Player Matchup

Gilgamesh
Gilgamesh
ProneCastle5
Gilgamesh
Level 29
God Stats
12W - 6L
1,636 SR
Queue Stats
51W - 38L
1,470 Elo+
Party 1
Neith
Neith
hellhydra666777
Neith
Level 59
God Stats
5W - 2L
1,848 SR
Queue Stats
6W - 9L
1,526 Elo+
Party 1
He Bo
He Bo
m1gz12
He Bo
Level 148
God Stats
2W - 2L
1,496 SR
Queue Stats
54W - 53L
1,469 Elo+
Party 1
Team Averages
Level 79
1,660 SR
1,488 Elo+

VS

Team Averages
Level 61
1,503 SR
1,403 Elo+
Artio
Artio
Dnin
Artio
Level 65
God Stats
8W - 10L
1,564 SR
Queue Stats
39W - 48L
1,399 Elo+
Party 2
Neith
Neith
kalesurprease
Neith
Level 13
God Stats
11W - 19L
1,444 SR
Queue Stats
15W - 26L
1,389 Elo+
Party 2
Chang'e
Chang'e
wadeheatdunk
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 174L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ProneCastle5
Gilgamesh
13
5 / 0 / 12
8,711
792
7,144
8,907
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 1 / 10
7,859
714
6,785
5,962
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

He Bo
m1gz12
He Bo
14
10 / 4 / 7
9,765
888
15,952
7,573
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dnin
Artio
11
1 / 6 / 4
6,844
622
3,024
12,687
6,437
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 6 / 4
6,987
635
4,934
9,108
2,086
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
wadeheatdunk
Chang'e
11
3 / 5 / 2
7,310
665
7,450
12,530
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
5
5
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
Dnin
Artio
1
6
4
0.5
W
Gilgamesh
ProneCastle5
Gilgamesh
5
0
12
11
W
2
1
10
7
L
1
6
4
0.5
W
He Bo
m1gz12
He Bo
10
4
7
3.38
L
Chang'e
wadeheatdunk
Chang'e
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,881
Damage
15,408
22,442
Taken
34,325
12,383
Mitigated
11,413
2,961
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Dnin
Artio
3,024
420
802
1,811
12,687
6,437
0
6,686
5,849
11,766
0
W
Gilgamesh
ProneCastle5
Gilgamesh
7,144
2,179
99
765
8,907
7,513
460
3,344
5,563
0
17,561
W
6,785
2,919
0
625
5,962
2,203
1,378
3,026
2,936
0
21,726
L
4,934
2,376
0
466
9,108
2,086
108
3,929
5,117
0
16,253
W
He Bo
m1gz12
He Bo
15,952
782
0
1,472
7,573
2,667
1,004
4,231
3,342
41,564
0
L
Chang'e
wadeheatdunk
Chang'e
7,450
548
1,085
3,744
12,530
2,890
0
6,120
6,218
24,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,335
Gold Earned
21,141
106
Minions Killed
91
5
Camps Cleared
4
535,153
Distance Traveled
511,283
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,844
622
21
2
3
178,444
0
W
Gilgamesh
8,711
792
14
1
2
178,270
2
W
Neith
7,859
714
27
2
1
174,767
0
L
Neith
6,987
635
31
3
0
165,044
0
W
He Bo
9,765
888
65
6
2
182,116
0
L
Chang'e
7,310
665
39
4
1
167,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role