Player Matchup

Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Asterllaric
Sol
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
Licien
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,399 Elo+
Party 1
Erlang Shen
Erlang Shen
Nokiori
Erlang Shen
Level 32
God Stats
0W - 2L
1,285 SR
Queue Stats
30W - 32L
1,444 Elo+
Party 1
Mercury
Mercury
noone343
Mercury
Level 65
God Stats
0W - 1L
1,249 SR
Queue Stats
12W - 26L
1,279 Elo+
Solo
Team Averages
Level 46
1,407 SR
1,404 Elo+

VS

Team Averages
Level 97
1,466 SR
1,464 Elo+
Eset
Eset
 
Eset
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BubbingScrubbles
Guan Yu
Level 125
God Stats
1W - 0L
1,756 SR
Queue Stats
15W - 14L
1,451 Elo+
Party 2
Kuzenbo
Kuzenbo
FOOBOY6419
Kuzenbo
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,542 Elo+
Party 2
Cliodhna
Cliodhna
Pokefanrus
Cliodhna
Level 44
God Stats
1W - 2L
1,274 SR
Queue Stats
21W - 15L
1,415 Elo+
Solo
Xbalanque
Xbalanque
biedersauce
Xbalanque
Level 145
God Stats
3W - 0L
1,300 SR
Queue Stats
63W - 64L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 2 / 4
8,977
898
4,085
3,846
864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 3 / 10
10,197
1,020
15,692
17,393
5,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Licien
Kumbhakarna
16
1 / 2 / 6
9,800
980
4,430
17,270
22,498
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
Nokiori
Erlang Shen
16
3 / 7 / 5
10,550
1,055
8,837
21,213
17,017
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
noone343
Mercury
15
6 / 10 / 2
10,714
1,071
10,681
19,816
6,256
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

115

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
3 / 4 / 12
10,549
1,055
14,213
8,831
3,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 1 / 15
11,565
1,157
10,324
11,445
16,953
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
FOOBOY6419
Kuzenbo
17
8 / 0 / 13
12,435
1,244
13,570
9,301
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Pokefanrus
Cliodhna
17
2 / 2 / 18
10,663
1,066
17,419
9,896
3,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
biedersauce
Xbalanque
17
5 / 3 / 8
11,278
1,128
16,349
9,266
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
10
Kills
24
24
Deaths
10
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
4
1
W
Eset
 
Eset
3
4
12
2.25
L
0
3
10
1.67
W
6
1
15
13.5
W
Kuzenbo
FOOBOY6419
Kuzenbo
8
0
13
14.5
L
Kumbhakarna
Licien
Kumbhakarna
1
2
6
2
L
Erlang Shen
Nokiori
Erlang Shen
3
7
5
0.79
W
Cliodhna
Pokefanrus
Cliodhna
2
2
18
5.5
W
Xbalanque
biedersauce
Xbalanque
5
3
8
3
L
Mercury
noone343
Mercury
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,725
Damage
71,875
79,538
Taken
48,739
52,275
Mitigated
43,021
5,455
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,085
121
0
220
3,846
864
0
341
3,505
18,569
0
W
Eset
 
Eset
14,213
1,103
1,114
2,313
8,831
3,539
0
4,339
4,492
34,084
0
L
15,692
5,128
0
2,722
17,393
5,640
0
5,596
11,797
35,279
0
W
10,324
1,062
2,608
2,911
11,445
16,953
0
4,286
7,159
0
22,327
W
Kuzenbo
FOOBOY6419
Kuzenbo
13,570
3,017
0
2,480
9,301
14,741
0
4,193
5,108
21,108
0
L
Kumbhakarna
Licien
Kumbhakarna
4,430
336
0
0
17,270
22,498
0
7,977
9,293
16,793
0
L
Erlang Shen
Nokiori
Erlang Shen
8,837
3,848
0
1,512
21,213
17,017
0
8,351
12,862
0
31,848
W
Cliodhna
Pokefanrus
Cliodhna
17,419
1,384
0
2,386
9,896
3,982
0
5,866
4,030
0
24,872
W
Xbalanque
biedersauce
Xbalanque
16,349
7,452
0
1,118
9,266
3,806
0
5,523
3,743
0
44,515
L
Mercury
noone343
Mercury
10,681
6,186
0
1,001
19,816
6,256
0
5,518
14,298
0
17,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,238
Gold Earned
56,490
154
Minions Killed
192
5
Camps Cleared
9
863,640
Distance Traveled
995,320
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,977
898
36
4
0
107,046
0
W
Eset
10,549
1,055
68
7
2
179,418
0
L
Sol
10,197
1,020
32
3
3
164,715
0
W
Guan Yu
11,565
1,157
19
2
0
218,485
1
W
Kuzenbo
12,435
1,244
19
2
0
208,132
0
L
Kumbhakarna
9,800
980
13
1
0
181,542
0
L
Erlang Shen
10,550
1,055
60
6
1
197,268
0
W
Cliodhna
10,663
1,066
22
2
0
217,673
0
W
Xbalanque
11,278
1,128
64
6
7
171,612
1
L
Mercury
10,714
1,071
13
1
1
213,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role