Player Matchup

Danzaburou
Danzaburou
AbbottQuest
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,504 Elo+
Party 2
Hachiman
Hachiman
Dust_Wolf30
Hachiman
Level 142
God Stats
13W - 9L
1,647 SR
Queue Stats
412W - 449L
1,429 Elo+
Solo
King Arthur
King Arthur
MAURICIO974
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,150 Elo+
Solo
Hel
Hel
RebelofReckless
Hel
Level 117
God Stats
1W - 2L
1,226 SR
Queue Stats
21W - 15L
1,456 Elo+
Party 2
Khepri
Khepri
mailo666
Khepri
Level 86
God Stats
1W - 2L
1,505 SR
Queue Stats
111W - 117L
1,440 Elo+
Solo
Team Averages
Level 98
1,475 SR
1,396 Elo+

VS

Team Averages
Level 81
1,548 SR
1,474 Elo+
Chaac
Chaac
DaddysGirl3688
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
FancyBunny71594
Kukulkan
Level 95
God Stats
1W - 1L
1,502 SR
Queue Stats
99W - 97L
1,489 Elo+
Party 1
Yemoja
Yemoja
OhFadedMind
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
elmouchos74
Cthulhu
Level 101
God Stats
2W - 0L
1,737 SR
Queue Stats
175W - 209L
1,403 Elo+
Solo
Agni
Agni
jatin p
Agni
Level 114
God Stats
3W - 4L
1,500 SR
Queue Stats
366W - 391L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbbottQuest
Danzaburou
20
4 / 6 / 6
13,286
699
28,294
21,858
14,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Dust_Wolf30
Hachiman
20
5 / 5 / 2
12,029
633
20,148
21,033
8,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
MAURICIO974
King Arthur
16
0 / 8 / 8
10,116
532
7,252
32,144
27,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 4 / 6
11,962
630
17,702
25,503
12,861
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
mailo666
Khepri
17
1 / 10 / 8
10,501
553
9,597
36,452
53,767
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 11
15,845
834
38,435
52,116
64,687
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
8 / 5 / 13
13,940
734
33,499
16,930
8,759
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
20
2 / 2 / 21
14,347
755
10,456
19,125
22,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
elmouchos74
Cthulhu
5
0 / 0 / 0
8,696
458
0
0
0
Agni
jatin p
Agni
20
7 / 2 / 17
14,261
751
36,852
17,037
7,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
13
Kills
33
33
Deaths
13
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AbbottQuest
Danzaburou
4
6
6
1.17
W
16
4
11
5.38
L
Hachiman
Dust_Wolf30
Hachiman
5
5
2
1.2
W
Kukulkan
8
5
13
2.9
L
King Arthur
MAURICIO974
King Arthur
0
8
8
0.5
W
Yemoja
2
2
21
6.25
L
3
4
6
1.5
W
Cthulhu
elmouchos74
Cthulhu
0
0
0
0
W
Agni
jatin p
Agni
7
2
17
7.75
L
Khepri
mailo666
Khepri
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,993
Damage
119,242
136,990
Taken
105,208
116,974
Mitigated
104,105
64,244
Healing
64,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AbbottQuest
Danzaburou
28,294
5,586
625
3,540
21,858
14,483
100
14,074
7,784
137
55,352
W
38,435
5,862
1,671
26,809
52,116
64,687
382
13,219
38,207
947
67,610
L
Hachiman
Dust_Wolf30
Hachiman
20,148
11,472
1,977
4,317
21,033
8,700
38
13,316
7,717
0
41,145
W
Kukulkan
33,499
5,630
2,196
2,903
16,930
8,759
922
4,632
12,242
59,110
0
L
King Arthur
MAURICIO974
King Arthur
7,252
977
2,051
7,742
32,144
27,163
11
22,167
9,977
0
10,072
W
Yemoja
10,456
2,535
16,831
6,100
19,125
22,914
672
5,072
13,876
20,804
0
L
17,702
1,396
22,632
16,252
25,503
12,861
0
14,764
10,739
41,243
0
W
Cthulhu
elmouchos74
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Agni
jatin p
Agni
36,852
2,056
3,979
4,397
17,037
7,745
2,052
4,442
12,510
78,585
0
L
Khepri
mailo666
Khepri
9,597
1,304
2,293
2,815
36,452
53,767
0
17,102
19,350
20,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,894
Gold Earned
67,089
170
Minions Killed
196
0
Camps Cleared
0
1,700,016
Distance Traveled
1,389,569
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,286
699
57
3
0
339,286
1
W
Chaac
15,845
834
51
3
0
366,820
0
L
Hachiman
12,029
633
46
2
0
287,776
0
W
Kukulkan
13,940
734
68
4
0
325,155
0
L
King Arthur
10,116
532
4
0
0
366,660
2
W
Yemoja
14,347
755
19
1
0
338,374
0
L
Hel
11,962
630
55
3
0
388,352
1
W
Cthulhu
8,696
458
0
0
0
0
0
W
Agni
14,261
751
58
3
0
359,220
0
L
Khepri
10,501
553
8
0
0
317,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role