Player Matchup

Rama
Rama
Fuggler
Rama
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 2L
1,539 Elo+
Solo
Bellona
Bellona
Skyfall9798
Bellona
Level 127
God Stats
8W - 5L
1,698 SR
Queue Stats
148W - 125L
1,539 Elo+
Party 2
Tiamat
Tiamat
Spamfolgers
Tiamat
Level 20
God Stats
6W - 5L
1,742 SR
Queue Stats
16W - 14L
1,641 Elo+
Solo
King Arthur
King Arthur
carlmeow
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,469 Elo+
Party 2
Fenrir
Fenrir
carmeluchis15
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,506 Elo+
Solo
Team Averages
Level 67
1,635 SR
1,539 Elo+

VS

Team Averages
Level 93
1,641 SR
1,645 Elo+
Scylla
Scylla
 
Scylla
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BeAsTx777
Hera
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
128W - 65L
1,720 Elo+
Party 1
Hachiman
Hachiman
Cataclysssm
Hachiman
Level 141
God Stats
1W - 0L
1,682 SR
Queue Stats
91W - 82L
1,627 Elo+
Party 1
Athena
Athena
DracoGspy
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,539 Elo+
Solo
Ne Zha
Ne Zha
LimnicEruption
Ne Zha
Level 28
God Stats
11W - 0L
2,024 SR
Queue Stats
84W - 23L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fuggler
Rama
10
1 / 0 / 1
5,120
731
2,126
3,532
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Skyfall9798
Bellona
11
0 / 3 / 1
5,401
772
3,642
6,201
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
11
2 / 1 / 2
5,414
773
4,251
4,757
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
carlmeow
King Arthur
10
1 / 6 / 1
5,255
751
2,419
7,926
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 3
5,426
775
1,329
7,925
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 0 / 9
6,297
900
6,010
3,367
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
12
4 / 1 / 7
6,052
865
6,396
3,418
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Cataclysssm
Hachiman
12
3 / 2 / 5
6,074
868
4,146
5,110
1,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
DracoGspy
Athena
11
2 / 2 / 10
6,034
862
2,616
3,987
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 0 / 7
6,030
861
4,658
4,811
2,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
15
15
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
9
8.5
W
Hera
4
1
7
7.5
W
Hachiman
Cataclysssm
Hachiman
3
2
5
2.75
W
Athena
DracoGspy
Athena
2
2
10
3.5
L
Rama
Fuggler
Rama
1
0
1
1.5
W
2
0
7
5.5
L
Bellona
Skyfall9798
Bellona
0
3
1
0.17
L
Tiamat
2
1
2
3
L
King Arthur
carlmeow
King Arthur
1
6
1
0.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
23,826
30,341
Taken
20,693
16,069
Mitigated
8,576
4,107
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,010
613
0
431
3,367
995
0
386
2,890
18,038
0
W
Hera
6,396
1,482
0
1,062
3,418
980
329
660
2,543
19,019
0
W
Hachiman
Cataclysssm
Hachiman
4,146
1,894
0
477
5,110
1,542
333
529
4,477
0
14,896
W
Athena
DracoGspy
Athena
2,616
626
0
389
3,987
2,901
29
1,158
2,506
5,060
0
L
Rama
Fuggler
Rama
2,126
1,666
0
955
3,532
960
0
1,979
1,521
0
9,355
W
4,658
1,209
0
1,067
4,811
2,158
0
1,030
3,598
0
17,765
L
Bellona
Skyfall9798
Bellona
3,642
1,018
0
543
6,201
3,884
0
2,885
3,257
0
17,460
L
Tiamat
4,251
307
0
1,118
4,757
1,718
0
1,638
3,062
14,822
0
L
King Arthur
carlmeow
King Arthur
2,419
274
0
764
7,926
5,706
0
4,974
2,887
0
7,022
L
1,329
243
0
727
7,925
3,801
0
3,546
4,227
0
7,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,616
Gold Earned
30,487
112
Minions Killed
131
0
Camps Cleared
0
649,519
Distance Traveled
807,718
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,297
900
31
4
0
164,734
0
W
Hera
6,052
865
32
5
0
159,228
2
W
Hachiman
6,074
868
22
3
0
152,577
0
W
Athena
6,034
862
8
1
0
164,928
1
L
Rama
5,120
731
17
2
0
103,666
1
W
Ne Zha
6,030
861
38
5
0
166,251
0
L
Bellona
5,401
772
41
6
0
141,489
0
L
Tiamat
5,414
773
27
4
0
140,388
3
L
King Arthur
5,255
751
11
2
0
131,615
3
L
Fenrir
5,426
775
16
2
0
132,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role