elo+
Party 3
Hel
Hel
SAARBOE
Hel
Level 25
God Stats
5W - 7L
1,288 SR
Queue Stats
84W - 91L
1,468 Elo+
Party 3
Agni
Agni
Ultramanko
Agni
Level 125
God Stats
10W - 11L
1,263 SR
Queue Stats
228W - 212L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,878
888
3,371
7,322
2,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 10 / 3
9,504
950
6,245
15,886
6,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
15
3 / 6 / 1
10,529
1,053
11,422
17,830
19,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Senpoleon
Yemoja
15
1 / 1 / 2
10,469
1,047
9,033
10,097
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
augustus44bc
Danzaburou
15
0 / 5 / 2
9,334
933
3,503
12,887
5,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

95

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
0 / 0 / 16
10,377
1,038
11,773
10,042
8,804
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
FlashPanduh
Nemesis
17
7 / 1 / 8
11,131
1,113
10,578
8,932
4,293
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
16
12 / 3 / 8
11,802
1,180
16,099
7,444
2,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
17
1 / 1 / 15
10,280
1,028
6,569
5,321
2,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 0 / 13
11,662
1,166
13,542
7,914
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
4
Kills
26
26
Deaths
5
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
16
8
L
0
4
2
0.25
W
Nemesis
FlashPanduh
Nemesis
7
1
8
11
W
Loki
12
3
8
5.33
L
0
10
3
0.15
L
Bellona
3
6
1
0.58
W
Hel
1
1
15
8.5
L
Yemoja
Senpoleon
Yemoja
1
1
2
2
W
6
0
13
12.5
L
Danzaburou
augustus44bc
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,574
Damage
58,561
64,022
Taken
39,653
44,154
Mitigated
21,908
8,543
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,773
2,987
0
0
10,042
8,804
0
6,347
3,556
28,989
0
L
3,371
298
0
764
7,322
2,766
0
2,315
5,007
10,259
0
W
Nemesis
FlashPanduh
Nemesis
10,578
4,488
0
1,197
8,932
4,293
0
3,269
5,556
0
19,536
W
Loki
16,099
5,011
0
301
7,444
2,972
0
3,301
3,783
0
21,935
L
6,245
1,887
1,360
1,313
15,886
6,906
0
8,639
7,247
14,885
0
L
Bellona
11,422
4,597
246
1,678
17,830
19,610
0
9,947
7,883
0
32,800
W
Hel
6,569
927
2,586
1,830
5,321
2,676
0
1,515
3,722
10,123
0
L
Yemoja
Senpoleon
Yemoja
9,033
2,760
1,851
804
10,097
9,669
0
6,357
3,740
18,687
0
W
13,542
1,285
401
1,459
7,914
3,163
0
4,217
3,592
49,899
0
L
Danzaburou
augustus44bc
Danzaburou
3,503
1,138
0
527
12,887
5,203
0
4,626
8,261
0
19,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,714
Gold Earned
55,252
131
Minions Killed
174
5
Camps Cleared
9
750,495
Distance Traveled
1,044,417
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,377
1,038
32
3
1
201,501
1
L
Ra
8,878
888
8
1
0
99,089
0
W
Nemesis
11,131
1,113
21
2
2
231,029
0
W
Loki
11,802
1,180
7
1
2
165,560
0
L
Hel
9,504
950
17
2
1
143,678
0
L
Bellona
10,529
1,053
47
5
4
167,523
0
W
Hel
10,280
1,028
10
1
1
229,616
0
L
Yemoja
10,469
1,047
17
2
0
170,513
0
W
Agni
11,662
1,166
104
10
3
216,711
0
L
Danzaburou
9,334
933
42
4
0
169,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role