Player Matchup

Vulcan
Vulcan
EstebanGamer857
Vulcan
Level 126
God Stats
0W - 5L
1,208 SR
Queue Stats
116W - 140L
1,495 Elo+
Party 2
Geb
Geb
JuanNlg74
Geb
Level 63
God Stats
4W - 3L
1,482 SR
Queue Stats
225W - 271L
1,474 Elo+
Party 2
Hachiman
Hachiman
LSG0515
Hachiman
Level 13
God Stats
1W - 3L
1,415 SR
Queue Stats
6W - 20L
1,286 Elo+
Party 2
Team Averages
Level 67
1,368 SR
1,418 Elo+

VS

Team Averages
Level 73
1,615 SR
1,663 Elo+
Scylla
Scylla
Bengermann12
Scylla
Level 65
God Stats
5W - 1L
1,697 SR
Queue Stats
70W - 44L
1,584 Elo+
Party 1
Chiron
Chiron
DuplexAppleass
Chiron
Level 29
God Stats
5W - 2L
1,648 SR
Queue Stats
12W - 21L
1,844 Elo+
Party 1
Ares
Ares
liamhines
Ares
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 77L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
9,588
685
15,799
8,957
3,256
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 3
8,832
631
5,983
14,651
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
LSG0515
Hachiman
11
1 / 8 / 0
8,030
574
2,422
13,603
3,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
8 / 1 / 8
11,231
802
14,691
11,431
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 12
10,572
755
8,973
9,103
3,742
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
16
7 / 0 / 10
11,761
840
9,512
14,487
19,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
19
19
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
1
8
12
W
4
3
12
3.33
L
3
5
1
0.7
L
0
6
3
0.25
L
Hachiman
LSG0515
Hachiman
1
8
0
0.13
W
Ares
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
33,176
37,211
Taken
35,021
22,019
Mitigated
28,318
2,419
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,691
965
0
3,782
11,431
5,232
722
8,531
2,900
63,838
0
W
8,973
3,143
1,142
1,990
9,103
3,742
1,586
6,884
2,219
0
30,066
L
15,799
4,625
0
182
8,957
3,256
0
6,218
2,739
47,947
0
L
5,983
154
149
1,379
14,651
14,767
0
9,256
5,395
23,434
0
L
Hachiman
LSG0515
Hachiman
2,422
538
0
709
13,603
3,996
0
9,471
4,132
0
12,463
W
Ares
9,512
603
599
2,726
14,487
19,344
545
6,476
8,011
19,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
33,564
128
Minions Killed
175
4
Camps Cleared
6
743,706
Distance Traveled
747,955
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,231
802
117
8
4
261,330
1
W
Chiron
10,572
755
42
3
0
235,458
3
L
Vulcan
9,588
685
75
5
1
271,620
3
L
Geb
8,832
631
23
2
1
252,599
1
L
Hachiman
8,030
574
30
2
2
219,487
4
W
Ares
11,761
840
16
1
2
251,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role