Player Matchup

Atlas
Atlas
CodenameKhaos
Atlas
Level 16
God Stats
6W - 5L
1,671 SR
Queue Stats
9W - 11L
1,659 Elo+
Party 2
Amaterasu
Amaterasu
Frigbyjigby
Amaterasu
Level 38
God Stats
4W - 4L
1,613 SR
Queue Stats
81W - 50L
1,549 Elo+
Party 2
Scylla
Scylla
Jboi304
Scylla
Level 6
God Stats
0W - 1L
1,767 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
SageMaster995
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,543 Elo+
Party 2
Cliodhna
Cliodhna
ScrewyCrab9796
Cliodhna
Level 29
God Stats
9W - 8L
1,643 SR
Queue Stats
23W - 35L
1,594 Elo+
Party 2
Team Averages
Level 39
1,639 SR
1,569 Elo+

VS

Team Averages
Level 57
1,392 SR
1,428 Elo+
Sylvanus
Sylvanus
Groverlord9047
Sylvanus
Level 13
God Stats
9W - 6L
1,633 SR
Queue Stats
9W - 6L
1,540 Elo+
Party 1
Cliodhna
Cliodhna
N1SU
Cliodhna
Level 42
God Stats
1W - 1L
1,130 SR
Queue Stats
9W - 16L
1,396 Elo+
Solo
Ne Zha
Ne Zha
Palavicini03
Ne Zha
Level 123
God Stats
9W - 6L
1,214 SR
Queue Stats
647W - 688L
1,428 Elo+
Solo
Izanami
Izanami
Sc0utM4n
Izanami
Level 85
God Stats
12W - 10L
1,470 SR
Queue Stats
633W - 667L
1,424 Elo+
Party 1
Bacchus
Bacchus
SinBinRyn
Bacchus
Level 21
God Stats
23W - 26L
1,511 SR
Queue Stats
339W - 365L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
8,223
433
6,846
20,439
17,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Frigbyjigby
Amaterasu
16
5 / 3 / 1
10,970
577
12,301
20,263
17,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Jboi304
Scylla
11
0 / 11 / 2
7,383
389
8,357
15,010
2,889
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 6 / 5
9,087
478
7,709
17,548
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
13
1 / 8 / 1
8,481
446
10,871
17,876
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
12 / 1 / 18
11,026
580
22,451
21,037
12,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
N1SU
Cliodhna
15
9 / 1 / 13
10,591
557
17,214
16,280
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
16
2 / 3 / 11
9,603
505
6,011
12,748
8,431
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Sc0utM4n
Izanami
18
10 / 3 / 13
11,432
602
18,453
13,046
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SinBinRyn
Bacchus
14
3 / 3 / 19
10,028
528
8,196
14,786
23,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
110
10
Kills
36
36
Deaths
11
12
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Amaterasu
Frigbyjigby
Amaterasu
5
3
1
1.83
W
Sylvanus
12
1
18
21
L
Scylla
Jboi304
Scylla
0
11
2
0.09
W
Cliodhna
N1SU
Cliodhna
9
1
13
15.5
W
Ne Zha
2
3
11
2.5
L
1
6
5
0.58
W
Izanami
Sc0utM4n
Izanami
10
3
13
5.5
L
Cliodhna
1
8
1
0.19
W
Bacchus
SinBinRyn
Bacchus
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,084
Damage
72,325
91,136
Taken
77,897
45,631
Mitigated
56,275
16,294
Healing
29,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,846
2,539
1,136
1,383
20,439
17,038
0
7,518
12,921
20,487
0
L
Amaterasu
Frigbyjigby
Amaterasu
12,301
5,254
483
6,695
20,263
17,060
810
3,319
16,944
0
62,274
W
Sylvanus
22,451
5,878
4,252
10,072
21,037
12,771
1,137
6,381
14,354
61,271
11,106
L
Scylla
Jboi304
Scylla
8,357
1,143
0
798
15,010
2,889
312
6,642
8,368
29,037
0
W
Cliodhna
N1SU
Cliodhna
17,214
3,603
0
5,764
16,280
6,001
748
2,858
13,422
0
62,766
W
Ne Zha
6,011
1,569
0
3,201
12,748
8,431
702
1,798
10,827
0
54,721
L
7,709
3,241
0
3,885
17,548
3,566
0
4,795
12,753
0
70,025
W
Izanami
Sc0utM4n
Izanami
18,453
11,431
0
4,175
13,046
5,362
4,421
1,361
11,685
0
96,858
L
Cliodhna
10,871
1,998
0
1,914
17,876
5,078
0
6,066
11,810
0
67,807
W
Bacchus
SinBinRyn
Bacchus
8,196
753
278
1,641
14,786
23,710
449
2,805
11,981
16,963
5,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
52,680
437
Minions Killed
449
0
Camps Cleared
0
1,713,820
Distance Traveled
1,852,292
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,223
433
37
2
0
321,593
3
L
Amaterasu
10,970
577
130
7
0
376,551
2
W
Sylvanus
11,026
580
103
5
0
338,843
5
L
Scylla
7,383
389
45
2
0
301,170
1
W
Cliodhna
10,591
557
68
4
0
434,365
1
W
Ne Zha
9,603
505
96
5
0
355,258
4
L
Apollo
9,087
478
122
6
0
344,571
2
W
Izanami
11,432
602
152
8
0
345,029
3
L
Cliodhna
8,481
446
103
5
0
369,935
0
W
Bacchus
10,028
528
30
2
0
378,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role